Feature #1254
Portal based rendering
0%
Description
I think if the renderer was changed so that a bsp 
structure is not needed at runtime in favour of Portal 
rendering (a la BUILD), it would allow for various 
features planned in ver 2 ie:
Sector Over Sector
Sector's sharing the same world space
Slopes
Dynamic sectors that can move on the horizontal plane.
This would also make polyobjects redundant.
Labels: Data
Related issues
History
#1
    
    Updated by skyjake over 22 years ago
    
    Logged In: YES 
user_id=717323
This is interesting. I will first have to study how exactly
the portals work, though. Doomsday 2.0 should use the best
method available.
#2
    
    Updated by skyjake about 22 years ago
    
    (originally posted by anonymous SF.net user)
Logged In: NO
Good thinking. The possibility of a Buildsday is even closer 
now. Two similiar but different engines. If SkyJake works on 
Doom and someone translates and code's a Build version, 
WOW.
#3
    
    Updated by skyjake about 12 years ago
    
    - Tags set to MapData, Renderer, Geometry
 - Subject changed from BSP structure - Change to Portal based rendering to Portal based rendering
 
#4
    
    Updated by skyjake about 9 years ago
    
    - Status changed from New to Rejected