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# Project Tracker Status Priority Subject Assignee Updated % Done
1138 Doomsday Engine Feature Closed Normal Port it to Linux :-) skyjake 2012-08-28 06:44

1236 Doomsday Engine Feature Closed Normal Multiplayer modes integrated into Doomsday 2012-08-28 06:44

1205 Doomsday Engine Feature Closed Normal Option: -nomidi 2012-08-28 18:06

1184 Doomsday Engine Feature Closed Normal Cvar/cmd descriptions as helpstrings skyjake 2013-04-03 16:01

1177 Doomsday Engine Feature Closed Normal Autohide + Floating statusbar options danij 2013-04-03 16:01

1120 Doomsday Engine Bug Closed Normal [Snowberry] Duplicating a profile causes errors skyjake 2013-04-28 06:24

1116 Doomsday Engine Bug Closed Normal [Heretic] Hellstaff rain with Tome of Power skyjake 2013-07-09 11:38

1082 Doomsday Engine Bug Closed Normal [Font] Rendering missing glyphs skyjake 2013-07-17 04:44

1115 Doomsday Engine Bug Closed Normal [Heretic] Wand firing with Tome of Power / autoaim skyjake 2013-07-17 04:48

1150 Doomsday Engine Feature Rejected Normal Duke Nukem 3D Support 2013-10-18 16:30

1187 Doomsday Engine Feature Rejected Normal Force feedback 2013-10-19 18:51

1222 Doomsday Engine Feature Closed Normal 5.1 Digital sound 2013-10-20 21:22

1629 Doomsday Engine Feature Closed Normal Add toggle for "sound-overlap-stop" skyjake 2013-10-22 19:02

1645 Doomsday Engine Bug Closed Normal Crash with console autocompletion skyjake 2013-10-29 09:47

1655 Doomsday Engine Feature Closed Normal Offscreen UI composition skyjake 2013-11-11 10:39

1657 Doomsday Engine Feature Closed Normal Oculus Rift field-of-view angle cmbruns 2013-11-12 08:05

1654 Doomsday Engine Feature Closed Normal [VR] Displaying the 2D UI within a 3D view skyjake 2013-11-14 09:25

1662 Doomsday Engine Feature Closed Normal Refactor camera lens effects skyjake 2013-11-14 11:15

1685 Doomsday Engine Feature Closed Normal [Doom] Inverted B&W palette for invulnerability skyjake 2013-12-18 17:51

1636 Doomsday Engine Feature Closed Normal Support for Oculus Rift skyjake 2013-12-23 12:24

1656 Doomsday Engine Feature Closed Normal UI for VR / Oculus Rift config skyjake 2013-12-23 12:25

1695 Doomsday Engine Feature Closed Normal Option to prevent LAN server discovery skyjake 2014-01-01 12:20

1693 Doomsday Engine Bug Closed Normal Crash when joining multiplayer game with Vanilla profile skyjake 2014-01-01 17:09

1697 Doomsday Engine Bug Closed Normal [MP] Busy mode transition frame missing when joining skyjake 2014-01-01 17:10

1703 Doomsday Engine Bug Closed Normal [OS X] Shell uses the wrong UI font skyjake 2014-01-03 20:11

1692 Doomsday Engine Feature Closed Normal [Windows] Upgrade SDL / SDL_mixer skyjake 2014-01-04 13:16

1708 Doomsday Engine Feature Closed Normal Logging by domain (with filtering) skyjake 2014-01-14 11:09

1721 Doomsday Engine Bug Closed Normal [OS X] Incorrect font weights skyjake 2014-01-26 13:17

5 Doomsday Engine Feature Closed Normal Multiplayer UI as part of taskbar skyjake 2014-03-08 13:49

1700 Doomsday Engine Feature Closed Normal Warning/error alerts skyjake 2014-04-07 08:42

1769 Doomsday Engine Bug Closed Normal [Snowberry] Obsolete log verbosity options skyjake 2014-04-18 09:02

1789 Doomsday Engine Feature Closed Normal @include directive for Info files skyjake 2014-04-29 07:48

1790 Doomsday Engine Bug Closed Normal Crash after starting install of update skyjake 2014-04-30 20:09

1807 Doomsday Engine Bug Closed Normal [FMOD] Crash when starting a song skyjake 2014-05-19 19:39

1823 Doomsday Engine Feature Closed Normal Subclassing in Doomsday Script skyjake 2014-06-16 09:01

1833 Doomsday Engine Feature Closed Normal [OS X] Support for HiDPI resolutions skyjake 2014-07-08 11:02

1637 Doomsday Engine Feature Closed Normal Switch to Qt 5 skyjake 2014-07-17 18:13

1847 Doomsday Engine Feature Closed Normal C++ internal data for thinkers skyjake 2014-07-27 06:27

1746 Doomsday Engine Feature Closed Normal Enable C++11 skyjake 2014-08-05 15:40

1772 Doomsday Engine Feature Closed Normal Console menu: Copy log file path to clipboard skyjake 2014-08-16 14:36

1741 Doomsday Engine Feature Closed Normal Upgrade to SDL 2 skyjake 2014-10-20 15:14

8 Doomsday Engine Feature Closed Normal New GL2 based model renderer skyjake 2014-10-27 17:06

1848 Doomsday Engine Feature Closed Normal Auto-hide warning indicator after X minutes skyjake 2014-10-28 11:45

1852 Doomsday Engine Feature Closed Normal Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3) skyjake 2014-11-11 10:59

1901 Doomsday Engine Bug Closed Normal [Windows] Rendering glitches when switching FSAA/vsync skyjake 2014-11-18 15:07

1770 Doomsday Engine Feature Closed Normal Tutorial improvements skyjake 2014-11-20 20:21

1909 Doomsday Engine Bug Closed Normal Mouse wheel events (pixel scroll vs. angle) skyjake 2014-11-23 20:53

1771 Doomsday Engine Feature Closed Normal Delete savegames via Game Selection menu skyjake 2014-11-28 08:52

1907 Doomsday Engine Feature Closed Normal Use native file picker to set "music-soundfont" skyjake 2014-11-30 20:05

1818 Doomsday Engine Bug Closed Normal Model "Shadow radius" ignored skyjake 2014-12-06 14:28

1932 Doomsday Engine Feature Closed Normal Texture compression should be disabled by default skyjake 2014-12-26 10:57

1937 Doomsday Engine Bug Closed Normal [Updater] JSON parsing error skyjake 2015-01-07 06:50

1627 Doomsday Engine Feature Closed Normal Render game view to a texture skyjake 2015-01-13 19:41

1948 Doomsday Engine Bug Closed Normal doomsday-host fails to start if rebuildTimes is missing in .doomsdayhostrc skyjake 2015-01-23 10:06

1960 Doomsday Engine Bug Closed Normal Crash when handling input events during busy mode skyjake 2015-02-05 18:33

1971 Doomsday Engine Bug Closed Normal [Doom] Invulnerability effect not cleared between maps when leaving an MP game and joining another skyjake 2015-02-11 19:19

1987 Doomsday Engine Bug Closed Normal FOV gets maxed out too early in a very wide window skyjake 2015-03-05 08:33

1280 Doomsday Engine Feature Closed Normal Stages for decorations danij 2015-03-07 09:34

1997 Doomsday Engine Feature Closed Normal Menu, weapon, intermission, and finale stretching in Video Settings skyjake 2015-03-21 16:08

2046 Doomsday Engine Bug Closed Normal [BSP] Space partitioning results in superfluous line segments danij 2015-05-12 23:04

2061 Doomsday Engine Bug Closed Normal Crash when exiting a map (~SectorCluster) [1.15 RC1] danij 2015-05-21 02:01

2062 Doomsday Engine Bug Closed Normal Crash when binding controls (64-bit) [1.15 RC1] skyjake 2015-05-24 16:46

2070 Doomsday Engine Bug Closed Normal [Windows] Installer does not remove "wadmapconverter.dll" skyjake 2015-05-25 19:01

2076 Doomsday Engine Bug Closed Normal FluidSynth uses deprecated GLib threading API (OS X) skyjake 2015-06-01 12:18

1684 Doomsday Engine Feature Closed Normal Launching without Snowberry skyjake 2015-06-05 15:33

2089 Doomsday Engine Bug Closed Normal Potential memory access violations skyjake 2015-06-13 18:42

2088 Doomsday Engine Bug Closed Normal [Hexen] Crash when spawning a missile skyjake 2015-06-13 20:45

2080 Doomsday Engine Bug Closed Normal [Updater] Crash when parsing the version number information skyjake 2015-06-14 14:27

2095 Doomsday Engine Bug Closed Normal [Ubuntu] "doomsday-stable" package on Launchpad is pretty much empty skyjake 2015-06-29 21:34

2113 Doomsday Engine Bug Closed Normal Event binding with a modifier condition is never triggered skyjake 2015-09-19 16:01

2106 Doomsday Engine Bug Closed Normal [OS X 10.11 El Capitan] Mouse cursor does not stay hidden skyjake 2015-10-24 14:20

1094 Doomsday Engine Bug Closed Normal [Win32] RSP not passed to Doomsday with non-ASCII username skyjake 2015-11-10 11:16

2058 Doomsday Engine Bug Closed Normal [Windows] Adjust client UI scaling factor according to system DPI setting skyjake 2015-11-22 15:53

2135 Doomsday Engine Bug Closed Normal Disable Oculus support by default (until proper LibOVR 1.0 support is implemented) skyjake 2015-11-28 17:49

2140 Doomsday Engine Bug Closed Normal Unnecessary warning about MD2 model not having any skins skyjake 2015-12-26 15:37

2145 Doomsday Engine Bug Closed Normal Shell does not take quotes into account when entering options for server skyjake 2015-12-26 17:02

2143 Doomsday Engine Feature Closed Normal Add FreeDOOM's FreeDM as a recognized Doom IWAD skyjake 2015-12-26 17:02

1995 Doomsday Engine Feature Closed Normal Improved 3D model shaders skyjake 2015-12-29 10:16

2105 Doomsday Engine Feature Closed Normal Manually created reflection cube maps for models skyjake 2015-12-29 21:10

2149 Doomsday Engine Bug Closed Normal [X11] Crash when XRandR is not available skyjake 2016-02-11 09:18

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

2071 Doomsday Engine Bug Closed Normal Vsync and FSAA settings behave incorrectly [1.15 RC1] 2016-03-27 09:01

1975 Doomsday Engine Feature Closed Normal Quitting a game returns back to Home screen skyjake 2016-04-26 09:57

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

1755 Doomsday Engine Feature Closed Normal Use FS2 for runtime files Deng Team 2016-07-05 23:55

2081 Doomsday Engine Feature Closed Normal Menus and psprite weapons should not be stretched (by default) with 16:9 display modes skyjake 2016-07-23 22:34

1890 Doomsday Engine Feature Closed Normal New sequence-based model animation mechanism skyjake 2016-08-07 08:52

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

1165 Doomsday Engine Feature Rejected Normal Multipart 3D models 2016-08-09 10:33

1185 Doomsday Engine Feature Rejected Normal Controls for moving camera up/down 2016-08-09 10:42

1208 Doomsday Engine Feature Rejected Normal Game extension plugins 2016-08-09 10:47

1254 Doomsday Engine Feature Rejected Normal Portal based rendering 2016-08-09 10:49

1256 Doomsday Engine Feature Closed Normal Maximum number of visible models 2016-08-09 10:49

6 Doomsday Engine Feature Progressed Normal Draw lens flares using GL2 skyjake 2016-08-09 11:05

1578 Doomsday Engine Feature Rejected Normal "doom-all" folder 2016-08-09 11:09

2171 Doomsday Engine Bug Closed Normal Binding different commands to different joystick hat directions skyjake 2016-08-29 09:20

2173 Doomsday Engine Feature Closed Normal Bindings for the Xbox 360/One controller skyjake 2016-10-03 09:51

2172 Doomsday Engine Feature Closed Normal Bindings for the Playstation 4 controller skyjake 2016-10-03 09:51

2164 Doomsday Engine Feature Closed Normal Interlaced 3D mode skyjake 2016-10-15 22:00

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

2101 Doomsday Engine Feature Closed Normal Select audio plugin using Audio Settings dialog skyjake 2016-11-20 20:14

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2191 Doomsday Engine Feature Closed Normal Write config files automatically (or periodically) at runtime skyjake 2017-01-08 13:46

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2190 Doomsday Engine Feature Closed Normal Include 3D model animation state in saves skyjake 2017-01-20 13:00

2196 Doomsday Engine Feature Closed Normal Improved multiplayer UI in the Home skyjake 2017-02-05 21:22

1639 Doomsday Engine Feature Closed Normal Optimize GridMap danij 2017-02-06 14:15

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

2130 Doomsday Engine Bug Closed Normal Segfault during ambient occlusion drawing (Hexen map02) danij 2017-02-25 12:02

2092 Doomsday Engine Feature Closed Normal [Unix] Add .desktop files for apps in the installation skyjake 2017-02-25 12:02

1974 Doomsday Engine Feature Closed Normal Home screen usability: Quit button, hint about Escape toggling taskbar skyjake 2017-02-25 17:48

2205 Doomsday Engine Feature Closed Normal Optimize ZIP, WAD, and data file access by caching metadata skyjake 2017-02-25 18:04

2197 Doomsday Engine Feature Closed Normal Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit") skyjake 2017-02-25 18:06

2020 Doomsday Engine Feature Closed Normal Remove Snowberry from distribution packages skyjake 2017-02-25 18:06

1600 Doomsday Engine Feature Closed Normal Drop Snowberry Deng Team 2017-02-25 18:06

1991 Doomsday Engine Feature Closed Normal Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build skyjake 2017-02-25 18:06

2189 Doomsday Engine Bug Closed Normal "refresh-rate-maximum" has no effect skyjake 2017-02-27 08:44

2206 Doomsday Engine Bug Closed Normal "jdrp.box" is not being recognized skyjake 2017-03-15 08:13

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

1097 Doomsday Engine Bug Closed Normal [Snowberry] Errors when running from a non-ASCII folder skyjake 2017-04-03 14:43

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

1859 Doomsday Engine Feature Rejected Normal Unified console command prompt skyjake 2017-04-03 18:50

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

2069 Doomsday Engine Feature Rejected Normal Change renderer appearance profile using a command line option skyjake 2017-04-03 19:34

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

1626 Doomsday Engine Feature New Normal Area-based fog 2017-04-03 19:35

2219 Doomsday Engine Bug Closed Normal Multiplayer tab only shows "unknown game" items after changes to Data Files settings skyjake 2017-04-08 10:05

2243 Doomsday Engine Bug Closed Normal [macOS] Error about not finding Savegame Tool skyjake 2017-04-08 10:05

2229 Doomsday Engine Feature Closed Normal Game profile option to immediately start game in a specific map skyjake 2017-04-18 08:28

2260 Doomsday Engine Bug Closed Normal Crash after returning to a different map in a hub (mobj target pointer null) skyjake 2017-07-27 12:25

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1961 Doomsday Engine Bug New Normal Client fatal error due to invalid data received from server 2018-07-29 16:53

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

1756 Doomsday Engine Feature Rejected Normal URIs for locating/identifying resources and assets 2018-10-27 14:56

1635 Doomsday Engine Feature Resolved Normal HDR rendering skyjake 2018-10-27 15:06

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2226 Doomsday Engine Feature Closed Normal Sorting game profiles in Home skyjake 2018-11-05 19:15

2271 Doomsday Engine Feature Closed Normal Fully customized game profiles (select any WAD as IWAD) skyjake 2018-11-05 19:15

2250 Doomsday Engine Bug Closed Normal Crash on launch when trying to index folders with lots of files, or files with unexpected names/content skyjake 2018-11-05 19:15

2287 Doomsday Engine Bug Closed Normal Macintosh variant of HEXEN.WAD is not recognized skyjake 2018-11-05 19:15

2291 Doomsday Engine Bug Closed Normal If music is not defined in Map Info, should fall back to the default music skyjake 2018-11-05 19:15

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2247 Doomsday Engine Feature Closed Normal Upgrade to new FMOD Low Level Programmer API skyjake 2018-11-18 08:05

2293 Doomsday Engine Bug Closed Normal md2tool fails to read model files skyjake 2018-11-18 08:06

2141 Doomsday Engine Bug Closed Normal Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list skyjake 2018-11-25 15:49

2285 Doomsday Engine Bug Closed Normal Extreme lag with LAN discovery of multiple (12) local servers skyjake 2018-11-25 15:50

2297 Doomsday Engine Bug Closed Normal UI confused when window moved between screens that have different pixel density skyjake 2018-12-06 12:14

2299 Doomsday Engine Bug Closed Normal Incorrect game tag assigned to data file skyjake 2018-12-11 19:55

2314 Doomsday Engine Feature Closed Normal [Heretic] Gameplay option for allowing powered-up staff to damage ghosts skyjake 2019-01-22 11:28

2317 Doomsday Engine Bug Closed Normal Cleaning up "category" in Snowberry Info metadata skyjake 2019-01-22 11:28

2315 Doomsday Engine Bug Closed Normal Warning about multiple "conhelp.txt" files skyjake 2019-01-22 11:30

2318 Doomsday Engine Bug Closed Normal Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white skyjake 2019-02-17 12:42

2311 Doomsday Engine Bug Closed Normal Doom64 TC will not launch, fatal error "options.turbo.default" skyjake 2019-03-15 08:45

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2351 Doomsday Engine Feature Closed Normal Recognize Freedoom 0.12.1 IWADs skyjake 2019-11-15 21:48

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

1788 Doomsday Engine Feature Rejected Normal Command line options should take native paths relative to cwd skyjake 2019-11-29 12:32

1141 Doomsday Engine Feature Closed Normal Third-person view 2019-11-29 15:58

1143 Doomsday Engine Feature Rejected Normal Bots 2019-11-29 15:58

1151 Doomsday Engine Feature Rejected Normal Strife support 2019-11-29 15:58

1179 Doomsday Engine Feature Rejected Normal Flying creatures - Tilt up/down if moving in z dimension 2019-11-29 15:59

1197 Doomsday Engine Feature Rejected Normal Scriptable UI skyjake 2019-11-29 16:02

1219 Doomsday Engine Feature Rejected Normal Configurable missile spawn points 2019-11-29 16:02

1220 Doomsday Engine Feature Rejected Normal Cutscenes 2019-11-29 16:03

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

1794 Doomsday Engine Feature Closed Normal Mobile apps and shared client/server code (more modular code structure) Deng Team 2019-11-29 16:31

1624 Doomsday Engine Feature Rejected Normal Render particles to textures 2019-11-29 16:37

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

1678 Doomsday Engine Feature Rejected Normal Optimize stereoscopic pixel formats 2019-11-29 19:23

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1759 Doomsday Engine Feature Rejected Normal Plugins 2.0 2019-11-29 20:17

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1798 Doomsday Engine Feature Rejected Normal Generate Doomsday Script API documentation 2019-11-29 21:02

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

1686 Doomsday Engine Feature Closed Normal Derived resource packs 2019-11-29 23:16

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

2346 Doomsday Engine Feature Closed Normal macOS notarization skyjake 2019-11-30 08:04

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

2348 Doomsday Engine Bug Closed Normal Translucent 3D model blending issue versus sprites skyjake 2019-11-30 08:25

2347 Doomsday Engine Feature Closed Normal Use the same UI font on macOS as on other platforms skyjake 2019-11-30 08:25

2345 Doomsday Engine Feature Closed Normal Revise distribution scripts, move to separate repository skyjake 2019-11-30 08:25

2267 Doomsday Engine Feature Closed Normal Detect future Freedoom IWADs skyjake 2019-12-17 11:17

2361 Doomsday Engine Feature Closed Normal Upgrade profile PWADs (and certain other packages) to later version automatically skyjake 2019-12-17 11:17

2358 Doomsday Engine Feature Closed Normal Fixed FOV for rendering weapon models skyjake 2019-12-17 11:17

2352 Doomsday Engine Feature Closed Normal [Heretic] Scripted touch action for special things skyjake 2019-12-17 11:17

2349 Doomsday Engine Feature Closed Normal [Heretic] Various improvements and modding features skyjake 2019-12-17 11:17

2316 Doomsday Engine Feature Closed Normal Scriptable custom state action functions skyjake 2019-12-17 11:17

2371 Doomsday Engine Feature Closed Normal [macOS] Update Qt framework to 5.12 LTS skyjake 2019-12-17 11:17

2357 Doomsday Engine Bug Closed Normal [Hexen] Warping while player is dead leads to inoperable player weapon skyjake 2019-12-17 11:18

2356 Doomsday Engine Bug Closed Normal Compatibility issues with Sigil v1.21 skyjake 2019-12-17 11:18

2353 Doomsday Engine Bug Closed Normal Bugs in Doomsday Script parsing and execution skyjake 2019-12-17 11:18

2360 Doomsday Engine Bug Closed Normal [UI] Savegames from Deathkings are not showing up in Home skyjake 2019-12-17 11:18

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2401 Doomsday Engine Bug Closed Normal "cubeshot" does not render views for all directions skyjake 2020-02-01 17:05

2402 Doomsday Engine Bug Closed Normal [macOS] Doomsday.app notarization failed skyjake 2020-02-01 17:05

2384 Doomsday Engine Bug Closed Normal [FluidSynth] Music volume setting has no effect skyjake 2020-02-01 17:05

2373 Doomsday Engine Bug Closed Normal Avoid near-clipping player weapon models skyjake 2020-02-01 17:05

2372 Doomsday Engine Bug Closed Normal [macOS] Monospaced font text lines are clipped at line ends skyjake 2020-02-01 17:05

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2368 Doomsday Engine Bug Closed Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2020-12-08 08:27

2405 Doomsday Engine Feature Closed Normal Per-model FOV for rendering psprite models skyjake 2020-12-08 08:27

2375 Doomsday Engine Feature Closed Normal Doomsday Script enhancements for 2.3 skyjake 2020-12-08 08:27

2374 Doomsday Engine Feature Closed Normal "On death" script to run when a thing is killed skyjake 2020-12-08 08:27

2411 Doomsday Engine Bug Closed Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-12-08 08:27

2410 Doomsday Engine Bug Closed Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-12-08 08:27

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