Feature #1165
Multipart 3D models
0%
Description
To allow better animation of objects, 3D models
should support a separate state for each submodel.
The state could be purely for visual purposes. Each
submodel could be rotated/scaled separately.
An MD3 model can specify multiple parts in one file
(right?).
The "must have" animations:
- Doom guy run and shoot (sidestep, too?)
- Heretic's Gargoyle wings
- Monster heads turn to look at target
Labels: Graphics
Related issues
History
#1 Updated by sin4u over 21 years ago
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user_id=876431
This is possibly easier with skeletal support, and allows even
better animation, and could in the future lead to blended
physics sim and keyframed animation, see the CryEngine for
an example of this.
#2 Updated by skyjake about 21 years ago
(originally posted by anonymous SF.net user)
Logged In: NO
have you even considered to read the md3 support feature
request?
#3 Updated by skyjake over 8 years ago
- Tags set to 3DModel, Renderer
- Status changed from New to Rejected
Obsoleted by newer model file formats.