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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
4
Doomsday Engine
Feature
In Progress
Normal
UI improvements
skyjake
2019-11-29 21:27
6
Doomsday Engine
Feature
Progressed
Normal
Draw lens flares using GL2
skyjake
2016-08-09 11:05
7
Doomsday Engine
Feature
Progressed
Urgent
Next-gen renderer (codename "Gloom")
skyjake
2018-10-27 16:10
9
Doomsday Engine
Feature
Progressed
High
Use local server to run single-player games
2019-11-29 20:21
10
Doomsday Engine
Bug
New
Normal
[InFine] Line spacing for text
2017-04-03 14:41
251
Doomsday Engine
Bug
Progressed
High
[Doom] Nightmare monsters sometimes not fast
2019-11-29 22:58
263
Doomsday Engine
Bug
New
Normal
Particles rendered at wrong height
2017-04-03 15:08
287
Doomsday Engine
Bug
Progressed
Low
Changes to BLOOD states ignored
2019-11-29 23:04
388
Doomsday Engine
Bug
New
Low
Missile speeds (steep vertical angles)
2017-04-03 15:07
390
Doomsday Engine
Feature
New
Low
Alignpitch/yaw flags for model particles
2019-11-29 23:09
438
Doomsday Engine
Feature
New
Low
Accurately hit testing fast projectiles (compatibility option)
2019-11-29 15:24
511
Doomsday Engine
Bug
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2017-04-03 14:56
514
Doomsday Engine
Bug
New
Low
Light decoration placement on planes if origin is incident with a sector boundary
2017-04-03 14:56
552
Doomsday Engine
Bug
New
Normal
Ambient occlusion on middle surfaces of 2-sided lines
2019-11-30 08:05
566
Doomsday Engine
Bug
Progressed
Low
[Resampler] Low quality sound samples play distorted
2017-04-03 14:57
613
Doomsday Engine
Bug
New
Low
[InFine] Inadvertent background animation
2017-04-03 14:57
637
Doomsday Engine
Bug
New
High
[Hexen] Class change in-game causes instability, issues
2017-04-03 14:57
665
Doomsday Engine
Bug
New
Low
[Heretic] Some missiles should not splash
2017-04-03 14:57
669
Doomsday Engine
Bug
New
Low
0 tic state issues
2017-04-03 14:57
671
Doomsday Engine
Bug
New
Normal
[Heretic] Enemy missile spreads have incorrect vertical aim
2017-04-03 14:57
684
Doomsday Engine
Bug
New
Normal
Sprites moving up if their bottom intersects the floor
2017-04-03 18:32
729
Doomsday Engine
Bug
New
Low
Models cut off in 16:10 view ratio
2017-04-03 14:56
753
Doomsday Engine
Bug
New
Lowest
[Hexen] Invincible Afrits
2017-04-03 14:58
778
Doomsday Engine
Bug
Progressed
Urgent
Gamepad usability issues
2020-05-10 11:09
787
Doomsday Engine
Bug
New
Normal
[Co-op] Voodoo dolls not supported
2017-04-03 18:34
877
Doomsday Engine
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
882
Doomsday Engine
Bug
New
Normal
Fullbright psprites and colored lighting
2017-04-03 14:59
883
Doomsday Engine
Bug
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2019-11-29 23:06
908
Doomsday Engine
Bug
New
High
Detail texture maximum distance ignored
2017-04-03 14:59
909
Doomsday Engine
Bug
New
Normal
[Hexen] Tiny difference in Ettin behaviour
2017-04-03 18:34
910
Doomsday Engine
Bug
New
Normal
Flat tiling error with custom flats
2017-04-03 14:59
915
Doomsday Engine
Bug
New
Low
[Hexen] Wraithverge Ghosts incorrectly full bright
2017-04-03 18:32
918
Doomsday Engine
Bug
New
Low
Particles and looking up/down sharply
2017-04-03 14:59
919
Doomsday Engine
Bug
New
Normal
[Doom] Blast damage algorithm
2017-04-03 18:34
921
Doomsday Engine
Bug
Progressed
High
Blockmap-defined Linedef crossing order
2019-11-29 23:06
925
Doomsday Engine
Bug
New
Normal
[Doom] Map32: Secret exit quirk not replicated
2017-04-03 18:34
959
Doomsday Engine
Bug
New
Normal
[Doom] Crushed bad guys and tag666
2017-04-03 18:34
963
Doomsday Engine
Bug
New
Normal
"spawnmobj" baddies auto wake up in area the player has shot
2017-04-03 15:01
964
Doomsday Engine
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
966
Doomsday Engine
Bug
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2017-04-03 14:56
967
Doomsday Engine
Bug
New
Low
Sprite angling incorrect at sharp angles
2017-04-03 14:59
968
Doomsday Engine
Bug
New
Normal
[Doom] Mancubus attacks and high Z height differences
2017-04-03 18:34
970
Doomsday Engine
Bug
New
Low
[Doom] Evil Eye height issue
2017-04-03 15:01
972
Doomsday Engine
Bug
New
Normal
[Doom] Lost Souls infinite Z height
2017-04-03 14:55
975
Doomsday Engine
Bug
New
Normal
[Doom] Armour Helmets full bright
2017-04-03 18:32
995
Doomsday Engine
Bug
New
Low
[Doom] Shotgun Guy drops multiple Shotguns?
2017-04-03 14:53
997
Doomsday Engine
Bug
New
Normal
[Hexen] Player gets stuck in turning polyobjs
2019-11-29 22:58
1004
Doomsday Engine
Bug
New
Normal
[Hexen] 3D Tree_Destructive appearance is incorrect
2017-04-03 14:50
1007
Doomsday Engine
Bug
New
Normal
[Doom] Sound emitter overlap handling
2019-11-29 22:58
1008
Doomsday Engine
Bug
New
Normal
HUD weapon discrepancy (in release build?)
2017-04-03 19:00
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Doomsday
Engine
2.3
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