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Feature #1192

3D models for menu/HUD graphics

Added by skyjake over 16 years ago. Updated about 6 years ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
-
Target version:
-
Start date:
2003-06-15
% Done:

0%

Tags:

Description

HUD and menu patches could be replaced by 3D
models.

It would require adding a special 2D rendering mode
for 3D models, though.

Labels: User Interface


Related issues

Related to Feature #1630: Implement game menus with InFine (InfineWidget)New2013-10-22

History

#1 Updated by skyjake over 16 years ago

(originally posted by anonymous SF.net user)

Logged In: NO

Someone better start making a 3D Doomguy head.

#2 Updated by skyjake over 16 years ago

(originally posted by anonymous SF.net user)

Logged In: NO

Have you seen Metroid Prime? It has a 3D hud that is built
into the helmet she wears. The helmet is solid while the hud
part is transluscent. Something similiar to this but very Doom
looking would be great for Doomsday, since the doomguy
wears a helmet (duh!). Plus, blood\whatever splatter effects
that splash against the visor and drip away.

#3 Updated by skyjake about 6 years ago

  • Tags set to 3DModel, UI, Menu
  • Priority changed from Normal to Low

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