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# Project Tracker Status Priority Subject Assignee Updated % Done
1741 Doomsday Engine Feature Closed Normal Upgrade to SDL 2 skyjake 2014-10-20 15:14

1721 Doomsday Engine Bug Closed Normal [OS X] Incorrect font weights skyjake 2014-01-26 13:17

1708 Doomsday Engine Feature Closed Normal Logging by domain (with filtering) skyjake 2014-01-14 11:09

1703 Doomsday Engine Bug Closed Normal [OS X] Shell uses the wrong UI font skyjake 2014-01-03 20:11

1700 Doomsday Engine Feature Closed Normal Warning/error alerts skyjake 2014-04-07 08:42

1697 Doomsday Engine Bug Closed Normal [MP] Busy mode transition frame missing when joining skyjake 2014-01-01 17:10

1695 Doomsday Engine Feature Closed Normal Option to prevent LAN server discovery skyjake 2014-01-01 12:20

1693 Doomsday Engine Bug Closed Normal Crash when joining multiplayer game with Vanilla profile skyjake 2014-01-01 17:09

1692 Doomsday Engine Feature Closed Normal [Windows] Upgrade SDL / SDL_mixer skyjake 2014-01-04 13:16

1686 Doomsday Engine Feature Closed Normal Derived resource packs 2019-11-29 23:16

1685 Doomsday Engine Feature Closed Normal [Doom] Inverted B&W palette for invulnerability skyjake 2013-12-18 17:51

1684 Doomsday Engine Feature Closed Normal Launching without Snowberry skyjake 2015-06-05 15:33

1662 Doomsday Engine Feature Closed Normal Refactor camera lens effects skyjake 2013-11-14 11:15

1657 Doomsday Engine Feature Closed Normal Oculus Rift field-of-view angle cmbruns 2013-11-12 08:05

1656 Doomsday Engine Feature Closed Normal UI for VR / Oculus Rift config skyjake 2013-12-23 12:25

1655 Doomsday Engine Feature Closed Normal Offscreen UI composition skyjake 2013-11-11 10:39

1654 Doomsday Engine Feature Closed Normal [VR] Displaying the 2D UI within a 3D view skyjake 2013-11-14 09:25

1645 Doomsday Engine Bug Closed Normal Crash with console autocompletion skyjake 2013-10-29 09:47

1637 Doomsday Engine Feature Closed Normal Switch to Qt 5 skyjake 2014-07-17 18:13

1636 Doomsday Engine Feature Closed Normal Support for Oculus Rift skyjake 2013-12-23 12:24

1635 Doomsday Engine Feature Resolved Normal HDR rendering skyjake 2018-10-27 15:06

1629 Doomsday Engine Feature Closed Normal Add toggle for "sound-overlap-stop" skyjake 2013-10-22 19:02

1627 Doomsday Engine Feature Closed Normal Render game view to a texture skyjake 2015-01-13 19:41

1600 Doomsday Engine Feature Closed Normal Drop Snowberry Deng Team 2017-02-25 18:06

1291 Doomsday Engine Feature Closed Normal Model Flag to Disable TexComp skyjake 2012-08-28 06:44

1286 Doomsday Engine Feature Closed Normal Bindable Automap Controls danij 2012-08-28 06:44

1280 Doomsday Engine Feature Closed Normal Stages for decorations danij 2015-03-07 09:34

1279 Doomsday Engine Feature Closed Normal Decoration -> Glow Definition danij 2012-08-28 06:44

1278 Doomsday Engine Feature Closed Normal Direct3D Triple Buffering 2012-08-27 15:37

1273 Doomsday Engine Feature Closed Normal Model anim with 1-state objects skyjake 2012-08-28 06:44

1272 Doomsday Engine Feature Closed Normal Particle Stage Sounds skyjake 2012-08-28 06:44

1271 Doomsday Engine Feature Closed Normal Game Status Cvars danij 2012-08-28 06:44

1268 Doomsday Engine Feature Closed Normal Individual sounds for Creatures. 2012-08-27 15:37

1262 Doomsday Engine Feature Closed Normal More engine features 2012-08-27 15:37

1261 Doomsday Engine Feature Closed Normal Maximising the potential of Multitexturing 2012-08-27 15:37

1260 Doomsday Engine Feature Closed Normal Disable highres patches but not highres textures skyjake 2012-08-28 06:44

1258 Doomsday Engine Feature Closed Normal sounds, patches in pwads should override external files skyjake 2012-08-28 06:44

1257 Doomsday Engine Feature Closed Normal Level Shadows and Zombie blood 2012-08-27 15:37

1255 Doomsday Engine Feature Closed Normal Support for DirectX Texture Compression skyjake 2012-08-28 06:44

1249 Doomsday Engine Feature Closed Normal Level Selecting Support 2012-08-27 15:37

1248 Doomsday Engine Feature Closed Normal Support GL_SGIS_generate_mipmap extension skyjake 2012-08-27 15:37

1247 Doomsday Engine Feature Closed Normal Support GL_EXT_texture_compression_s3tc skyjake 2012-08-27 15:37

1241 Doomsday Engine Feature Closed Normal Truly Destructable walls 2012-08-27 15:37

1240 Doomsday Engine Feature Closed Normal Alpha Blended 8-bit, non-colorkeyed particle images skyjake 2012-08-28 06:44

1239 Doomsday Engine Feature Closed Normal Binding of joystick axes skyjake 2012-08-28 06:44

1238 Doomsday Engine Feature Closed Normal 2 Features 2012-08-27 15:37

1237 Doomsday Engine Feature Closed Normal Cheats 2012-08-27 15:37

1236 Doomsday Engine Feature Closed Normal Multiplayer modes integrated into Doomsday 2012-08-28 06:44

1235 Doomsday Engine Feature Closed Normal Plugin weapons, etc.... 2012-08-27 15:37

1234 Doomsday Engine Feature Closed Normal Particle Grass 2012-08-27 15:37

1230 Doomsday Engine Feature Closed Normal Full DirectX 9 support 2012-08-27 15:37

1228 Doomsday Engine Feature Closed Normal Damage from nukage splats 2012-08-27 15:37

1227 Doomsday Engine Feature Closed Normal Per pixel lighting 2012-08-27 15:37

1226 Doomsday Engine Feature Closed Normal Bumpmapping 2012-08-27 15:37

1225 Doomsday Engine Feature Closed Normal Tenebrae style blood skyjake 2012-08-28 06:44

1224 Doomsday Engine Feature Closed Normal Cvar to disable model spinning skyjake 2012-08-28 06:44

1223 Doomsday Engine Feature Closed Normal 16:9 widescreen mode 2012-08-28 06:44

1222 Doomsday Engine Feature Closed Normal 5.1 Digital sound 2013-10-20 21:22

1218 Doomsday Engine Feature Closed Normal gnf_group: Triggered by all in flat group 2012-08-27 15:37

1215 Doomsday Engine Feature Closed Normal State action console commands skyjake 2012-08-28 06:44

1214 Doomsday Engine Feature Closed Normal No external textures for PWAD textures skyjake 2012-08-28 06:44

1212 Doomsday Engine Feature Closed Normal jDoom: Extra weapon states 2012-08-27 15:37

1211 Doomsday Engine Feature Closed Normal CVAR to disable the offseting in A_Lower and A_Raise skyjake 2012-08-28 06:44

1209 Doomsday Engine Feature Closed Normal Lava/water whatever effects 2012-08-27 15:37

1206 Doomsday Engine Feature Closed Normal Option to mirror HUD model skyjake 2012-08-28 06:44

1205 Doomsday Engine Feature Closed Normal Option: -nomidi 2012-08-28 18:06

1204 Doomsday Engine Feature Closed Normal more complex shadows 2012-08-27 15:37

1200 Doomsday Engine Feature Closed Normal Non-Rectangular Resolutions danij 2012-08-28 06:44

1196 Doomsday Engine Feature Closed Normal Transparent for teleporteffect 2012-08-27 15:37

1191 Doomsday Engine Feature Closed Normal More than 8 decor lights/texture skyjake 2012-08-28 06:44

1188 Doomsday Engine Feature Closed Normal Particle Generator - More funtionality 2012-08-27 15:37

1184 Doomsday Engine Feature Closed Normal Cvar/cmd descriptions as helpstrings skyjake 2013-04-03 16:01

1182 Doomsday Engine Feature Closed Normal Titlescreen demo sequences using InFine skyjake 2012-08-28 06:44

1180 Doomsday Engine Feature Closed Normal Gib Generator - For spawning models from a mobj state skyjake 2012-08-28 06:44

1178 Doomsday Engine Feature Closed Normal Hi-res textures as 256-color PCX or GIF skyjake 2012-08-27 15:37

1177 Doomsday Engine Feature Closed Normal Autohide + Floating statusbar options danij 2013-04-03 16:01

1173 Doomsday Engine Feature Closed Normal HUD Sprites to use different external resource skyjake 2012-08-28 06:44

1172 Doomsday Engine Feature Closed Normal Slower player movement (cvar) skyjake 2012-08-27 15:37

1170 Doomsday Engine Feature Closed Normal Sound flag to prevent stopping skyjake 2012-08-28 06:44

1169 Doomsday Engine Feature Closed Normal Command line options for resource paths skyjake 2012-08-28 06:44

1167 Doomsday Engine Feature Closed Normal High-resolution sprites skyjake 2012-08-28 06:44

1166 Doomsday Engine Feature Closed Normal .pk3/.zip Support skyjake 2012-08-28 06:44

1164 Doomsday Engine Feature Closed Normal Animation sequences defined using DEDs skyjake 2012-08-28 06:44

1163 Doomsday Engine Feature Closed Normal Blended/faded texture animation skyjake 2012-08-28 06:44

1160 Doomsday Engine Feature Closed Normal Customizable Dynamic Lights skyjake 2012-08-28 06:44

1159 Doomsday Engine Feature Closed Normal Screen Tilting 2012-08-27 15:37

1158 Doomsday Engine Feature Closed Normal Soft Sector Lighting 2012-08-27 15:37

1156 Doomsday Engine Feature Closed Normal Smart Filtering (sprites, other graphics) skyjake 2012-08-28 06:44

1155 Doomsday Engine Feature Closed Normal 3D model for the sky skyjake 2012-08-28 06:44

1154 Doomsday Engine Feature Closed Normal Crosshair color alpha skyjake 2012-08-27 15:37

1148 Doomsday Engine Feature Closed Normal Display refresh rate settings skyjake 2012-08-28 06:44

1147 Doomsday Engine Feature Closed Normal Windows NT4? 2012-08-27 15:37

1146 Doomsday Engine Feature Closed Normal Ducking 2012-08-27 15:37

1145 Doomsday Engine Feature Closed Normal ATI TRUFORM for models 2012-08-27 15:37

1144 Doomsday Engine Feature Closed Normal Cvar to disable angle-based wall lighting skyjake 2012-08-28 06:44

1142 Doomsday Engine Feature Closed Normal Cheating in netgames skyjake 2012-08-28 06:44

1140 Doomsday Engine Feature Closed Normal Support for DirectMusic (Creative PCI-64) 2012-08-27 15:37

1138 Doomsday Engine Feature Closed Normal Port it to Linux :-) skyjake 2012-08-28 06:44

1120 Doomsday Engine Bug Closed Normal [Snowberry] Duplicating a profile causes errors skyjake 2013-04-28 06:24

1116 Doomsday Engine Bug Closed Normal [Heretic] Hellstaff rain with Tome of Power skyjake 2013-07-09 11:38

1115 Doomsday Engine Bug Closed Normal [Heretic] Wand firing with Tome of Power / autoaim skyjake 2013-07-17 04:48

1082 Doomsday Engine Bug Closed Normal [Font] Rendering missing glyphs skyjake 2013-07-17 04:44

917 Doomsday Engine Bug Closed Normal SegFault on loading WAD 2012-08-27 15:35

819 Doomsday Engine Bug Closed Normal Wrong dynamic light texture opacities (Intel GMA X3100) 2012-08-27 15:34

619 Doomsday Engine Bug Closed Normal Snowberry: Misaligned text in lists skyjake 2012-08-27 15:32

524 Doomsday Engine Bug Closed Normal utf8 problem 2012-08-27 15:31

289 Doomsday Engine Bug Closed Normal Win32: External Libraries Need Updating danij 2012-08-27 15:25

138 Doomsday Engine Bug Closed Normal jHeretic: IWAD 00b948d7 Not Recognized skyjake 2012-08-27 15:22

136 Doomsday Engine Bug Closed Normal Screenshot File Name Selection skyjake 2012-08-27 15:22

134 Doomsday Engine Bug Closed Normal Selection of Visible Map Objects skyjake 2012-08-27 15:22

132 Doomsday Engine Bug Closed Normal jDoom: No Invuln. Effect skyjake 2012-08-27 15:22

130 Doomsday Engine Bug Closed Normal Non-Glowing Flats skyjake 2012-08-27 15:22

125 Doomsday Engine Bug Closed Normal Ultimate Doom Crashes skyjake 2012-08-27 15:21

122 Doomsday Engine Bug Closed Normal High eyeheight in a low room skyjake 2012-08-27 15:21

120 Doomsday Engine Bug Closed Normal ATI OpenGL: Menu fix found possibly??? 2012-08-27 15:21

116 Doomsday Engine Bug Closed Normal High resolution flats and -pwadtex skyjake 2012-08-27 15:21

114 Doomsday Engine Bug Closed Normal input-key-wait1 reset to 15 skyjake 2012-08-27 15:21

113 Doomsday Engine Bug Closed Normal jHeretic: Key binding crash skyjake 2012-08-27 15:21

104 Doomsday Engine Bug Closed Normal XG: Scrolling Textures on Clientside skyjake 2012-08-27 15:21

100 Doomsday Engine Bug Closed Normal Doom2 level 29 floor hole bug skyjake 2012-08-27 15:21

96 Doomsday Engine Bug Closed Normal jHexen: Gargoyle stretched out? skyjake 2012-08-27 15:21

95 Doomsday Engine Bug Closed Normal Relative md2 skin paths no longer work skyjake 2012-08-27 15:21

87 Doomsday Engine Bug Closed Normal console command kill skyjake 2012-08-27 15:21

85 Doomsday Engine Bug Closed Normal Virtual File Hierarchy (pk3) route folders bug skyjake 2012-08-27 15:21

75 Doomsday Engine Bug Closed Normal Random Crashes with Ultimate Doom skyjake 2012-08-27 15:21

74 Doomsday Engine Bug Closed Normal Voodoo: Brightness setting messes with desktop 2012-08-27 15:21

67 Doomsday Engine Bug Closed Normal Missing upper texture skyjake 2012-08-27 15:21

64 Doomsday Engine Bug Closed Normal White gaps where walls meet on TNT2 skyjake 2012-08-27 15:21

61 Doomsday Engine Bug Closed Normal The golden doors on the Seven Portals are buggy. 2012-08-27 15:21

54 Doomsday Engine Bug Closed Normal PWAD savegame crash skyjake 2012-08-27 15:21

53 Doomsday Engine Bug Closed Normal Glowing textures+flats not effected by fog skyjake 2012-08-27 15:21

44 Doomsday Engine Bug Closed Normal 60 Hz Bug - cannot be forced to run with higher frequences! skyjake 2012-08-27 15:21

34 Doomsday Engine Bug Closed Normal -nohightex disables particle textures skyjake 2012-08-27 15:21

33 Doomsday Engine Bug Closed Normal Netgame pausing doesn't work skyjake 2012-08-27 15:21

29 Doomsday Engine Bug Closed Normal jDoom: Server crashes when connecting skyjake 2012-08-27 15:21

22 Doomsday Engine Bug Closed Normal Player clmobj stops animating skyjake 2012-08-27 15:21

17 Doomsday Engine Bug Closed Normal Scripted messages not shown on clientside skyjake 2012-08-27 15:21

14 Doomsday Engine Bug Closed Normal Plasma rifle firing animation frames stuck skyjake 2012-08-27 15:21

13 Doomsday Engine Bug Closed Normal Excessive warping on clientside skyjake 2012-08-27 15:21

12 Doomsday Engine Bug Closed Normal Client stopped by invisible walls/mobjs skyjake 2012-08-27 15:21

8 Doomsday Engine Feature Closed Normal New GL2 based model renderer skyjake 2014-10-27 17:06

5 Doomsday Engine Feature Closed Normal Multiplayer UI as part of taskbar skyjake 2014-03-08 13:49

2442 Doomsday Engine Bug Resolved Low Plane texture misalignment with non-64x64 size skyjake 2021-01-13 22:06

2362 Doomsday Engine Bug Closed Low [UI] Game profile name cannot be changed skyjake 2019-12-17 11:18

2305 Doomsday Engine Bug Closed Low Options menu layout shifts horizontally while changing crosshair shape setting skyjake 2018-12-15 08:49

2240 Doomsday Engine Bug Closed Low Test model packages present in stable release (net.dengine.client.testmodel, etc.) skyjake 2017-04-08 10:05

2238 Doomsday Engine Feature Closed Low Configure game rules in custom profiles skyjake 2018-11-18 08:05

2237 Doomsday Engine Feature Closed Low Add "Max sound channels" option to Audio Settings skyjake 2018-11-05 19:15

2228 Doomsday Engine Feature Closed Low Automatic additional episode for custom PWADs skyjake 2018-10-27 19:13

2218 Doomsday Engine Bug Closed Low [Windows] Cumbersome window sizing behavior when switching between windowed and fullscreen modes skyjake 2017-04-17 11:29

2207 Doomsday Engine Feature Closed Low Fast Monsters option in the Options > Gameplay menu skyjake 2017-03-04 21:39

2193 Doomsday Engine Feature Closed Low Update Shell Help wiki page for 2.0 skyjake 2017-02-06 18:07

2138 Doomsday Engine Bug Closed Low Stray icon in the 3D & VR Settings dialog title (stable 1.15.6) skyjake 2015-12-06 23:00

2137 Doomsday Engine Feature Closed Low C++11 cleanup: replace use of auto_ptr skyjake 2015-11-29 11:49

2112 Doomsday Engine Feature Closed Low Bindings for the Playstation 3 controller skyjake 2015-11-03 09:13

2078 Doomsday Engine Feature Closed Low Update the Readme for 2.0 skyjake 2017-02-24 10:52

2003 Doomsday Engine Bug Closed Low Windows uninstaller leaves compiled Python files behind skyjake 2017-04-03 13:53

1809 Doomsday Engine Bug Closed Low Postfx causes other splitscreen consoles to go black/white skyjake 2014-12-17 08:45

1792 Doomsday Engine Bug Closed Low [OS X] Failed to load example plugin skyjake 2014-05-01 08:28

1748 Doomsday Engine Bug Closed Low Invalid time shown in Updater settings dialog skyjake 2014-04-17 10:46

1643 Doomsday Engine Feature Closed Low Windows installer using WiX Toolset skyjake 2016-11-21 13:58

1596 Doomsday Engine Feature Closed Low [Updater] Notify when network connection fails skyjake 2014-01-03 16:25

1590 Doomsday Engine Bug Closed Low Cannot reshow autocompletion popup skyjake 2013-10-24 08:04

1589 Doomsday Engine Bug Closed Low [Windows] Missing icons skyjake 2016-10-10 08:01

1588 Doomsday Engine Bug Closed Low [Console] Unclear when autocompletion popup is scrollable skyjake 2013-10-23 18:41

1117 Doomsday Engine Bug Closed Low [Plutonia] Missing explosion sprites of Icon of Sin 2013-09-23 17:19

1101 Doomsday Engine Bug Closed Low [Windows] Closing dedicated server console window => instant exit 2013-03-29 08:25

243 Doomsday Engine Bug Closed Low Menu shimmer missing behind Quit confirmation danij 2012-08-27 15:24

144 Doomsday Engine Bug Closed Low Multiple Overlapping Items skyjake 2012-08-27 15:22

133 Doomsday Engine Bug Closed Low Sudden Fullbright Sectors skyjake 2012-08-27 15:22

131 Doomsday Engine Bug Closed Low Crash with Cheb's Blood Effects skyjake 2012-08-27 15:22

129 Doomsday Engine Bug Closed Low "Read This" and menu-scale skyjake 2012-08-27 15:22

127 Doomsday Engine Bug Closed Low JHexen Smoke bug skyjake 2012-08-27 15:21

124 Doomsday Engine Bug Closed Low Marked (Doors, and switches) in Automap skyjake 2012-08-27 15:21

118 Doomsday Engine Bug Closed Low TNT: Texture anim glitches 2012-08-27 15:21

117 Doomsday Engine Bug Closed Low Skull on main menu out of control 2012-08-27 15:21

111 Doomsday Engine Bug Closed Low monsters falls into other monsters skyjake 2012-08-27 15:21

103 Doomsday Engine Bug Closed Low All Objects have black square around them 2012-08-27 15:21

59 Doomsday Engine Bug Closed Low Unwanted sound info shown skyjake 2012-08-27 15:21

57 Doomsday Engine Bug Closed Low jHexen: Weapon pieces bob only partially skyjake 2012-08-27 15:21

56 Doomsday Engine Bug Closed Low Sprites clipped by a sky ceiling skyjake 2012-08-27 15:21

50 Doomsday Engine Bug Closed Low Light-amp doesn't affect particles skyjake 2012-08-27 15:21

49 Doomsday Engine Bug Closed Low ATI/OpenGL: Menu, startup screen corrupt skyjake 2012-08-27 15:21

48 Doomsday Engine Bug Closed Low Spawnmobj console command in XG 2012-08-27 15:21

45 Doomsday Engine Bug Closed Low Sound:Ext ignored skyjake 2012-08-27 15:21

43 Doomsday Engine Bug Closed Low jDoom doesn't render the objects in 3D 2012-08-27 15:21

41 Doomsday Engine Bug Closed Low jDoom: Missile puffs vs. Bullet puffs skyjake 2012-08-27 15:21

39 Doomsday Engine Bug Closed Low jDoom: Sliding corpses skyjake 2012-08-27 15:21

37 Doomsday Engine Bug Closed Low Fog isn't saved into savegames skyjake 2012-08-27 15:21

36 Doomsday Engine Bug Closed Low Glowing flat lights vs. dynlights skyjake 2012-08-27 15:21

28 Doomsday Engine Bug Closed Low mouse turning/mouse look jerkiness skyjake 2012-08-27 15:21

26 Doomsday Engine Bug Closed Low jHexen: status bar flickers skyjake 2012-08-27 15:21

25 Doomsday Engine Bug Closed Low Translucent Cacodemons skyjake 2012-08-27 15:21

19 Doomsday Engine Bug Closed Low jHexen: Extruding spike anim jumpy on clientside skyjake 2012-08-27 15:21

15 Doomsday Engine Bug Closed Low Master server isn't working skyjake 2012-08-27 15:21

11 Doomsday Engine Bug Closed Low Hitscan weapons cannot hit floor or ceiling skyjake 2012-08-27 15:21

2217 Doomsday Engine Bug Closed Lowest Fullscreen "Quit" button doesn't appear until after unloading a game skyjake 2017-04-17 11:29

926 Doomsday Engine Bug Closed Lowest [Windows] Mouse conflicts with cursor hotspot utilities 2012-08-27 15:35

89 Doomsday Engine Bug Closed Lowest Can't load DooM, although DooM2 loads fine 2012-08-27 15:21

62 Doomsday Engine Bug Closed Lowest Halo clipping vs. masked walls skyjake 2012-08-27 15:21

55 Doomsday Engine Bug Closed Lowest jHeretic: Interlude time wrong when sec=0 skyjake 2012-08-27 15:21

35 Doomsday Engine Bug Closed Lowest Improper fog in JHexen skyjake 2012-08-27 15:21

32 Doomsday Engine Bug Closed Lowest No text between hubs 2012-08-27 15:21

31 Doomsday Engine Bug Closed Lowest Disappearing walls when looking up/down 2012-08-27 15:21

30 Doomsday Engine Bug Closed Lowest D'Sparil not teleporting after shooting 2012-08-27 15:21

24 Doomsday Engine Bug Closed Lowest jDoom: Firing psprites have minor visual artifacts skyjake 2012-08-27 15:21

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