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# Project Tracker Status Priority Subject Assignee Updated % Done
1582 Doomsday Engine Feature New Normal Player actions while game is paused 2017-04-03 18:39

1460 Doomsday Engine Feature New Normal Remember the playing music in save game 2017-04-03 18:49

1465 Doomsday Engine Feature New Normal [XG] "Player needs object X" message 2017-04-03 18:48

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1476 Doomsday Engine Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1480 Doomsday Engine Feature New Normal Include screenshot in savegames 2019-11-29 21:28

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1499 Doomsday Engine Feature New Normal Flag to disable mobj respawn on specific types 2017-04-03 18:48

1500 Doomsday Engine Feature New Normal Support for ZDoom ZIP-as-WAD feature 2018-11-05 10:16

1507 Doomsday Engine Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

1516 Doomsday Engine Feature New Normal [Heretic|Hexen] Add Doom-like option for fast monsters 2018-10-27 15:56

1626 Doomsday Engine Feature New Normal Area-based fog 2017-04-03 19:35

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1530 Doomsday Engine Feature New Normal [XG] ltf_count requirement 2017-04-03 18:48

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1544 Doomsday Engine Feature New Normal Support for ZDoom's Decorate function 2019-11-29 12:31

1551 Doomsday Engine Feature New Normal Print unknown line/sector types to the console 2019-11-26 15:33

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1568 Doomsday Engine Feature New Normal [Automap] Option for hiding non-blocking lines 2019-11-29 18:32

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1774 Doomsday Engine Feature New Normal Use "-savedir" option to the configure where saves are stored 2017-04-03 14:27

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

2156 Doomsday Engine Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2017-04-03 13:30

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1869 Doomsday Engine Feature New Normal Support 'shadowed' texture resources in animated textures 2017-04-03 18:40

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

2333 Doomsday Engine Feature New Normal Extend info about server wads (filename, checksum) 2019-11-29 22:35

2335 Doomsday Engine Feature New Normal [Shell] Command line option for opening connection to a server address 2020-12-08 08:27

2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

1998 Doomsday Engine Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2017-04-03 18:43

2028 Doomsday Engine Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2019-11-29 21:22

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2053 Doomsday Engine Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2017-04-03 18:46

2155 Doomsday Engine Feature New Normal BOOM support for sunlust.wad 2017-07-18 11:04

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2195 Doomsday Engine Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

2336 Doomsday Engine Feature New Normal Comprehensive server info and metadata 2019-11-29 22:42

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

1407 Doomsday Engine Feature Progressed Normal Customizable console keys 2019-11-29 16:36

1548 Doomsday Engine Feature Progressed Normal Multi-monitor support 2019-11-29 16:33

1585 Doomsday Engine Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2019-12-15 08:03

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

1232 Doomsday Engine Feature New Low Customiseable barrel explosion damage 2016-08-09 10:43

1265 Doomsday Engine Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

1415 Doomsday Engine Feature New Low [Master Server] Allow specifying server IP manually 2019-11-29 12:50

1441 Doomsday Engine Feature New Low [MP] Option: weaponstay deathmatch 2019-11-29 15:31

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1364 Doomsday Engine Feature New Low More options for pt_line type particles 2019-11-29 15:26

1368 Doomsday Engine Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1546 Doomsday Engine Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1579 Doomsday Engine Feature New Low Dehacked 2.0 support 2019-11-29 12:31

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1694 Doomsday Engine Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

2179 Doomsday Engine Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2017-04-03 18:45

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

2123 Doomsday Engine Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

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