Feature #1268
Individual sounds for Creatures.
100%
Description
Alot of the creatures (and the player) share the same 
sounds. It would be great to be able to make different 
sounds for each creature.
The 3 most important sharings are:
Monster pain sounds
Monster nearby sounds 
The missile sounds of the various monsters and the 
player.
Original game sharings:
Painsound
(DSPOPAIN): 
Zombie, Sarge, Commando, Imp, Revenant.
(DSDMPAIN): 
Demon, Spectre, Lost Soul, Cacodemon,  Knight,  Baron, 
Arachnotron, Spiderdemon and Cyberdemon.
Monster nearby sound
(DSPOSACT)
Zombie, Sarge, Commando and Mancubus.
(DSDMACT)
Demon, Lost Soul, Cacodemon, Knight, Baron.
(I don't remember if the Pain Element is making sounds 
when it's nearby)
History
#1
    
    Updated by danij about 22 years ago
    
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Originator: NO
Duplicate
#2
    
    Updated by chrisdragon about 22 years ago
    
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user_id=763563
Pain Elemental uses DSDMACT
#3
    
    Updated by darmuss over 19 years ago
    
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Well in general no sound sharings would be great.
#4
    
    Updated by papercut2 over 18 years ago
    
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You can do that with .deds I believe.
I dont think the weapon firing sounds can be added though,
that sparks the problem with the chaingun guy not using the
DSPISTOL sound but the DSSHTGUN sound