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# Project Tracker Status Priority Subject Assignee Updated % Done
1257 Doomsday Engine Feature Closed Normal Level Shadows and Zombie blood 2012-08-27 15:37

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2318 Doomsday Engine Bug Closed Normal Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white skyjake 2019-02-17 12:42

1708 Doomsday Engine Feature Closed Normal Logging by domain (with filtering) skyjake 2014-01-14 11:09

2287 Doomsday Engine Bug Closed Normal Macintosh variant of HEXEN.WAD is not recognized skyjake 2018-11-05 19:15

2346 Doomsday Engine Feature Closed Normal macOS notarization skyjake 2019-11-30 08:04

2105 Doomsday Engine Feature Closed Normal Manually created reflection cube maps for models skyjake 2015-12-29 21:10

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

1261 Doomsday Engine Feature Closed Normal Maximising the potential of Multitexturing 2012-08-27 15:37

1256 Doomsday Engine Feature Closed Normal Maximum number of visible models 2016-08-09 10:49

2293 Doomsday Engine Bug Closed Normal md2tool fails to read model files skyjake 2018-11-18 08:06

1997 Doomsday Engine Feature Closed Normal Menu, weapon, intermission, and finale stretching in Video Settings skyjake 2015-03-21 16:08

2081 Doomsday Engine Feature Closed Normal Menus and psprite weapons should not be stretched (by default) with 16:9 display modes skyjake 2016-07-23 22:34

67 Doomsday Engine Bug Closed Normal Missing upper texture skyjake 2012-08-27 15:21

1794 Doomsday Engine Feature Closed Normal Mobile apps and shared client/server code (more modular code structure) Deng Team 2019-11-29 16:31

1818 Doomsday Engine Bug Closed Normal Model "Shadow radius" ignored skyjake 2014-12-06 14:28

1273 Doomsday Engine Feature Closed Normal Model anim with 1-state objects skyjake 2012-08-28 06:44

1291 Doomsday Engine Feature Closed Normal Model Flag to Disable TexComp skyjake 2012-08-28 06:44

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2411 Doomsday Engine Bug Closed Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-12-08 08:27

1204 Doomsday Engine Feature Closed Normal more complex shadows 2012-08-27 15:37

1262 Doomsday Engine Feature Closed Normal More engine features 2012-08-27 15:37

1191 Doomsday Engine Feature Closed Normal More than 8 decor lights/texture skyjake 2012-08-28 06:44

1909 Doomsday Engine Bug Closed Normal Mouse wheel events (pixel scroll vs. angle) skyjake 2014-11-23 20:53

1165 Doomsday Engine Feature Rejected Normal Multipart 3D models 2016-08-09 10:33

1236 Doomsday Engine Feature Closed Normal Multiplayer modes integrated into Doomsday 2012-08-28 06:44

2219 Doomsday Engine Bug Closed Normal Multiplayer tab only shows "unknown game" items after changes to Data Files settings skyjake 2017-04-08 10:05

5 Doomsday Engine Feature Closed Normal Multiplayer UI as part of taskbar skyjake 2014-03-08 13:49

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

33 Doomsday Engine Bug Closed Normal Netgame pausing doesn't work skyjake 2012-08-27 15:21

8 Doomsday Engine Feature Closed Normal New GL2 based model renderer skyjake 2014-10-27 17:06

1890 Doomsday Engine Feature Closed Normal New sequence-based model animation mechanism skyjake 2016-08-07 08:52

2408 Doomsday Engine Bug Closed Normal Newline characters in Text string definitions skyjake 2020-12-08 08:27

1214 Doomsday Engine Feature Closed Normal No external textures for PWAD textures skyjake 2012-08-28 06:44

130 Doomsday Engine Bug Closed Normal Non-Glowing Flats skyjake 2012-08-27 15:22

1200 Doomsday Engine Feature Closed Normal Non-Rectangular Resolutions danij 2012-08-28 06:44

1657 Doomsday Engine Feature Closed Normal Oculus Rift field-of-view angle cmbruns 2013-11-12 08:05

1655 Doomsday Engine Feature Closed Normal Offscreen UI composition skyjake 2013-11-11 10:39

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1639 Doomsday Engine Feature Closed Normal Optimize GridMap danij 2017-02-06 14:15

1678 Doomsday Engine Feature Rejected Normal Optimize stereoscopic pixel formats 2019-11-29 19:23

2205 Doomsday Engine Feature Closed Normal Optimize ZIP, WAD, and data file access by caching metadata skyjake 2017-02-25 18:04

1206 Doomsday Engine Feature Closed Normal Option to mirror HUD model skyjake 2012-08-28 06:44

1695 Doomsday Engine Feature Closed Normal Option to prevent LAN server discovery skyjake 2014-01-01 12:20

1205 Doomsday Engine Feature Closed Normal Option: -nomidi 2012-08-28 18:06

1188 Doomsday Engine Feature Closed Normal Particle Generator - More funtionality 2012-08-27 15:37

1234 Doomsday Engine Feature Closed Normal Particle Grass 2012-08-27 15:37

1272 Doomsday Engine Feature Closed Normal Particle Stage Sounds skyjake 2012-08-28 06:44

1227 Doomsday Engine Feature Closed Normal Per pixel lighting 2012-08-27 15:37

2405 Doomsday Engine Feature Closed Normal Per-model FOV for rendering psprite models skyjake 2020-12-08 08:27

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

14 Doomsday Engine Bug Closed Normal Plasma rifle firing animation frames stuck skyjake 2012-08-27 15:21

22 Doomsday Engine Bug Closed Normal Player clmobj stops animating skyjake 2012-08-27 15:21

1235 Doomsday Engine Feature Closed Normal Plugin weapons, etc.... 2012-08-27 15:37

1759 Doomsday Engine Feature Rejected Normal Plugins 2.0 2019-11-29 20:17

1138 Doomsday Engine Feature Closed Normal Port it to Linux :-) skyjake 2012-08-28 06:44

1254 Doomsday Engine Feature Rejected Normal Portal based rendering 2016-08-09 10:49

2089 Doomsday Engine Bug Closed Normal Potential memory access violations skyjake 2015-06-13 18:42

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

54 Doomsday Engine Bug Closed Normal PWAD savegame crash skyjake 2012-08-27 15:21

1991 Doomsday Engine Feature Closed Normal Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build skyjake 2017-02-25 18:06

1975 Doomsday Engine Feature Closed Normal Quitting a game returns back to Home screen skyjake 2016-04-26 09:57

75 Doomsday Engine Bug Closed Normal Random Crashes with Ultimate Doom skyjake 2012-08-27 15:21

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

2351 Doomsday Engine Feature Closed Normal Recognize Freedoom 0.12.1 IWADs skyjake 2019-11-15 21:48

1662 Doomsday Engine Feature Closed Normal Refactor camera lens effects skyjake 2013-11-14 11:15

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

95 Doomsday Engine Bug Closed Normal Relative md2 skin paths no longer work skyjake 2012-08-27 15:21

2020 Doomsday Engine Feature Closed Normal Remove Snowberry from distribution packages skyjake 2017-02-25 18:06

2197 Doomsday Engine Feature Closed Normal Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit") skyjake 2017-02-25 18:06

1627 Doomsday Engine Feature Closed Normal Render game view to a texture skyjake 2015-01-13 19:41

1624 Doomsday Engine Feature Rejected Normal Render particles to textures 2019-11-29 16:37

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

2345 Doomsday Engine Feature Closed Normal Revise distribution scripts, move to separate repository skyjake 2019-11-30 08:25

1159 Doomsday Engine Feature Closed Normal Screen Tilting 2012-08-27 15:37

136 Doomsday Engine Bug Closed Normal Screenshot File Name Selection skyjake 2012-08-27 15:22

2316 Doomsday Engine Feature Closed Normal Scriptable custom state action functions skyjake 2019-12-17 11:17

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1197 Doomsday Engine Feature Rejected Normal Scriptable UI skyjake 2019-11-29 16:02

17 Doomsday Engine Bug Closed Normal Scripted messages not shown on clientside skyjake 2012-08-27 15:21

2130 Doomsday Engine Bug Closed Normal Segfault during ambient occlusion drawing (Hexen map02) danij 2017-02-25 12:02

917 Doomsday Engine Bug Closed Normal SegFault on loading WAD 2012-08-27 15:35

2101 Doomsday Engine Feature Closed Normal Select audio plugin using Audio Settings dialog skyjake 2016-11-20 20:14

134 Doomsday Engine Bug Closed Normal Selection of Visible Map Objects skyjake 2012-08-27 15:22

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

2145 Doomsday Engine Bug Closed Normal Shell does not take quotes into account when entering options for server skyjake 2015-12-26 17:02

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

1172 Doomsday Engine Feature Closed Normal Slower player movement (cvar) skyjake 2012-08-27 15:37

1156 Doomsday Engine Feature Closed Normal Smart Filtering (sprites, other graphics) skyjake 2012-08-28 06:44

619 Doomsday Engine Bug Closed Normal Snowberry: Misaligned text in lists skyjake 2012-08-27 15:32

1158 Doomsday Engine Feature Closed Normal Soft Sector Lighting 2012-08-27 15:37

2226 Doomsday Engine Feature Closed Normal Sorting game profiles in Home skyjake 2018-11-05 19:15

1170 Doomsday Engine Feature Closed Normal Sound flag to prevent stopping skyjake 2012-08-28 06:44

1258 Doomsday Engine Feature Closed Normal sounds, patches in pwads should override external files skyjake 2012-08-28 06:44

1280 Doomsday Engine Feature Closed Normal Stages for decorations danij 2015-03-07 09:34

1215 Doomsday Engine Feature Closed Normal State action console commands skyjake 2012-08-28 06:44

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

1151 Doomsday Engine Feature Rejected Normal Strife support 2019-11-29 15:58

1823 Doomsday Engine Feature Closed Normal Subclassing in Doomsday Script skyjake 2014-06-16 09:01

1140 Doomsday Engine Feature Closed Normal Support for DirectMusic (Creative PCI-64) 2012-08-27 15:37

1255 Doomsday Engine Feature Closed Normal Support for DirectX Texture Compression skyjake 2012-08-28 06:44

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1636 Doomsday Engine Feature Closed Normal Support for Oculus Rift skyjake 2013-12-23 12:24

1852 Doomsday Engine Feature Closed Normal Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3) skyjake 2014-11-11 10:59

1247 Doomsday Engine Feature Closed Normal Support GL_EXT_texture_compression_s3tc skyjake 2012-08-27 15:37

1248 Doomsday Engine Feature Closed Normal Support GL_SGIS_generate_mipmap extension skyjake 2012-08-27 15:37

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1637 Doomsday Engine Feature Closed Normal Switch to Qt 5 skyjake 2014-07-17 18:13

1225 Doomsday Engine Feature Closed Normal Tenebrae style blood skyjake 2012-08-28 06:44

1932 Doomsday Engine Feature Closed Normal Texture compression should be disabled by default skyjake 2014-12-26 10:57

61 Doomsday Engine Bug Closed Normal The golden doors on the Seven Portals are buggy. 2012-08-27 15:21

1141 Doomsday Engine Feature Closed Normal Third-person view 2019-11-29 15:58

1182 Doomsday Engine Feature Closed Normal Titlescreen demo sequences using InFine skyjake 2012-08-28 06:44

2348 Doomsday Engine Bug Closed Normal Translucent 3D model blending issue versus sprites skyjake 2019-11-30 08:25

1196 Doomsday Engine Feature Closed Normal Transparent for teleporteffect 2012-08-27 15:37

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

1241 Doomsday Engine Feature Closed Normal Truly Destructable walls 2012-08-27 15:37

1770 Doomsday Engine Feature Closed Normal Tutorial improvements skyjake 2014-11-20 20:21

2297 Doomsday Engine Bug Closed Normal UI confused when window moved between screens that have different pixel density skyjake 2018-12-06 12:14

1656 Doomsday Engine Feature Closed Normal UI for VR / Oculus Rift config skyjake 2013-12-23 12:25

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

125 Doomsday Engine Bug Closed Normal Ultimate Doom Crashes skyjake 2012-08-27 15:21

1859 Doomsday Engine Feature Rejected Normal Unified console command prompt skyjake 2017-04-03 18:50

2140 Doomsday Engine Bug Closed Normal Unnecessary warning about MD2 model not having any skins skyjake 2015-12-26 15:37

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2361 Doomsday Engine Feature Closed Normal Upgrade profile PWADs (and certain other packages) to later version automatically skyjake 2019-12-17 11:17

2247 Doomsday Engine Feature Closed Normal Upgrade to new FMOD Low Level Programmer API skyjake 2018-11-18 08:05

1741 Doomsday Engine Feature Closed Normal Upgrade to SDL 2 skyjake 2014-10-20 15:14

1756 Doomsday Engine Feature Rejected Normal URIs for locating/identifying resources and assets 2018-10-27 14:56

1755 Doomsday Engine Feature Closed Normal Use FS2 for runtime files Deng Team 2016-07-05 23:55

1907 Doomsday Engine Feature Closed Normal Use native file picker to set "music-soundfont" skyjake 2014-11-30 20:05

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2141 Doomsday Engine Bug Closed Normal Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list skyjake 2018-11-25 15:49

2347 Doomsday Engine Feature Closed Normal Use the same UI font on macOS as on other platforms skyjake 2019-11-30 08:25

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

524 Doomsday Engine Bug Closed Normal utf8 problem 2012-08-27 15:31

85 Doomsday Engine Bug Closed Normal Virtual File Hierarchy (pk3) route folders bug skyjake 2012-08-27 15:21

74 Doomsday Engine Bug Closed Normal Voodoo: Brightness setting messes with desktop 2012-08-27 15:21

2071 Doomsday Engine Bug Closed Normal Vsync and FSAA settings behave incorrectly [1.15 RC1] 2016-03-27 09:01

2315 Doomsday Engine Bug Closed Normal Warning about multiple "conhelp.txt" files skyjake 2019-01-22 11:30

1700 Doomsday Engine Feature Closed Normal Warning/error alerts skyjake 2014-04-07 08:42

64 Doomsday Engine Bug Closed Normal White gaps where walls meet on TNT2 skyjake 2012-08-27 15:21

289 Doomsday Engine Bug Closed Normal Win32: External Libraries Need Updating danij 2012-08-27 15:25

1147 Doomsday Engine Feature Closed Normal Windows NT4? 2012-08-27 15:37

2191 Doomsday Engine Feature Closed Normal Write config files automatically (or periodically) at runtime skyjake 2017-01-08 13:46

819 Doomsday Engine Bug Closed Normal Wrong dynamic light texture opacities (Intel GMA X3100) 2012-08-27 15:34

104 Doomsday Engine Bug Closed Normal XG: Scrolling Textures on Clientside skyjake 2012-08-27 15:21

2046 Doomsday Engine Bug Closed Normal [BSP] Space partitioning results in superfluous line segments danij 2015-05-12 23:04

1685 Doomsday Engine Feature Closed Normal [Doom] Inverted B&W palette for invulnerability skyjake 2013-12-18 17:51

1971 Doomsday Engine Bug Closed Normal [Doom] Invulnerability effect not cleared between maps when leaving an MP game and joining another skyjake 2015-02-11 19:19

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

2384 Doomsday Engine Bug Closed Normal [FluidSynth] Music volume setting has no effect skyjake 2020-02-01 17:05

1807 Doomsday Engine Bug Closed Normal [FMOD] Crash when starting a song skyjake 2014-05-19 19:39

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

1082 Doomsday Engine Bug Closed Normal [Font] Rendering missing glyphs skyjake 2013-07-17 04:44

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

2314 Doomsday Engine Feature Closed Normal [Heretic] Gameplay option for allowing powered-up staff to damage ghosts skyjake 2019-01-22 11:28

1116 Doomsday Engine Bug Closed Normal [Heretic] Hellstaff rain with Tome of Power skyjake 2013-07-09 11:38

2409 Doomsday Engine Feature Closed Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-12-08 08:27

2410 Doomsday Engine Bug Closed Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-12-08 08:27

2352 Doomsday Engine Feature Closed Normal [Heretic] Scripted touch action for special things skyjake 2019-12-17 11:17

2349 Doomsday Engine Feature Closed Normal [Heretic] Various improvements and modding features skyjake 2019-12-17 11:17

1115 Doomsday Engine Bug Closed Normal [Heretic] Wand firing with Tome of Power / autoaim skyjake 2013-07-17 04:48

2088 Doomsday Engine Bug Closed Normal [Hexen] Crash when spawning a missile skyjake 2015-06-13 20:45

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

2357 Doomsday Engine Bug Closed Normal [Hexen] Warping while player is dead leads to inoperable player weapon skyjake 2019-12-17 11:18

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

2402 Doomsday Engine Bug Closed Normal [macOS] Doomsday.app notarization failed skyjake 2020-02-01 17:05

2243 Doomsday Engine Bug Closed Normal [macOS] Error about not finding Savegame Tool skyjake 2017-04-08 10:05

2372 Doomsday Engine Bug Closed Normal [macOS] Monospaced font text lines are clipped at line ends skyjake 2020-02-01 17:05

2371 Doomsday Engine Feature Closed Normal [macOS] Update Qt framework to 5.12 LTS skyjake 2019-12-17 11:17

1697 Doomsday Engine Bug Closed Normal [MP] Busy mode transition frame missing when joining skyjake 2014-01-01 17:10

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

2106 Doomsday Engine Bug Closed Normal [OS X 10.11 El Capitan] Mouse cursor does not stay hidden skyjake 2015-10-24 14:20

1721 Doomsday Engine Bug Closed Normal [OS X] Incorrect font weights skyjake 2014-01-26 13:17

1703 Doomsday Engine Bug Closed Normal [OS X] Shell uses the wrong UI font skyjake 2014-01-03 20:11

1833 Doomsday Engine Feature Closed Normal [OS X] Support for HiDPI resolutions skyjake 2014-07-08 11:02

2368 Doomsday Engine Bug Closed Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2020-12-08 08:27

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

1120 Doomsday Engine Bug Closed Normal [Snowberry] Duplicating a profile causes errors skyjake 2013-04-28 06:24

1097 Doomsday Engine Bug Closed Normal [Snowberry] Errors when running from a non-ASCII folder skyjake 2017-04-03 14:43

1769 Doomsday Engine Bug Closed Normal [Snowberry] Obsolete log verbosity options skyjake 2014-04-18 09:02

2095 Doomsday Engine Bug Closed Normal [Ubuntu] "doomsday-stable" package on Launchpad is pretty much empty skyjake 2015-06-29 21:34

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

2360 Doomsday Engine Bug Closed Normal [UI] Savegames from Deathkings are not showing up in Home skyjake 2019-12-17 11:18

2092 Doomsday Engine Feature Closed Normal [Unix] Add .desktop files for apps in the installation skyjake 2017-02-25 12:02

2080 Doomsday Engine Bug Closed Normal [Updater] Crash when parsing the version number information skyjake 2015-06-14 14:27

1937 Doomsday Engine Bug Closed Normal [Updater] JSON parsing error skyjake 2015-01-07 06:50

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

1654 Doomsday Engine Feature Closed Normal [VR] Displaying the 2D UI within a 3D view skyjake 2013-11-14 09:25

1094 Doomsday Engine Bug Closed Normal [Win32] RSP not passed to Doomsday with non-ASCII username skyjake 2015-11-10 11:16

2058 Doomsday Engine Bug Closed Normal [Windows] Adjust client UI scaling factor according to system DPI setting skyjake 2015-11-22 15:53

2406 Doomsday Engine Bug Closed Normal [Windows] Color adjustments are not being applied skyjake 2021-01-08 13:48

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2070 Doomsday Engine Bug Closed Normal [Windows] Installer does not remove "wadmapconverter.dll" skyjake 2015-05-25 19:01

1901 Doomsday Engine Bug Closed Normal [Windows] Rendering glitches when switching FSAA/vsync skyjake 2014-11-18 15:07

1692 Doomsday Engine Feature Closed Normal [Windows] Upgrade SDL / SDL_mixer skyjake 2014-01-04 13:16

2149 Doomsday Engine Bug Closed Normal [X11] Crash when XRandR is not available skyjake 2016-02-11 09:18

2366 Doomsday Engine Bug Closed High "texreset" breaks halo textures skyjake 2019-12-17 11:18

2136 Doomsday Engine Feature Rejected High Add a map rendering abstraction layer for supporting both Classic and Modern rendering modes skyjake 2019-11-29 23:26

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1856 Doomsday Engine Bug Closed High Alert on first launch because game.cfg not found danij 2014-11-21 19:02

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

90 Doomsday Engine Bug Closed High Base-relative skin paths in MD2s skyjake 2012-08-27 15:21

2182 Doomsday Engine Bug Closed High Bindings are sometimes inadvertently cleared (failed to write at shutdown?) skyjake 2017-02-25 12:02

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1696 Doomsday Engine Bug Closed High BspLeaf::cluster: No sector cluster is attributed danij 2014-01-25 01:07

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1171 Doomsday Engine Feature Rejected High Center HUD weapon position when firing 2019-11-29 16:10

106 Doomsday Engine Bug Closed High Client can jump even if jumping disabled on server skyjake 2012-08-27 15:21

16 Doomsday Engine Bug Closed High Client can't connect to server skyjake 2012-08-27 15:21

20 Doomsday Engine Bug Closed High Client doesn't step up onto mobjs skyjake 2012-08-27 15:21

123 Doomsday Engine Bug Closed High Client should not be able to adjust jump-power skyjake 2012-08-27 15:21

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

239 Doomsday Engine Bug Closed High Console not closed when Control Panel opened danij 2012-08-27 15:24

2251 Doomsday Engine Bug Closed High Crash after an error occurs, instead of graceful exit skyjake 2017-06-24 09:21

2134 Doomsday Engine Bug Closed High Crash after plugin load error in AudioDriver initialization (Fedora 21) skyjake 2017-02-25 12:02

620 Doomsday Engine Bug Closed High Crash when launching with Shareware Doom danij 2012-08-27 15:32

2230 Doomsday Engine Bug Closed High Crash when trying to create a new profile when no games are playable in the game family skyjake 2017-04-08 10:05

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

998 Doomsday Engine Bug Closed High Detail texture appearance incorrect (vs. #364) danij 2012-08-27 19:14

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

66 Doomsday Engine Bug Closed High Dynlights leak through walls skyjake 2012-08-27 15:21

1829 Doomsday Engine Feature Closed High Eliminate fixed-length file path limits skyjake 2016-07-23 22:39

1621 Doomsday Engine Feature Closed High Evaluation of runtime conditions 2019-11-29 18:36

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

63 Doomsday Engine Bug Closed High Halo occlusion flickers skyjake 2012-08-27 15:21

2365 Doomsday Engine Bug Closed High Halos from Light decorations not visible skyjake 2019-12-17 11:18

288 Doomsday Engine Bug Closed High hq2x "Smart Filtering" is Broken on Big Endian systems skyjake 2012-08-27 15:25

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1753 Doomsday Engine Feature Rejected High Improved Master Server API skyjake 2017-02-08 12:05

2245 Doomsday Engine Feature Closed High Improved UI for data folder configuration skyjake 2018-11-05 19:15

1781 Doomsday Engine Bug Closed High Incorrect ping time in MP info popup skyjake 2017-02-08 10:10

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1229 Doomsday Engine Feature Rejected High Input plugins: generate events from connected controllers 2017-09-07 16:29

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