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Feature #1165

Multipart 3D models

Added by skyjake almost 17 years ago. Updated almost 4 years ago.

Status:
Rejected
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2003-05-29
% Done:

0%

Tags:

Description

To allow better animation of objects, 3D models
should support a separate state for each submodel.
The state could be purely for visual purposes. Each
submodel could be rotated/scaled separately.

An MD3 model can specify multiple parts in one file
(right?).

The "must have" animations:

- Doom guy run and shoot (sidestep, too?)

- Heretic's Gargoyle wings

- Monster heads turn to look at target

Labels: Graphics


Related issues

Related to Feature #1246: Support newer model formats and skeletal animationClosed2013-10-12

History

#1 Updated by sin4u almost 17 years ago

Logged In: YES
user_id=876431

This is possibly easier with skeletal support, and allows even
better animation, and could in the future lead to blended
physics sim and keyframed animation, see the CryEngine for
an example of this.

#2 Updated by skyjake over 16 years ago

(originally posted by anonymous SF.net user)

Logged In: NO

have you even considered to read the md3 support feature
request?

#3 Updated by skyjake almost 4 years ago

  • Tags set to 3DModel, Renderer
  • Status changed from New to Rejected

Obsoleted by newer model file formats.

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