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# Project Tracker Status Priority Subject Assignee Updated % Done
2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

2069 Doomsday Engine Feature Rejected Normal Change renderer appearance profile using a command line option skyjake 2017-04-03 19:34

2078 Doomsday Engine Feature Closed Low Update the Readme for 2.0 skyjake 2017-02-24 10:52

2081 Doomsday Engine Feature Closed Normal Menus and psprite weapons should not be stretched (by default) with 16:9 display modes skyjake 2016-07-23 22:34

2092 Doomsday Engine Feature Closed Normal [Unix] Add .desktop files for apps in the installation skyjake 2017-02-25 12:02

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

2101 Doomsday Engine Feature Closed Normal Select audio plugin using Audio Settings dialog skyjake 2016-11-20 20:14

2105 Doomsday Engine Feature Closed Normal Manually created reflection cube maps for models skyjake 2015-12-29 21:10

2112 Doomsday Engine Feature Closed Low Bindings for the Playstation 3 controller skyjake 2015-11-03 09:13

2116 Doomsday Engine Feature Closed Low Compatibility with limited FBO functionality (old OpenGL drivers) skyjake 2019-11-29 23:26

2131 Doomsday Engine Feature Closed Urgent Keyboard navigation skyjake 2016-11-20 20:14

2136 Doomsday Engine Feature Rejected High Add a map rendering abstraction layer for supporting both Classic and Modern rendering modes skyjake 2019-11-29 23:26

2137 Doomsday Engine Feature Closed Low C++11 cleanup: replace use of auto_ptr skyjake 2015-11-29 11:49

2143 Doomsday Engine Feature Closed Normal Add FreeDOOM's FreeDM as a recognized Doom IWAD skyjake 2015-12-26 17:02

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2164 Doomsday Engine Feature Closed Normal Interlaced 3D mode skyjake 2016-10-15 22:00

2168 Doomsday Engine Feature Closed High Package compatibility check in multiplayer games skyjake 2017-01-20 13:00

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

2172 Doomsday Engine Feature Closed Normal Bindings for the Playstation 4 controller skyjake 2016-10-03 09:51

2173 Doomsday Engine Feature Closed Normal Bindings for the Xbox 360/One controller skyjake 2016-10-03 09:51

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2190 Doomsday Engine Feature Closed Normal Include 3D model animation state in saves skyjake 2017-01-20 13:00

2191 Doomsday Engine Feature Closed Normal Write config files automatically (or periodically) at runtime skyjake 2017-01-08 13:46

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2193 Doomsday Engine Feature Closed Low Update Shell Help wiki page for 2.0 skyjake 2017-02-06 18:07

2196 Doomsday Engine Feature Closed Normal Improved multiplayer UI in the Home skyjake 2017-02-05 21:22

2197 Doomsday Engine Feature Closed Normal Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit") skyjake 2017-02-25 18:06

2202 Doomsday Engine Feature Closed High Optimize UI rendering by collecting multiple widgets into one draw call skyjake 2017-02-19 23:03

2205 Doomsday Engine Feature Closed Normal Optimize ZIP, WAD, and data file access by caching metadata skyjake 2017-02-25 18:04

2207 Doomsday Engine Feature Closed Low Fast Monsters option in the Options > Gameplay menu skyjake 2017-03-04 21:39

2224 Doomsday Engine Feature Closed Urgent Preload all model textures to avoid stutters during gameplay skyjake 2017-04-17 11:29

2226 Doomsday Engine Feature Closed Normal Sorting game profiles in Home skyjake 2018-11-05 19:15

2228 Doomsday Engine Feature Closed Low Automatic additional episode for custom PWADs skyjake 2018-10-27 19:13

2229 Doomsday Engine Feature Closed Normal Game profile option to immediately start game in a specific map skyjake 2017-04-18 08:28

2237 Doomsday Engine Feature Closed Low Add "Max sound channels" option to Audio Settings skyjake 2018-11-05 19:15

2238 Doomsday Engine Feature Closed Low Configure game rules in custom profiles skyjake 2018-11-18 08:05

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

2245 Doomsday Engine Feature Closed High Improved UI for data folder configuration skyjake 2018-11-05 19:15

2247 Doomsday Engine Feature Closed Normal Upgrade to new FMOD Low Level Programmer API skyjake 2018-11-18 08:05

2267 Doomsday Engine Feature Closed Normal Detect future Freedoom IWADs skyjake 2019-12-17 11:17

2271 Doomsday Engine Feature Closed Normal Fully customized game profiles (select any WAD as IWAD) skyjake 2018-11-05 19:15

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

2314 Doomsday Engine Feature Closed Normal [Heretic] Gameplay option for allowing powered-up staff to damage ghosts skyjake 2019-01-22 11:28

2316 Doomsday Engine Feature Closed Normal Scriptable custom state action functions skyjake 2019-12-17 11:17

2345 Doomsday Engine Feature Closed Normal Revise distribution scripts, move to separate repository skyjake 2019-11-30 08:25

2346 Doomsday Engine Feature Closed Normal macOS notarization skyjake 2019-11-30 08:04

2347 Doomsday Engine Feature Closed Normal Use the same UI font on macOS as on other platforms skyjake 2019-11-30 08:25

2349 Doomsday Engine Feature Closed Normal [Heretic] Various improvements and modding features skyjake 2019-12-17 11:17

2351 Doomsday Engine Feature Closed Normal Recognize Freedoom 0.12.1 IWADs skyjake 2019-11-15 21:48

2352 Doomsday Engine Feature Closed Normal [Heretic] Scripted touch action for special things skyjake 2019-12-17 11:17

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

2358 Doomsday Engine Feature Closed Normal Fixed FOV for rendering weapon models skyjake 2019-12-17 11:17

2361 Doomsday Engine Feature Closed Normal Upgrade profile PWADs (and certain other packages) to later version automatically skyjake 2019-12-17 11:17

2371 Doomsday Engine Feature Closed Normal [macOS] Update Qt framework to 5.12 LTS skyjake 2019-12-17 11:17

2374 Doomsday Engine Feature Closed Normal "On death" script to run when a thing is killed skyjake 2020-12-08 08:27

2375 Doomsday Engine Feature Closed Normal Doomsday Script enhancements for 2.3 skyjake 2020-12-08 08:27

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2405 Doomsday Engine Feature Closed Normal Per-model FOV for rendering psprite models skyjake 2020-12-08 08:27

2409 Doomsday Engine Feature Closed Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-12-08 08:27

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2424 Doomsday Engine Feature Closed Normal Confirm/cancel Y/N questions with game controller skyjake 2020-12-08 08:27

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

11 Doomsday Engine Bug Closed Low Hitscan weapons cannot hit floor or ceiling skyjake 2012-08-27 15:21

12 Doomsday Engine Bug Closed Normal Client stopped by invisible walls/mobjs skyjake 2012-08-27 15:21

13 Doomsday Engine Bug Closed Normal Excessive warping on clientside skyjake 2012-08-27 15:21

14 Doomsday Engine Bug Closed Normal Plasma rifle firing animation frames stuck skyjake 2012-08-27 15:21

15 Doomsday Engine Bug Closed Low Master server isn't working skyjake 2012-08-27 15:21

16 Doomsday Engine Bug Closed High Client can't connect to server skyjake 2012-08-27 15:21

17 Doomsday Engine Bug Closed Normal Scripted messages not shown on clientside skyjake 2012-08-27 15:21

18 Doomsday Engine Bug Closed High jHexen: Nonexistent mobjs on clientside skyjake 2012-08-27 15:21

19 Doomsday Engine Bug Closed Low jHexen: Extruding spike anim jumpy on clientside skyjake 2012-08-27 15:21

20 Doomsday Engine Bug Closed High Client doesn't step up onto mobjs skyjake 2012-08-27 15:21

21 Doomsday Engine Bug Closed Urgent jHexen client crashes when changing level skyjake 2012-08-27 15:21

22 Doomsday Engine Bug Closed Normal Player clmobj stops animating skyjake 2012-08-27 15:21

23 Doomsday Engine Bug Closed Urgent jDoom fails to recognize Doom2.wad "00f6d407" skyjake 2019-12-27 12:55

24 Doomsday Engine Bug Closed Lowest jDoom: Firing psprites have minor visual artifacts skyjake 2012-08-27 15:21

25 Doomsday Engine Bug Closed Low Translucent Cacodemons skyjake 2012-08-27 15:21

26 Doomsday Engine Bug Closed Low jHexen: status bar flickers skyjake 2012-08-27 15:21

27 Doomsday Engine Bug Closed Urgent jHexen server doesn't restore maps in hub skyjake 2012-08-27 15:21

28 Doomsday Engine Bug Closed Low mouse turning/mouse look jerkiness skyjake 2012-08-27 15:21

29 Doomsday Engine Bug Closed Normal jDoom: Server crashes when connecting skyjake 2012-08-27 15:21

30 Doomsday Engine Bug Closed Lowest D'Sparil not teleporting after shooting 2012-08-27 15:21

31 Doomsday Engine Bug Closed Lowest Disappearing walls when looking up/down 2012-08-27 15:21

32 Doomsday Engine Bug Closed Lowest No text between hubs 2012-08-27 15:21

33 Doomsday Engine Bug Closed Normal Netgame pausing doesn't work skyjake 2012-08-27 15:21

34 Doomsday Engine Bug Closed Normal -nohightex disables particle textures skyjake 2012-08-27 15:21

35 Doomsday Engine Bug Closed Lowest Improper fog in JHexen skyjake 2012-08-27 15:21

36 Doomsday Engine Bug Closed Low Glowing flat lights vs. dynlights skyjake 2012-08-27 15:21

37 Doomsday Engine Bug Closed Low Fog isn't saved into savegames skyjake 2012-08-27 15:21

39 Doomsday Engine Bug Closed Low jDoom: Sliding corpses skyjake 2012-08-27 15:21

41 Doomsday Engine Bug Closed Low jDoom: Missile puffs vs. Bullet puffs skyjake 2012-08-27 15:21

42 Doomsday Engine Bug Closed High jDoom crashes with some PWADs skyjake 2012-08-27 15:21

43 Doomsday Engine Bug Closed Low jDoom doesn't render the objects in 3D 2012-08-27 15:21

44 Doomsday Engine Bug Closed Normal 60 Hz Bug - cannot be forced to run with higher frequences! skyjake 2012-08-27 15:21

45 Doomsday Engine Bug Closed Low Sound:Ext ignored skyjake 2012-08-27 15:21

48 Doomsday Engine Bug Closed Low Spawnmobj console command in XG 2012-08-27 15:21

49 Doomsday Engine Bug Closed Low ATI/OpenGL: Menu, startup screen corrupt skyjake 2012-08-27 15:21

50 Doomsday Engine Bug Closed Low Light-amp doesn't affect particles skyjake 2012-08-27 15:21

53 Doomsday Engine Bug Closed Normal Glowing textures+flats not effected by fog skyjake 2012-08-27 15:21

54 Doomsday Engine Bug Closed Normal PWAD savegame crash skyjake 2012-08-27 15:21

55 Doomsday Engine Bug Closed Lowest jHeretic: Interlude time wrong when sec=0 skyjake 2012-08-27 15:21

56 Doomsday Engine Bug Closed Low Sprites clipped by a sky ceiling skyjake 2012-08-27 15:21

57 Doomsday Engine Bug Closed Low jHexen: Weapon pieces bob only partially skyjake 2012-08-27 15:21

59 Doomsday Engine Bug Closed Low Unwanted sound info shown skyjake 2012-08-27 15:21

61 Doomsday Engine Bug Closed Normal The golden doors on the Seven Portals are buggy. 2012-08-27 15:21

62 Doomsday Engine Bug Closed Lowest Halo clipping vs. masked walls skyjake 2012-08-27 15:21

63 Doomsday Engine Bug Closed High Halo occlusion flickers skyjake 2012-08-27 15:21

64 Doomsday Engine Bug Closed Normal White gaps where walls meet on TNT2 skyjake 2012-08-27 15:21

65 Doomsday Engine Bug Closed High Shiny skins on HUD Models skyjake 2012-08-27 15:21

66 Doomsday Engine Bug Closed High Dynlights leak through walls skyjake 2012-08-27 15:21

67 Doomsday Engine Bug Closed Normal Missing upper texture skyjake 2012-08-27 15:21

69 Doomsday Engine Bug Closed High jHexen: Fire Minotaur Statues stretched skyjake 2012-08-27 15:21

70 Doomsday Engine Bug Closed High jHexen: Wings of Wrath stuck skyjake 2012-08-27 15:21

71 Doomsday Engine Bug Closed High Sounds pop with DS8 skyjake 2012-08-27 15:21

73 Doomsday Engine Bug Closed Urgent jHeretic: "Void" in the floor skyjake 2012-08-27 15:21

74 Doomsday Engine Bug Closed Normal Voodoo: Brightness setting messes with desktop 2012-08-27 15:21

75 Doomsday Engine Bug Closed Normal Random Crashes with Ultimate Doom skyjake 2012-08-27 15:21

85 Doomsday Engine Bug Closed Normal Virtual File Hierarchy (pk3) route folders bug skyjake 2012-08-27 15:21

86 Doomsday Engine Bug Closed High Unused MD2 models are loaded anyway skyjake 2012-08-27 15:21

87 Doomsday Engine Bug Closed Normal console command kill skyjake 2012-08-27 15:21

88 Doomsday Engine Bug Closed Urgent Halo clipping vs. polyobjs skyjake 2012-08-27 15:21

89 Doomsday Engine Bug Closed Lowest Can't load DooM, although DooM2 loads fine 2012-08-27 15:21

90 Doomsday Engine Bug Closed High Base-relative skin paths in MD2s skyjake 2012-08-27 15:21

93 Doomsday Engine Bug Closed High Jittery missiles skyjake 2012-08-27 15:21

94 Doomsday Engine Bug Closed Urgent Wrong flat textures on clientside skyjake 2012-08-27 15:21

95 Doomsday Engine Bug Closed Normal Relative md2 skin paths no longer work skyjake 2012-08-27 15:21

96 Doomsday Engine Bug Closed Normal jHexen: Gargoyle stretched out? skyjake 2012-08-27 15:21

97 Doomsday Engine Bug Closed High Loading order of included DEDs skyjake 2012-08-27 15:21

98 Doomsday Engine Bug Closed High jHeretic: Speed + Use Artifact = Jump skyjake 2012-08-27 15:21

100 Doomsday Engine Bug Closed Normal Doom2 level 29 floor hole bug skyjake 2012-08-27 15:21

101 Doomsday Engine Bug Closed Urgent jHeretic: No wind on clientside skyjake 2012-08-27 15:21

103 Doomsday Engine Bug Closed Low All Objects have black square around them 2012-08-27 15:21

104 Doomsday Engine Bug Closed Normal XG: Scrolling Textures on Clientside skyjake 2012-08-27 15:21

106 Doomsday Engine Bug Closed High Client can jump even if jumping disabled on server skyjake 2012-08-27 15:21

108 Doomsday Engine Bug Closed High Particle center offset Y ignored skyjake 2012-08-27 15:21

109 Doomsday Engine Bug Closed High Updating songs at zero volume skyjake 2012-08-27 15:21

110 Doomsday Engine Bug Closed High [Render hack] TNT map09: Transparent window is not transparent skyjake 2020-12-08 08:27

111 Doomsday Engine Bug Closed Low monsters falls into other monsters skyjake 2012-08-27 15:21

113 Doomsday Engine Bug Closed Normal jHeretic: Key binding crash skyjake 2012-08-27 15:21

114 Doomsday Engine Bug Closed Normal input-key-wait1 reset to 15 skyjake 2012-08-27 15:21

116 Doomsday Engine Bug Closed Normal High resolution flats and -pwadtex skyjake 2012-08-27 15:21

117 Doomsday Engine Bug Closed Low Skull on main menu out of control 2012-08-27 15:21

118 Doomsday Engine Bug Closed Low TNT: Texture anim glitches 2012-08-27 15:21

120 Doomsday Engine Bug Closed Normal ATI OpenGL: Menu fix found possibly??? 2012-08-27 15:21

122 Doomsday Engine Bug Closed Normal High eyeheight in a low room skyjake 2012-08-27 15:21

123 Doomsday Engine Bug Closed High Client should not be able to adjust jump-power skyjake 2012-08-27 15:21

124 Doomsday Engine Bug Closed Low Marked (Doors, and switches) in Automap skyjake 2012-08-27 15:21

125 Doomsday Engine Bug Closed Normal Ultimate Doom Crashes skyjake 2012-08-27 15:21

127 Doomsday Engine Bug Closed Low JHexen Smoke bug skyjake 2012-08-27 15:21

128 Doomsday Engine Bug Closed High jDoom: Netgame Client Glitches skyjake 2012-08-27 15:21

129 Doomsday Engine Bug Closed Low "Read This" and menu-scale skyjake 2012-08-27 15:22

130 Doomsday Engine Bug Closed Normal Non-Glowing Flats skyjake 2012-08-27 15:22

131 Doomsday Engine Bug Closed Low Crash with Cheb's Blood Effects skyjake 2012-08-27 15:22

132 Doomsday Engine Bug Closed Normal jDoom: No Invuln. Effect skyjake 2012-08-27 15:22

133 Doomsday Engine Bug Closed Low Sudden Fullbright Sectors skyjake 2012-08-27 15:22

134 Doomsday Engine Bug Closed Normal Selection of Visible Map Objects skyjake 2012-08-27 15:22

136 Doomsday Engine Bug Closed Normal Screenshot File Name Selection skyjake 2012-08-27 15:22

138 Doomsday Engine Bug Closed Normal jHeretic: IWAD 00b948d7 Not Recognized skyjake 2012-08-27 15:22

143 Doomsday Engine Bug Rejected Low [Doom] Doom 2 Map30 lines across demon head 2017-04-03 15:07

144 Doomsday Engine Bug Closed Low Multiple Overlapping Items skyjake 2012-08-27 15:22

239 Doomsday Engine Bug Closed High Console not closed when Control Panel opened danij 2012-08-27 15:24

243 Doomsday Engine Bug Closed Low Menu shimmer missing behind Quit confirmation danij 2012-08-27 15:24

288 Doomsday Engine Bug Closed High hq2x "Smart Filtering" is Broken on Big Endian systems skyjake 2012-08-27 15:25

289 Doomsday Engine Bug Closed Normal Win32: External Libraries Need Updating danij 2012-08-27 15:25

292 Doomsday Engine Bug Closed Urgent Snowberry: Installing over old version must not fail skyjake 2012-08-27 15:25

524 Doomsday Engine Bug Closed Normal utf8 problem 2012-08-27 15:31

543 Doomsday Engine Bug Closed Urgent Polyobjs completely missing danij 2012-08-27 15:31

584 Doomsday Engine Bug Closed High Wrong instruments in MUS music skyjake 2012-08-27 15:31

608 Doomsday Engine Bug Closed Urgent jHexen: DDVT Inconsistency (Fatal Error) danij 2012-08-27 15:31

619 Doomsday Engine Bug Closed Normal Snowberry: Misaligned text in lists skyjake 2012-08-27 15:32

620 Doomsday Engine Bug Closed High Crash when launching with Shareware Doom danij 2012-08-27 15:32

736 Doomsday Engine Bug Closed High Player acceleration and movement skyjake 2012-08-27 15:33

819 Doomsday Engine Bug Closed Normal Wrong dynamic light texture opacities (Intel GMA X3100) 2012-08-27 15:34

917 Doomsday Engine Bug Closed Normal SegFault on loading WAD 2012-08-27 15:35

926 Doomsday Engine Bug Closed Lowest [Windows] Mouse conflicts with cursor hotspot utilities 2012-08-27 15:35

989 Doomsday Engine Bug Closed High [Dedicated] Server fatal error due to GL texture manager skyjake 2012-08-27 19:14

996 Doomsday Engine Bug Closed High [Controls menu] Crash when binding an item use shortcut skyjake 2012-08-27 19:14

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

998 Doomsday Engine Bug Closed High Detail texture appearance incorrect (vs. #364) danij 2012-08-27 19:14

1005 Doomsday Engine Bug Closed Urgent GL error when drawing HUD ammo (msg-show 0) skyjake 2012-08-27 19:14

1006 Doomsday Engine Bug Closed High [Busy Mode] Screen capture malformed at some resolutions skyjake 2012-08-27 19:14

1009 Doomsday Engine Bug Closed High [Controls] Mouse for walk/sidestep is unbalanced skyjake 2012-08-27 19:14

1081 Doomsday Engine Bug New Low [Doom] Chainsaw sounds do not match original game 2019-11-29 22:58

1082 Doomsday Engine Bug Closed Normal [Font] Rendering missing glyphs skyjake 2013-07-17 04:44

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

1089 Doomsday Engine Bug Progressed High [MP] Client cannot dismiss "Help/Info" finale 2018-07-29 16:46

1094 Doomsday Engine Bug Closed Normal [Win32] RSP not passed to Doomsday with non-ASCII username skyjake 2015-11-10 11:16

1095 Doomsday Engine Bug Closed Urgent Non-ASCII characters broken on cmdline and/or resource finder skyjake 2014-12-17 23:06

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

1097 Doomsday Engine Bug Closed Normal [Snowberry] Errors when running from a non-ASCII folder skyjake 2017-04-03 14:43

1101 Doomsday Engine Bug Closed Low [Windows] Closing dedicated server console window => instant exit 2013-03-29 08:25

1102 Doomsday Engine Bug Closed Lowest [Win XP] Windows taskbar visible over the main window 2017-04-03 14:43

1103 Doomsday Engine Bug Closed Lowest [Win XP] Fatal error during windowed mode startup 2017-04-03 14:43

1113 Doomsday Engine Bug Closed Low [Snowberry] Translation strings from wrong language 2017-04-03 14:41

1115 Doomsday Engine Bug Closed Normal [Heretic] Wand firing with Tome of Power / autoaim skyjake 2013-07-17 04:48

1116 Doomsday Engine Bug Closed Normal [Heretic] Hellstaff rain with Tome of Power skyjake 2013-07-09 11:38

1117 Doomsday Engine Bug Closed Low [Plutonia] Missing explosion sprites of Icon of Sin 2013-09-23 17:19

1120 Doomsday Engine Bug Closed Normal [Snowberry] Duplicating a profile causes errors skyjake 2013-04-28 06:24

1588 Doomsday Engine Bug Closed Low [Console] Unclear when autocompletion popup is scrollable skyjake 2013-10-23 18:41

1589 Doomsday Engine Bug Closed Low [Windows] Missing icons skyjake 2016-10-10 08:01

1590 Doomsday Engine Bug Closed Low Cannot reshow autocompletion popup skyjake 2013-10-24 08:04

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1593 Doomsday Engine Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1597 Doomsday Engine Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1598 Doomsday Engine Bug New Low Strange vertical view bobbing when running into walls 2019-11-29 22:58

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

1634 Doomsday Engine Bug Closed High [Hexen] Hypostyle: Death Wyvern gets stuck skyjake 2015-05-21 11:25

1645 Doomsday Engine Bug Closed Normal Crash with console autocompletion skyjake 2013-10-29 09:47

1693 Doomsday Engine Bug Closed Normal Crash when joining multiplayer game with Vanilla profile skyjake 2014-01-01 17:09

1696 Doomsday Engine Bug Closed High BspLeaf::cluster: No sector cluster is attributed danij 2014-01-25 01:07

1697 Doomsday Engine Bug Closed Normal [MP] Busy mode transition frame missing when joining skyjake 2014-01-01 17:10

1702 Doomsday Engine Bug Closed Urgent Crash when multiple clients join a game skyjake 2014-01-03 20:01

1703 Doomsday Engine Bug Closed Normal [OS X] Shell uses the wrong UI font skyjake 2014-01-03 20:11

1707 Doomsday Engine Bug Closed High [NVIDIA] Antialiasing with forced driver setting (black screen) Deng Team 2014-01-12 12:12

1721 Doomsday Engine Bug Closed Normal [OS X] Incorrect font weights skyjake 2014-01-26 13:17

1748 Doomsday Engine Bug Closed Low Invalid time shown in Updater settings dialog skyjake 2014-04-17 10:46

1751 Doomsday Engine Bug Closed High Shift key state not recognized by bindings when typing in console skyjake 2014-04-17 10:46

1769 Doomsday Engine Bug Closed Normal [Snowberry] Obsolete log verbosity options skyjake 2014-04-18 09:02

1781 Doomsday Engine Bug Closed High Incorrect ping time in MP info popup skyjake 2017-02-08 10:10

1790 Doomsday Engine Bug Closed Normal Crash after starting install of update skyjake 2014-04-30 20:09

1791 Doomsday Engine Bug Closed Urgent [Hexen] Hub state reset after saving danij 2014-05-06 23:53

1792 Doomsday Engine Bug Closed Low [OS X] Failed to load example plugin skyjake 2014-05-01 08:28

1807 Doomsday Engine Bug Closed Normal [FMOD] Crash when starting a song skyjake 2014-05-19 19:39

1809 Doomsday Engine Bug Closed Low Postfx causes other splitscreen consoles to go black/white skyjake 2014-12-17 08:45

1818 Doomsday Engine Bug Closed Normal Model "Shadow radius" ignored skyjake 2014-12-06 14:28

1850 Doomsday Engine Bug Closed Urgent [Hexen] Possible savegame regression (golden doors closed on Seven Portals) Deng Team 2014-08-19 21:18

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