Bug #39
jDoom: Sliding corpses
Description
(Doom2, map22) For some reason, after any enemy you
kill in that room with end-level switch, their dead
body starts moving around, going up and down the ledges
on the sides of the room. I tested this in a couple of
different difficulty settings to make sure it wasn't
just a fluke.
(Doom1, map01) Sometimes happens in the starting room;
corpses slide along the steps of the main entry.
Labels: jDoom Gameplay
History
#1 Updated by skyjake over 21 years ago
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Friction must be failing when the corpse slides parallel to
the ledge. Perhaps this was originally intended to make
the corpse fall over the ledge more easily?
#2 Updated by skyjake over 21 years ago
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Partial fix: cvar to disable sliding corpses
(game-corpse-sliding).