Feature #1254
Portal based rendering
0%
Description
I think if the renderer was changed so that a bsp
structure is not needed at runtime in favour of Portal
rendering (a la BUILD), it would allow for various
features planned in ver 2 ie:
Sector Over Sector
Sector's sharing the same world space
Slopes
Dynamic sectors that can move on the horizontal plane.
This would also make polyobjects redundant.
Labels: Data
Related issues
History
#1 Updated by skyjake about 21 years ago
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This is interesting. I will first have to study how exactly
the portals work, though. Doomsday 2.0 should use the best
method available.
#2 Updated by skyjake about 21 years ago
(originally posted by anonymous SF.net user)
Logged In: NO
Good thinking. The possibility of a Buildsday is even closer
now. Two similiar but different engines. If SkyJake works on
Doom and someone translates and code's a Build version,
WOW.
#3 Updated by skyjake about 11 years ago
- Tags set to MapData, Renderer, Geometry
- Subject changed from BSP structure - Change to Portal based rendering to Portal based rendering
#4 Updated by skyjake about 8 years ago
- Status changed from New to Rejected