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# Project Tracker Status Priority Subject Assignee Updated % Done
2228 Doomsday Engine Feature Closed Low Automatic additional episode for custom PWADs skyjake 2018-10-27 19:13

1638 Doomsday Engine Feature Closed Urgent Configure game options via Shell GUI skyjake 2018-10-27 19:13

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

2237 Doomsday Engine Feature Closed Low Add "Max sound channels" option to Audio Settings skyjake 2018-11-05 19:15

2226 Doomsday Engine Feature Closed Normal Sorting game profiles in Home skyjake 2018-11-05 19:15

2271 Doomsday Engine Feature Closed Normal Fully customized game profiles (select any WAD as IWAD) skyjake 2018-11-05 19:15

2261 Doomsday Engine Bug Closed Urgent Mobj cross-references not always fully restored after loading a save skyjake 2018-11-05 19:15

2250 Doomsday Engine Bug Closed Normal Crash on launch when trying to index folders with lots of files, or files with unexpected names/content skyjake 2018-11-05 19:15

2245 Doomsday Engine Feature Closed High Improved UI for data folder configuration skyjake 2018-11-05 19:15

2287 Doomsday Engine Bug Closed Normal Macintosh variant of HEXEN.WAD is not recognized skyjake 2018-11-05 19:15

2291 Doomsday Engine Bug Closed Normal If music is not defined in Map Info, should fall back to the default music skyjake 2018-11-05 19:15

2247 Doomsday Engine Feature Closed Normal Upgrade to new FMOD Low Level Programmer API skyjake 2018-11-18 08:05

2238 Doomsday Engine Feature Closed Low Configure game rules in custom profiles skyjake 2018-11-18 08:05

2293 Doomsday Engine Bug Closed Normal md2tool fails to read model files skyjake 2018-11-18 08:06

2141 Doomsday Engine Bug Closed Normal Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list skyjake 2018-11-25 15:49

2285 Doomsday Engine Bug Closed Normal Extreme lag with LAN discovery of multiple (12) local servers skyjake 2018-11-25 15:50

2297 Doomsday Engine Bug Closed Normal UI confused when window moved between screens that have different pixel density skyjake 2018-12-06 12:14

1766 Doomsday Engine Feature Closed High Server-supplied (i.e., remote) resource files skyjake 2018-12-06 12:14

2299 Doomsday Engine Bug Closed Normal Incorrect game tag assigned to data file skyjake 2018-12-11 19:55

2305 Doomsday Engine Bug Closed Low Options menu layout shifts horizontally while changing crosshair shape setting skyjake 2018-12-15 08:49

2314 Doomsday Engine Feature Closed Normal [Heretic] Gameplay option for allowing powered-up staff to damage ghosts skyjake 2019-01-22 11:28

2317 Doomsday Engine Bug Closed Normal Cleaning up "category" in Snowberry Info metadata skyjake 2019-01-22 11:28

2315 Doomsday Engine Bug Closed Normal Warning about multiple "conhelp.txt" files skyjake 2019-01-22 11:30

2306 Doomsday Engine Bug Closed High Sky masking polygons should not be visible skyjake 2019-02-17 12:42

2318 Doomsday Engine Bug Closed Normal Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white skyjake 2019-02-17 12:42

2311 Doomsday Engine Bug Closed Normal Doom64 TC will not launch, fatal error "options.turbo.default" skyjake 2019-03-15 08:45

1886 Doomsday Engine Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2019-10-14 10:23

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

1601 Doomsday Engine Feature In Progress Urgent Package management skyjake 2019-10-14 10:44

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2351 Doomsday Engine Feature Closed Normal Recognize Freedoom 0.12.1 IWADs skyjake 2019-11-15 21:48

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

1788 Doomsday Engine Feature Rejected Normal Command line options should take native paths relative to cwd skyjake 2019-11-29 12:32

1758 Doomsday Engine Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2019-11-29 12:37

1197 Doomsday Engine Feature Rejected Normal Scriptable UI skyjake 2019-11-29 16:02

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

2008 Doomsday Engine Feature Closed High Keyboard-only usage of the new Doomsday UI (Home, task bar, popups, etc.) skyjake 2019-11-29 21:17

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

2136 Doomsday Engine Feature Rejected High Add a map rendering abstraction layer for supporting both Classic and Modern rendering modes skyjake 2019-11-29 23:26

2116 Doomsday Engine Feature Closed Low Compatibility with limited FBO functionality (old OpenGL drivers) skyjake 2019-11-29 23:26

2346 Doomsday Engine Feature Closed Normal macOS notarization skyjake 2019-11-30 08:04

2348 Doomsday Engine Bug Closed Normal Translucent 3D model blending issue versus sprites skyjake 2019-11-30 08:25

2347 Doomsday Engine Feature Closed Normal Use the same UI font on macOS as on other platforms skyjake 2019-11-30 08:25

2345 Doomsday Engine Feature Closed Normal Revise distribution scripts, move to separate repository skyjake 2019-11-30 08:25

2267 Doomsday Engine Feature Closed Normal Detect future Freedoom IWADs skyjake 2019-12-17 11:17

2361 Doomsday Engine Feature Closed Normal Upgrade profile PWADs (and certain other packages) to later version automatically skyjake 2019-12-17 11:17

2358 Doomsday Engine Feature Closed Normal Fixed FOV for rendering weapon models skyjake 2019-12-17 11:17

2352 Doomsday Engine Feature Closed Normal [Heretic] Scripted touch action for special things skyjake 2019-12-17 11:17

2349 Doomsday Engine Feature Closed Normal [Heretic] Various improvements and modding features skyjake 2019-12-17 11:17

2316 Doomsday Engine Feature Closed Normal Scriptable custom state action functions skyjake 2019-12-17 11:17

2371 Doomsday Engine Feature Closed Normal [macOS] Update Qt framework to 5.12 LTS skyjake 2019-12-17 11:17

2357 Doomsday Engine Bug Closed Normal [Hexen] Warping while player is dead leads to inoperable player weapon skyjake 2019-12-17 11:18

2356 Doomsday Engine Bug Closed Normal Compatibility issues with Sigil v1.21 skyjake 2019-12-17 11:18

2353 Doomsday Engine Bug Closed Normal Bugs in Doomsday Script parsing and execution skyjake 2019-12-17 11:18

2366 Doomsday Engine Bug Closed High "texreset" breaks halo textures skyjake 2019-12-17 11:18

2365 Doomsday Engine Bug Closed High Halos from Light decorations not visible skyjake 2019-12-17 11:18

2362 Doomsday Engine Bug Closed Low [UI] Game profile name cannot be changed skyjake 2019-12-17 11:18

2360 Doomsday Engine Bug Closed Normal [UI] Savegames from Deathkings are not showing up in Home skyjake 2019-12-17 11:18

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

23 Doomsday Engine Bug Closed Urgent jDoom fails to recognize Doom2.wad "00f6d407" skyjake 2019-12-27 12:55

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2401 Doomsday Engine Bug Closed Normal "cubeshot" does not render views for all directions skyjake 2020-02-01 17:05

2402 Doomsday Engine Bug Closed Normal [macOS] Doomsday.app notarization failed skyjake 2020-02-01 17:05

2384 Doomsday Engine Bug Closed Normal [FluidSynth] Music volume setting has no effect skyjake 2020-02-01 17:05

2373 Doomsday Engine Bug Closed Normal Avoid near-clipping player weapon models skyjake 2020-02-01 17:05

2372 Doomsday Engine Bug Closed Normal [macOS] Monospaced font text lines are clipped at line ends skyjake 2020-02-01 17:05

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

110 Doomsday Engine Bug Closed High [Render hack] TNT map09: Transparent window is not transparent skyjake 2020-12-08 08:27

2368 Doomsday Engine Bug Closed Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2020-12-08 08:27

2405 Doomsday Engine Feature Closed Normal Per-model FOV for rendering psprite models skyjake 2020-12-08 08:27

2375 Doomsday Engine Feature Closed Normal Doomsday Script enhancements for 2.3 skyjake 2020-12-08 08:27

2374 Doomsday Engine Feature Closed Normal "On death" script to run when a thing is killed skyjake 2020-12-08 08:27

2411 Doomsday Engine Bug Closed Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-12-08 08:27

2410 Doomsday Engine Bug Closed Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-12-08 08:27

2409 Doomsday Engine Feature Closed Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-12-08 08:27

2408 Doomsday Engine Bug Closed Normal Newline characters in Text string definitions skyjake 2020-12-08 08:27

2425 Doomsday Engine Bug Closed Normal Incorrect default value for "view-cross-width" skyjake 2020-12-08 08:27

2424 Doomsday Engine Feature Closed Normal Confirm/cancel Y/N questions with game controller skyjake 2020-12-08 08:27

2406 Doomsday Engine Bug Closed Normal [Windows] Color adjustments are not being applied skyjake 2021-01-08 13:48

2442 Doomsday Engine Bug Resolved Low Plane texture misalignment with non-64x64 size skyjake 2021-01-13 22:06

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

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