Bug #127
JHexen Smoke bug
Description
Hi.
In JheXen, I've nocticed that of a smoke puff (i.e. from
the Cleric's Mace or Fighters Guanlets), goes through an
object (i.e a monster moving through it), it makes the
part of the object it is going through also tranparent,
(i.e monsters have a big hole in them). Only tested on
sprites and not 3d models.
It can be tested by hitting a monster walking towards
the player with a smoke producing weapon (i.e the two
mentioned above)
Attached is an image showing this.
Labels: Graphics
History
#1 Updated by skyjake about 21 years ago
(originally posted by anonymous SF.net user)
Logged In: NO
Forgot to check the box for attaching the image. Sorry, Still it
is easy to find an example.
#2 Updated by skyjake about 21 years ago
Logged In: YES
user_id=717323
Setting the cvar "rend-sprite-noz" to one will fix the
problem (although it may introduce other artifacts).