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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1633
Doomsday Engine
Feature
New
High
Console commands and Doomsday Script
skyjake
2019-11-29 20:24
1632
Doomsday Engine
Feature
New
High
InFine 2.0 (on top of Doomsday Script)
Deng Team
2019-11-29 12:31
1630
Doomsday Engine
Feature
New
Urgent
Implement game menus with InFine (InfineWidget)
Deng Team
2019-11-29 12:31
1628
Doomsday Engine
Feature
New
Normal
Surface meshes
2017-04-03 18:58
1626
Doomsday Engine
Feature
New
Normal
Area-based fog
2017-04-03 19:35
1625
Doomsday Engine
Feature
Progressed
Urgent
Per-pixel surface shading (bump/specular/reflection etc. mapping)
Deng Team
2016-07-06 00:03
1623
Doomsday Engine
Feature
Progressed
Urgent
Shaders
skyjake
2018-10-27 15:14
1622
Doomsday Engine
Feature
New
Urgent
Vanilla depth shading
2019-11-29 23:23
1620
Doomsday Engine
Feature
Progressed
High
XG 2.0
Deng Team
2019-11-29 19:05
1618
Doomsday Engine
Feature
New
Normal
Decorations/effects for game events (power up, damage, etc.)
2019-11-29 18:43
1617
Doomsday Engine
Feature
New
High
Scoped definitions and variables
Deng Team
2016-12-01 20:17
1616
Doomsday Engine
Feature
New
Normal
Selector for sprites
2019-11-29 18:35
1615
Doomsday Engine
Feature
Progressed
Normal
Sloped planes
skyjake
2018-10-27 15:10
1614
Doomsday Engine
Feature
New
High
Improved demo recording and playback
2019-11-29 20:20
1608
Doomsday Engine
Feature
Progressed
High
Integrate Doomsday Script
skyjake
2018-11-05 08:50
1607
Doomsday Engine
Feature
New
Normal
Reset settings to defaults
2019-11-29 21:33
1604
Doomsday Engine
Feature
New
High
Game rules (1p and MP)
2019-11-29 21:33
1603
Doomsday Engine
Feature
Progressed
Urgent
Support for id Tech 1 map hacks
2019-12-15 07:34
1602
Doomsday Engine
Feature
New
Normal
Improvements for map title in automap
2019-11-29 18:27
1601
Doomsday Engine
Feature
In Progress
Urgent
Package management
skyjake
2019-10-14 10:44
1587
Doomsday Engine
Feature
New
Normal
3D weapon behaviour
2017-04-03 15:02
1585
Doomsday Engine
Feature
Progressed
Normal
[Map Hack] Extra plane (e.g., Hell Revealed II MAP01)
2019-12-15 08:03
1582
Doomsday Engine
Feature
New
Normal
Player actions while game is paused
2017-04-03 18:39
1580
Doomsday Engine
Feature
New
High
Fix the Doom 64: Absolution TC plugin
2019-11-29 12:31
1579
Doomsday Engine
Feature
New
Low
Dehacked 2.0 support
2019-11-29 12:31
1576
Doomsday Engine
Feature
New
Normal
[MP] Option to retain weapons+ammo after death in co-op
2019-11-29 18:28
1573
Doomsday Engine
Feature
New
Normal
Setting for number of samples used for antialiasing
2019-11-29 21:31
1571
Doomsday Engine
Feature
New
Normal
On screen notification for Always Run
2019-11-29 19:18
1569
Doomsday Engine
Feature
New
Lowest
[Hexen] Demo version cheat codes and "Beta" message
2019-11-29 19:16
1568
Doomsday Engine
Feature
New
Normal
[Automap] Option for hiding non-blocking lines
2019-11-29 18:32
1566
Doomsday Engine
Feature
New
Normal
[Automap] Reset line colors
2019-11-29 21:31
1565
Doomsday Engine
Feature
New
High
[MP] Option to remove MP flagged weapons in co-op
2018-07-29 16:53
1563
Doomsday Engine
Feature
New
Normal
Weapon text defs affect the Controls menu
2019-11-29 19:15
1559
Doomsday Engine
Feature
New
Low
State and sprite without a mobj (SMT2A0/STLAG)
2019-11-29 19:14
1554
Doomsday Engine
Feature
New
Normal
[Hexen] Remove fixed MAX_TID_COUNT limit
2019-11-29 19:11
1552
Doomsday Engine
Feature
New
Normal
Tag 667 Compatibility Option
skyjake
2018-10-27 15:53
1551
Doomsday Engine
Feature
New
Normal
Print unknown line/sector types to the console
2019-11-26 15:33
1548
Doomsday Engine
Feature
Progressed
Normal
Multi-monitor support
2019-11-29 16:33
1547
Doomsday Engine
Feature
New
Low
Command for manipulating numeric controls
2019-11-29 19:09
1546
Doomsday Engine
Feature
New
Low
Option for particle generator to hide sprite
2019-11-29 15:45
1544
Doomsday Engine
Feature
New
Normal
Support for ZDoom's Decorate function
2019-11-29 12:31
1542
Doomsday Engine
Feature
New
High
Use hit origin for Damage generator
2019-11-29 19:08
1541
Doomsday Engine
Feature
Progressed
High
Joystick axis settings (sensitivity, max speed)
2019-11-29 23:06
1539
Doomsday Engine
Feature
Progressed
Normal
Armor, powerups (object status) controls 3D model representation
skyjake
2019-12-15 15:28
1537
Doomsday Engine
Feature
New
Normal
[XG] Activation event option when changing line types
2017-04-03 18:48
1535
Doomsday Engine
Feature
New
Normal
Option for fullbright textures affected by colored sectors
2019-11-29 19:02
1532
Doomsday Engine
Feature
New
Low
[Doom|Heretic] Secret found message text
2019-11-29 15:44
1531
Doomsday Engine
Feature
New
Normal
"take" cmd to take away pickup powers
2019-11-29 19:01
1530
Doomsday Engine
Feature
New
Normal
[XG] ltf_count requirement
2017-04-03 18:48
1529
Doomsday Engine
Feature
New
Normal
Sound affected by the world
2019-11-29 18:59
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Doomsday
Engine
2.3
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