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Bug #1987

FOV gets maxed out too early in a very wide window

Added by skyjake about 9 years ago. Updated about 9 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Defect
Target version:
Start date:
2015-03-02
% Done:

100%

Tags:

Description

When the game window is very wide, the FOV setting gets maxed out too early. The behavior should be changed so that if the window is unusually wide, any additional FOV adjustment logic should be disabled and the user's FOV setting should be used as-is.

Associated revisions

Revision b00c4e61 (diff)
Added by skyjake about 9 years ago

Fixed|Renderer: Don't try to correct the FOV angle in a very wide window

IssueID #1987

Revision 90c07579 (diff)
Added by skyjake about 9 years ago

Fixed|Renderer: Don't try to correct the FOV angle in a very wide window

IssueID #1987

History

#1 Updated by skyjake about 9 years ago

  • Status changed from New to In Progress

#2 Updated by skyjake about 9 years ago

  • Status changed from In Progress to Resolved
  • % Done changed from 0 to 100

#3 Updated by skyjake about 9 years ago

  • Priority changed from Normal to Low

#4 Updated by skyjake about 9 years ago

  • Priority changed from Low to Normal

#5 Updated by skyjake about 9 years ago

  • Status changed from Resolved to Closed

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