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# Project Tracker Status Priority Subject Assignee Updated % Done
1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1004 Doomsday Engine Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

995 Doomsday Engine Bug New Low [Doom] Shotgun Guy drops multiple Shotguns? 2017-04-03 14:53

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

729 Doomsday Engine Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

637 Doomsday Engine Bug New High [Hexen] Class change in-game causes instability, issues 2017-04-03 14:57

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

753 Doomsday Engine Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

910 Doomsday Engine Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

918 Doomsday Engine Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

1597 Doomsday Engine Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

388 Doomsday Engine Bug New Low Missile speeds (steep vertical angles) 2017-04-03 15:07

263 Doomsday Engine Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

915 Doomsday Engine Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

1701 Doomsday Engine Bug New Normal [Doom] Map08/ExM8 sound emulation 2017-04-03 18:33

2097 Doomsday Engine Bug New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2017-04-03 18:33

2013 Doomsday Engine Bug New Normal [Doom] Pain Elemental Vanilla/Boom compatibility option 2017-04-03 18:33

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

1894 Doomsday Engine Bug New Normal [Heretic] Map that relies on original footclipping 2017-04-03 18:33

1744 Doomsday Engine Bug New Normal [Heretic] Waterfall sounds switch from left to right (centered in vanilla) 2017-04-03 18:33

2117 Doomsday Engine Bug New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2017-04-03 18:33

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

919 Doomsday Engine Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

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