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Status
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Created
Target version
2259
New
Normal
Mouse unusable on ArchLinux with Gnome / Wayland
2017-07-23 16:26
Doomsday Engine - 3.0
2056
New
Normal
Moving platforms sound origin incorrect
2015-05-16 10:47
Doomsday Engine - Vanilla / Gameplay
1606
Progressed
Normal
M_THERMM and HUD message font replacement
2013-10-19 16:53
Doomsday Engine - Modding
1808
Progressed
High
New sprites in addons do not work
2014-05-20 10:40
Doomsday Engine - Modding
1091
New
Low
No sound effect played when pressing F7 or F8
2012-09-26 18:05
Doomsday Engine - Input and game controllers
2048
New
High
Particle effects obscure map objects
2015-05-13 03:50
Doomsday Engine - Rendering
918
New
Low
Particles and looking up/down sharply
2010-06-09 13:09
Doomsday Engine - Rendering
263
New
Normal
Particles rendered at wrong height
2005-11-07 18:36
Doomsday Engine - Rendering
1078
New
High
Patch texture composition logic errors
2012-08-25 02:28
Doomsday Engine - Vanilla / Gameplay
1015
New
High
Player getting stuck on certain walls?
2012-03-31 07:58
Doomsday Engine - Vanilla / Gameplay
1660
New
Normal
Player start near wall leads to misplaced player
2013-11-10 22:08
Doomsday Engine - Modding
1923
New
Normal
PNG textures render as solid black (embedded in WAD)
2014-12-04 13:55
Doomsday Engine - Modding
1104
Progressed
Normal
Replacement flats VS texture animations
2012-12-18 14:50
Doomsday Engine - Modding
2301
New
Normal
Restart playing MIDI music using new soundfont after changing soundfont in Settings
2018-12-11 21:13
Doomsday Engine - 2.3.x
2323
New
Normal
Saved games are deleted after opening game
2019-03-10 23:38
1815
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2014-05-27 19:20
Doomsday Engine - Rendering
2331
New
Normal
Server doesn't check wads (connecting via command line)
2019-06-24 14:37
Doomsday Engine - Multiplayer
1031
New
Normal
Shootable triggers and freelook
2012-04-20 13:31
Doomsday Engine - Modding
2256
New
Normal
Sky clipping through ceiling
2017-07-06 16:05
Doomsday Engine - Rendering
2324
New
Normal
Sky texture issue upon MOD loading/unloading in game
2019-03-24 22:24
Doomsday Engine - Modding
1897
New
Low
Slightly different sprite clipping in Dday versus vanilla
2014-11-12 11:41
Doomsday Engine - Vanilla / Gameplay
967
New
Low
Sprite angling incorrect at sharp angles
2011-09-12 12:14
Doomsday Engine - Rendering
1929
Progressed
Normal
Sprite priority handling
2014-12-12 20:31
Doomsday Engine - Modding
684
New
Normal
Sprites moving up if their bottom intersects the floor
2009-05-07 10:15
Doomsday Engine - Vanilla / Gameplay
1598
New
Low
Strange vertical view bobbing when running into walls
2013-10-18 11:08
Doomsday Engine - Vanilla / Gameplay
2180
New
Normal
Task bar shows only partially (Intel Mobility)
2016-10-10 05:51
Doomsday Engine - Rendering
877
New
High
Texture offset anomaly
2010-03-21 11:42
Doomsday Engine - Vanilla / Gameplay
1828
New
Low
Tutorial doesn't claim mouse after clicking during launch
2014-06-19 13:12
Doomsday Engine - Input and game controllers
1129
New
Normal
Various mobj Z movement clipping bugs
2013-08-05 08:49
Doomsday Engine - Vanilla / Gameplay
1067
New
Low
White player arrow missing on automap
2012-07-21 02:36
Doomsday Engine - Rendering
1999
New
Normal
Window focus/close events ignored during busy mode (should defer)
2015-03-18 15:25
Doomsday Engine - Input and game controllers
1863
New
Low
[automap] line updating
2014-09-09 12:22
Doomsday Engine - Rendering
1591
Progressed
Low
[BSP] Fully overlapped map geometry is not always split
2013-10-18 10:55
Doomsday Engine - Modding
1092
New
Low
[Chex/HacX] Weapon names in Controls menu
2012-10-03 19:20
Doomsday Engine - Modding
787
New
Normal
[Co-op] Voodoo dolls not supported
2009-09-26 09:08
Doomsday Engine - Vanilla / Gameplay
1661
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2013-11-11 09:06
Doomsday Engine - Vanilla / Gameplay
2085
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2015-06-08 08:39
Doomsday Engine - Modding
2109
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2015-08-08 22:46
Doomsday Engine - Vanilla / Gameplay
1076
New
Normal
[Doom] 3d movement option broken
2012-08-12 21:54
Doomsday Engine - Vanilla / Gameplay
975
New
Normal
[Doom] Armour Helmets full bright
2011-11-16 12:59
Doomsday Engine - Vanilla / Gameplay
919
New
Normal
[Doom] Blast damage algorithm
2010-06-10 08:56
Doomsday Engine - Vanilla / Gameplay
2012
New
Normal
[Doom] Boom bug in Memento Mori II
2015-04-08 17:01
Doomsday Engine - Modding
2104
New
High
[Doom] Boss Brain generators incorrect position
2015-07-29 10:07
Doomsday Engine - Rendering
1081
New
Low
[Doom] Chainsaw sounds do not match original game
2012-08-28 17:39
Doomsday Engine - Vanilla / Gameplay
959
New
Normal
[Doom] Crushed bad guys and tag666
2011-03-31 15:01
Doomsday Engine - Vanilla / Gameplay
970
New
Low
[Doom] Evil Eye height issue
2011-10-19 09:03
Doomsday Engine - Modding
1593
New
Low
[Doom] Excess state in rocket explosion
2013-10-18 10:58
Doomsday Engine - Modding
2258
New
Normal
[Doom] Falling through 3D bridges
2017-07-21 03:40
Doomsday Engine - Vanilla / Gameplay
1957
New
Low
[Doom] God Mode cheat doesn't respect Values def
2015-01-30 20:18
Doomsday Engine - Modding
2097
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2015-07-03 01:17
Doomsday Engine - Vanilla / Gameplay
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Engine
2.3
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