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# Project Tracker Status Priority Subject Assignee Updated % Done
543 Doomsday Engine Bug Closed Urgent Polyobjs completely missing danij 2012-08-27 15:31

1138 Doomsday Engine Feature Closed Normal Port it to Linux :-) skyjake 2012-08-28 06:44

1809 Doomsday Engine Bug Closed Low Postfx causes other splitscreen consoles to go black/white skyjake 2014-12-17 08:45

2089 Doomsday Engine Bug Closed Normal Potential memory access violations skyjake 2015-06-13 18:42

2224 Doomsday Engine Feature Closed Urgent Preload all model textures to avoid stutters during gameplay skyjake 2017-04-17 11:29

54 Doomsday Engine Bug Closed Normal PWAD savegame crash skyjake 2012-08-27 15:21

1990 Doomsday Engine Bug Closed Urgent Qt 4 incompatibility in ResourceSystem::initSprites() danij 2015-06-08 10:48

1991 Doomsday Engine Feature Closed Normal Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build skyjake 2017-02-25 18:06

1680 Doomsday Engine Feature Closed High Quad-buffered GL framebuffer skyjake 2013-12-23 12:31

1975 Doomsday Engine Feature Closed Normal Quitting a game returns back to Home screen skyjake 2016-04-26 09:57

75 Doomsday Engine Bug Closed Normal Random Crashes with Ultimate Doom skyjake 2012-08-27 15:21

2351 Doomsday Engine Feature Closed Normal Recognize Freedoom 0.12.1 IWADs skyjake 2019-11-15 21:48

1662 Doomsday Engine Feature Closed Normal Refactor camera lens effects skyjake 2013-11-14 11:15

95 Doomsday Engine Bug Closed Normal Relative md2 skin paths no longer work skyjake 2012-08-27 15:21

2020 Doomsday Engine Feature Closed Normal Remove Snowberry from distribution packages skyjake 2017-02-25 18:06

2197 Doomsday Engine Feature Closed Normal Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit") skyjake 2017-02-25 18:06

1627 Doomsday Engine Feature Closed Normal Render game view to a texture skyjake 2015-01-13 19:41

2345 Doomsday Engine Feature Closed Normal Revise distribution scripts, move to separate repository skyjake 2019-11-30 08:25

2246 Doomsday Engine Bug Closed High Screen remains completely black after startup, even though console is accessible (random) skyjake 2017-04-17 11:29

1159 Doomsday Engine Feature Closed Normal Screen Tilting 2012-08-27 15:37

136 Doomsday Engine Bug Closed Normal Screenshot File Name Selection skyjake 2012-08-27 15:22

2316 Doomsday Engine Feature Closed Normal Scriptable custom state action functions skyjake 2019-12-17 11:17

17 Doomsday Engine Bug Closed Normal Scripted messages not shown on clientside skyjake 2012-08-27 15:21

1244 Doomsday Engine Feature Closed High Scripting in model definitions (e.g., dependent on player health) skyjake 2015-11-10 11:28

2130 Doomsday Engine Bug Closed Normal Segfault during ambient occlusion drawing (Hexen map02) danij 2017-02-25 12:02

917 Doomsday Engine Bug Closed Normal SegFault on loading WAD 2012-08-27 15:35

2101 Doomsday Engine Feature Closed Normal Select audio plugin using Audio Settings dialog skyjake 2016-11-20 20:14

134 Doomsday Engine Bug Closed Normal Selection of Visible Map Objects skyjake 2012-08-27 15:22

2248 Doomsday Engine Bug Closed High Server crashes during startup with error messages related to threading skyjake 2017-06-24 09:20

1931 Doomsday Engine Bug Closed Urgent Server fails to start with .cfg files from an old version (1.14.5 ⇒ 1.15) skyjake 2015-06-08 10:48

1766 Doomsday Engine Feature Closed High Server-supplied (i.e., remote) resource files skyjake 2018-12-06 12:14

2145 Doomsday Engine Bug Closed Normal Shell does not take quotes into account when entering options for server skyjake 2015-12-26 17:02

1751 Doomsday Engine Bug Closed High Shift key state not recognized by bindings when typing in console skyjake 2014-04-17 10:46

65 Doomsday Engine Bug Closed High Shiny skins on HUD Models skyjake 2012-08-27 15:21

2167 Doomsday Engine Bug Closed High SIGSEGV during ~Subsector (e.g., ICARUS.WAD map01) danij 2017-02-25 12:02

117 Doomsday Engine Bug Closed Low Skull on main menu out of control 2012-08-27 15:21

2306 Doomsday Engine Bug Closed High Sky masking polygons should not be visible skyjake 2019-02-17 12:42

1172 Doomsday Engine Feature Closed Normal Slower player movement (cvar) skyjake 2012-08-27 15:37

1156 Doomsday Engine Feature Closed Normal Smart Filtering (sprites, other graphics) skyjake 2012-08-28 06:44

292 Doomsday Engine Bug Closed Urgent Snowberry: Installing over old version must not fail skyjake 2012-08-27 15:25

619 Doomsday Engine Bug Closed Normal Snowberry: Misaligned text in lists skyjake 2012-08-27 15:32

1158 Doomsday Engine Feature Closed Normal Soft Sector Lighting 2012-08-27 15:37

2226 Doomsday Engine Feature Closed Normal Sorting game profiles in Home skyjake 2018-11-05 19:15

1170 Doomsday Engine Feature Closed Normal Sound flag to prevent stopping skyjake 2012-08-28 06:44

45 Doomsday Engine Bug Closed Low Sound:Ext ignored skyjake 2012-08-27 15:21

71 Doomsday Engine Bug Closed High Sounds pop with DS8 skyjake 2012-08-27 15:21

1258 Doomsday Engine Feature Closed Normal sounds, patches in pwads should override external files skyjake 2012-08-28 06:44

48 Doomsday Engine Bug Closed Low Spawnmobj console command in XG 2012-08-27 15:21

56 Doomsday Engine Bug Closed Low Sprites clipped by a sky ceiling skyjake 2012-08-27 15:21

1280 Doomsday Engine Feature Closed Normal Stages for decorations danij 2015-03-07 09:34

1215 Doomsday Engine Feature Closed Normal State action console commands skyjake 2012-08-28 06:44

2138 Doomsday Engine Bug Closed Low Stray icon in the 3D & VR Settings dialog title (stable 1.15.6) skyjake 2015-12-06 23:00

1823 Doomsday Engine Feature Closed Normal Subclassing in Doomsday Script skyjake 2014-06-16 09:01

133 Doomsday Engine Bug Closed Low Sudden Fullbright Sectors skyjake 2012-08-27 15:22

1140 Doomsday Engine Feature Closed Normal Support for DirectMusic (Creative PCI-64) 2012-08-27 15:37

1255 Doomsday Engine Feature Closed Normal Support for DirectX Texture Compression skyjake 2012-08-28 06:44

1636 Doomsday Engine Feature Closed Normal Support for Oculus Rift skyjake 2013-12-23 12:24

1852 Doomsday Engine Feature Closed Normal Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3) skyjake 2014-11-11 10:59

1247 Doomsday Engine Feature Closed Normal Support GL_EXT_texture_compression_s3tc skyjake 2012-08-27 15:37

1248 Doomsday Engine Feature Closed Normal Support GL_SGIS_generate_mipmap extension skyjake 2012-08-27 15:37

1246 Doomsday Engine Feature Closed Urgent Support newer model formats and skeletal animation Deng Team 2014-10-27 17:14

1675 Doomsday Engine Feature Closed High Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget) skyjake 2016-10-10 08:01

1637 Doomsday Engine Feature Closed Normal Switch to Qt 5 skyjake 2014-07-17 18:13

1225 Doomsday Engine Feature Closed Normal Tenebrae style blood skyjake 2012-08-28 06:44

2240 Doomsday Engine Bug Closed Low Test model packages present in stable release (net.dengine.client.testmodel, etc.) skyjake 2017-04-08 10:05

1932 Doomsday Engine Feature Closed Normal Texture compression should be disabled by default skyjake 2014-12-26 10:57

61 Doomsday Engine Bug Closed Normal The golden doors on the Seven Portals are buggy. 2012-08-27 15:21

1182 Doomsday Engine Feature Closed Normal Titlescreen demo sequences using InFine skyjake 2012-08-28 06:44

118 Doomsday Engine Bug Closed Low TNT: Texture anim glitches 2012-08-27 15:21

2348 Doomsday Engine Bug Closed Normal Translucent 3D model blending issue versus sprites skyjake 2019-11-30 08:25

25 Doomsday Engine Bug Closed Low Translucent Cacodemons skyjake 2012-08-27 15:21

1196 Doomsday Engine Feature Closed Normal Transparent for teleporteffect 2012-08-27 15:37

1241 Doomsday Engine Feature Closed Normal Truly Destructable walls 2012-08-27 15:37

1605 Doomsday Engine Feature Closed Urgent Tutorial skyjake 2014-04-10 09:34

1770 Doomsday Engine Feature Closed Normal Tutorial improvements skyjake 2014-11-20 20:21

2297 Doomsday Engine Bug Closed Normal UI confused when window moved between screens that have different pixel density skyjake 2018-12-06 12:14

1656 Doomsday Engine Feature Closed Normal UI for VR / Oculus Rift config skyjake 2013-12-23 12:25

125 Doomsday Engine Bug Closed Normal Ultimate Doom Crashes skyjake 2012-08-27 15:21

2140 Doomsday Engine Bug Closed Normal Unnecessary warning about MD2 model not having any skins skyjake 2015-12-26 15:37

86 Doomsday Engine Bug Closed High Unused MD2 models are loaded anyway skyjake 2012-08-27 15:21

59 Doomsday Engine Bug Closed Low Unwanted sound info shown skyjake 2012-08-27 15:21

2193 Doomsday Engine Feature Closed Low Update Shell Help wiki page for 2.0 skyjake 2017-02-06 18:07

2078 Doomsday Engine Feature Closed Low Update the Readme for 2.0 skyjake 2017-02-24 10:52

109 Doomsday Engine Bug Closed High Updating songs at zero volume skyjake 2012-08-27 15:21

2361 Doomsday Engine Feature Closed Normal Upgrade profile PWADs (and certain other packages) to later version automatically skyjake 2019-12-17 11:17

2247 Doomsday Engine Feature Closed Normal Upgrade to new FMOD Low Level Programmer API skyjake 2018-11-18 08:05

1741 Doomsday Engine Feature Closed Normal Upgrade to SDL 2 skyjake 2014-10-20 15:14

1755 Doomsday Engine Feature Closed Normal Use FS2 for runtime files Deng Team 2016-07-05 23:55

1907 Doomsday Engine Feature Closed Normal Use native file picker to set "music-soundfont" skyjake 2014-11-30 20:05

2141 Doomsday Engine Bug Closed Normal Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list skyjake 2018-11-25 15:49

2347 Doomsday Engine Feature Closed Normal Use the same UI font on macOS as on other platforms skyjake 2019-11-30 08:25

524 Doomsday Engine Bug Closed Normal utf8 problem 2012-08-27 15:31

85 Doomsday Engine Bug Closed Normal Virtual File Hierarchy (pk3) route folders bug skyjake 2012-08-27 15:21

74 Doomsday Engine Bug Closed Normal Voodoo: Brightness setting messes with desktop 2012-08-27 15:21

2315 Doomsday Engine Bug Closed Normal Warning about multiple "conhelp.txt" files skyjake 2019-01-22 11:30

1700 Doomsday Engine Feature Closed Normal Warning/error alerts skyjake 2014-04-07 08:42

64 Doomsday Engine Bug Closed Normal White gaps where walls meet on TNT2 skyjake 2012-08-27 15:21

289 Doomsday Engine Bug Closed Normal Win32: External Libraries Need Updating danij 2012-08-27 15:25

1643 Doomsday Engine Feature Closed Low Windows installer using WiX Toolset skyjake 2016-11-21 13:58

1147 Doomsday Engine Feature Closed Normal Windows NT4? 2012-08-27 15:37

2003 Doomsday Engine Bug Closed Low Windows uninstaller leaves compiled Python files behind skyjake 2017-04-03 13:53

2191 Doomsday Engine Feature Closed Normal Write config files automatically (or periodically) at runtime skyjake 2017-01-08 13:46

819 Doomsday Engine Bug Closed Normal Wrong dynamic light texture opacities (Intel GMA X3100) 2012-08-27 15:34

94 Doomsday Engine Bug Closed Urgent Wrong flat textures on clientside skyjake 2012-08-27 15:21

584 Doomsday Engine Bug Closed High Wrong instruments in MUS music skyjake 2012-08-27 15:31

104 Doomsday Engine Bug Closed Normal XG: Scrolling Textures on Clientside skyjake 2012-08-27 15:21

2046 Doomsday Engine Bug Closed Normal [BSP] Space partitioning results in superfluous line segments danij 2015-05-12 23:04

1006 Doomsday Engine Bug Closed High [Busy Mode] Screen capture malformed at some resolutions skyjake 2012-08-27 19:14

1588 Doomsday Engine Bug Closed Low [Console] Unclear when autocompletion popup is scrollable skyjake 2013-10-23 18:41

996 Doomsday Engine Bug Closed High [Controls menu] Crash when binding an item use shortcut skyjake 2012-08-27 19:14

1009 Doomsday Engine Bug Closed High [Controls] Mouse for walk/sidestep is unbalanced skyjake 2012-08-27 19:14

989 Doomsday Engine Bug Closed High [Dedicated] Server fatal error due to GL texture manager skyjake 2012-08-27 19:14

1685 Doomsday Engine Feature Closed Normal [Doom] Inverted B&W palette for invulnerability skyjake 2013-12-18 17:51

1971 Doomsday Engine Bug Closed Normal [Doom] Invulnerability effect not cleared between maps when leaving an MP game and joining another skyjake 2015-02-11 19:19

2384 Doomsday Engine Bug Closed Normal [FluidSynth] Music volume setting has no effect skyjake 2020-02-01 17:05

1807 Doomsday Engine Bug Closed Normal [FMOD] Crash when starting a song skyjake 2014-05-19 19:39

1082 Doomsday Engine Bug Closed Normal [Font] Rendering missing glyphs skyjake 2013-07-17 04:44

2314 Doomsday Engine Feature Closed Normal [Heretic] Gameplay option for allowing powered-up staff to damage ghosts skyjake 2019-01-22 11:28

1116 Doomsday Engine Bug Closed Normal [Heretic] Hellstaff rain with Tome of Power skyjake 2013-07-09 11:38

2409 Doomsday Engine Feature Closed Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-12-08 08:27

2410 Doomsday Engine Bug Closed Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-12-08 08:27

2352 Doomsday Engine Feature Closed Normal [Heretic] Scripted touch action for special things skyjake 2019-12-17 11:17

2349 Doomsday Engine Feature Closed Normal [Heretic] Various improvements and modding features skyjake 2019-12-17 11:17

1115 Doomsday Engine Bug Closed Normal [Heretic] Wand firing with Tome of Power / autoaim skyjake 2013-07-17 04:48

2088 Doomsday Engine Bug Closed Normal [Hexen] Crash when spawning a missile skyjake 2015-06-13 20:45

1791 Doomsday Engine Bug Closed Urgent [Hexen] Hub state reset after saving danij 2014-05-06 23:53

1634 Doomsday Engine Bug Closed High [Hexen] Hypostyle: Death Wyvern gets stuck skyjake 2015-05-21 11:25

2060 Doomsday Engine Bug Closed High [Hexen] SIGSEGV when shooting a Centaur with Frost Shards skyjake 2015-05-17 18:06

2357 Doomsday Engine Bug Closed Normal [Hexen] Warping while player is dead leads to inoperable player weapon skyjake 2019-12-17 11:18

2242 Doomsday Engine Bug Closed High [macOS] Crash when running on macOS 10.11 or older (FluidSynth and GLib) skyjake 2017-04-08 10:05

2402 Doomsday Engine Bug Closed Normal [macOS] Doomsday.app notarization failed skyjake 2020-02-01 17:05

2372 Doomsday Engine Bug Closed Normal [macOS] Monospaced font text lines are clipped at line ends skyjake 2020-02-01 17:05

2371 Doomsday Engine Feature Closed Normal [macOS] Update Qt framework to 5.12 LTS skyjake 2019-12-17 11:17

1697 Doomsday Engine Bug Closed Normal [MP] Busy mode transition frame missing when joining skyjake 2014-01-01 17:10

2099 Doomsday Engine Bug Closed Urgent [MP] Spurious remote player movements skyjake 2015-07-10 22:04

1707 Doomsday Engine Bug Closed High [NVIDIA] Antialiasing with forced driver setting (black screen) Deng Team 2014-01-12 12:12

2106 Doomsday Engine Bug Closed Normal [OS X 10.11 El Capitan] Mouse cursor does not stay hidden skyjake 2015-10-24 14:20

2052 Doomsday Engine Bug Closed Urgent [OS X] Crash when loading a map (clang, release build) Deng Team 2015-06-08 10:48

1792 Doomsday Engine Bug Closed Low [OS X] Failed to load example plugin skyjake 2014-05-01 08:28

1721 Doomsday Engine Bug Closed Normal [OS X] Incorrect font weights skyjake 2014-01-26 13:17

1703 Doomsday Engine Bug Closed Normal [OS X] Shell uses the wrong UI font skyjake 2014-01-03 20:11

1833 Doomsday Engine Feature Closed Normal [OS X] Support for HiDPI resolutions skyjake 2014-07-08 11:02

1117 Doomsday Engine Bug Closed Low [Plutonia] Missing explosion sprites of Icon of Sin 2013-09-23 17:19

2368 Doomsday Engine Bug Closed Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2020-12-08 08:27

110 Doomsday Engine Bug Closed High [Render hack] TNT map09: Transparent window is not transparent skyjake 2020-12-08 08:27

1120 Doomsday Engine Bug Closed Normal [Snowberry] Duplicating a profile causes errors skyjake 2013-04-28 06:24

1769 Doomsday Engine Bug Closed Normal [Snowberry] Obsolete log verbosity options skyjake 2014-04-18 09:02

2095 Doomsday Engine Bug Closed Normal [Ubuntu] "doomsday-stable" package on Launchpad is pretty much empty skyjake 2015-06-29 21:34

2362 Doomsday Engine Bug Closed Low [UI] Game profile name cannot be changed skyjake 2019-12-17 11:18

2360 Doomsday Engine Bug Closed Normal [UI] Savegames from Deathkings are not showing up in Home skyjake 2019-12-17 11:18

2092 Doomsday Engine Feature Closed Normal [Unix] Add .desktop files for apps in the installation skyjake 2017-02-25 12:02

2080 Doomsday Engine Bug Closed Normal [Updater] Crash when parsing the version number information skyjake 2015-06-14 14:27

1937 Doomsday Engine Bug Closed Normal [Updater] JSON parsing error skyjake 2015-01-07 06:50

1596 Doomsday Engine Feature Closed Low [Updater] Notify when network connection fails skyjake 2014-01-03 16:25

1595 Doomsday Engine Feature Closed High [Updater] Separate channels for unstable, stable, and RC+stable releases skyjake 2017-03-20 09:38

1654 Doomsday Engine Feature Closed Normal [VR] Displaying the 2D UI within a 3D view skyjake 2013-11-14 09:25

2058 Doomsday Engine Bug Closed Normal [Windows] Adjust client UI scaling factor according to system DPI setting skyjake 2015-11-22 15:53

1101 Doomsday Engine Bug Closed Low [Windows] Closing dedicated server console window => instant exit 2013-03-29 08:25

2406 Doomsday Engine Bug Closed Normal [Windows] Color adjustments are not being applied skyjake 2021-01-08 13:48

2218 Doomsday Engine Bug Closed Low [Windows] Cumbersome window sizing behavior when switching between windowed and fullscreen modes skyjake 2017-04-17 11:29

2070 Doomsday Engine Bug Closed Normal [Windows] Installer does not remove "wadmapconverter.dll" skyjake 2015-05-25 19:01

1589 Doomsday Engine Bug Closed Low [Windows] Missing icons skyjake 2016-10-10 08:01

926 Doomsday Engine Bug Closed Lowest [Windows] Mouse conflicts with cursor hotspot utilities 2012-08-27 15:35

1901 Doomsday Engine Bug Closed Normal [Windows] Rendering glitches when switching FSAA/vsync skyjake 2014-11-18 15:07

1692 Doomsday Engine Feature Closed Normal [Windows] Upgrade SDL / SDL_mixer skyjake 2014-01-04 13:16

2149 Doomsday Engine Bug Closed Normal [X11] Crash when XRandR is not available skyjake 2016-02-11 09:18

1578 Doomsday Engine Feature Rejected Normal "doom-all" folder 2016-08-09 11:09

1806 Doomsday Engine Feature Rejected Low "Headless" vanilla playsim for old demo compatibility 2019-11-29 23:25

1192 Doomsday Engine Feature Rejected Low 3D models for menu/HUD graphics 2019-11-29 15:22

1619 Doomsday Engine Feature Rejected Low Adaptive LOD for models 2019-11-29 12:49

2136 Doomsday Engine Feature Rejected High Add a map rendering abstraction layer for supporting both Classic and Modern rendering modes skyjake 2019-11-29 23:26

1157 Doomsday Engine Feature Rejected Lowest Auto-adjust brightness and contrast 2013-10-18 21:39

1143 Doomsday Engine Feature Rejected Normal Bots 2019-11-29 15:58

1171 Doomsday Engine Feature Rejected High Center HUD weapon position when firing 2019-11-29 16:10

2069 Doomsday Engine Feature Rejected Normal Change renderer appearance profile using a command line option skyjake 2017-04-03 19:34

1219 Doomsday Engine Feature Rejected Normal Configurable missile spawn points 2019-11-29 16:02

1185 Doomsday Engine Feature Rejected Normal Controls for moving camera up/down 2016-08-09 10:42

1220 Doomsday Engine Feature Rejected Normal Cutscenes 2019-11-29 16:03

1259 Doomsday Engine Feature Rejected Lowest Divide 3D models into hitzones 2016-08-09 10:49

1150 Doomsday Engine Feature Rejected Normal Duke Nukem 3D Support 2013-10-18 16:30

1179 Doomsday Engine Feature Rejected Normal Flying creatures - Tilt up/down if moving in z dimension 2019-11-29 15:59

1187 Doomsday Engine Feature Rejected Normal Force feedback 2013-10-19 18:51

1572 Doomsday Engine Feature Rejected Low Frameless window option (-noframe) 2019-11-29 15:48

1208 Doomsday Engine Feature Rejected Normal Game extension plugins 2016-08-09 10:47

1798 Doomsday Engine Feature Rejected Normal Generate Doomsday Script API documentation 2019-11-29 21:02

1753 Doomsday Engine Feature Rejected High Improved Master Server API skyjake 2017-02-08 12:05

1229 Doomsday Engine Feature Rejected High Input plugins: generate events from connected controllers 2017-09-07 16:29

1245 Doomsday Engine Feature Rejected Low Local models for viewpoint object 2016-08-09 10:48

1221 Doomsday Engine Feature Rejected Low Movies playing on world surfaces (monitors, etc.) 2019-11-29 15:21

1165 Doomsday Engine Feature Rejected Normal Multipart 3D models 2016-08-09 10:33

1678 Doomsday Engine Feature Rejected Normal Optimize stereoscopic pixel formats 2019-11-29 19:23

1759 Doomsday Engine Feature Rejected Normal Plugins 2.0 2019-11-29 20:17

1254 Doomsday Engine Feature Rejected Normal Portal based rendering 2016-08-09 10:49

1210 Doomsday Engine Feature Rejected Low Skins support 2016-08-09 10:35

1161 Doomsday Engine Feature Rejected Low Stealth mode cheat 2019-11-29 12:54

1151 Doomsday Engine Feature Rejected Normal Strife support 2019-11-29 15:58

1198 Doomsday Engine Feature Rejected Lowest Support for Rise of the Triad 2019-11-29 13:15

1152 Doomsday Engine Feature Rejected Lowest Support for Wolfenstein Spear of Destiny 2019-11-29 15:18

1859 Doomsday Engine Feature Rejected Normal Unified console command prompt skyjake 2017-04-03 18:50

1756 Doomsday Engine Feature Rejected Normal URIs for locating/identifying resources and assets 2018-10-27 14:56

1738 Doomsday Engine Feature Rejected Low xBR for graphics upscaling 2019-11-29 12:55

1594 Doomsday Engine Feature Rejected Lowest [Audio] Default number of sound channels should be "max" 2019-11-29 12:57

143 Doomsday Engine Bug Rejected Low [Doom] Doom 2 Map30 lines across demon head 2017-04-03 15:07

1624 Doomsday Engine Feature Rejected Normal Render particles to textures 2019-11-29 16:37

1197 Doomsday Engine Feature Rejected Normal Scriptable UI skyjake 2019-11-29 16:02

1788 Doomsday Engine Feature Rejected Normal Command line options should take native paths relative to cwd skyjake 2019-11-29 12:32

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