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# Project Tracker Status Priority Subject Assignee Updated % Done
975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

919 Doomsday Engine Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

918 Doomsday Engine Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

915 Doomsday Engine Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

910 Doomsday Engine Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

883 Doomsday Engine Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

877 Doomsday Engine Bug New High Texture offset anomaly 2019-11-29 23:06

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

753 Doomsday Engine Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

729 Doomsday Engine Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

637 Doomsday Engine Bug New High [Hexen] Class change in-game causes instability, issues 2017-04-03 14:57

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

388 Doomsday Engine Bug New Low Missile speeds (steep vertical angles) 2017-04-03 15:07

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

263 Doomsday Engine Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

1876 Doomsday Engine Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

1449 Doomsday Engine Feature Progressed Urgent Setup bindings/controls via taskbar UI Deng Team 2016-07-05 23:54

2160 Doomsday Engine Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1625 Doomsday Engine Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

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