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Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2438
Doomsday Engine
Bug
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2142
Doomsday Engine
Feature
Closed
Low
Color adjustment should only apply to game view
skyjake
2020-12-08 08:27
1666
Doomsday Engine
Feature
Closed
Normal
[Dehacked] Support for sprite renaming
skyjake
2020-12-08 08:27
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
1668
Doomsday Engine
Feature
New
Normal
Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range
2020-12-08 08:27
2417
Doomsday Engine
Feature
Closed
Normal
Is it possible to separate left and right shift to separate control bindings?
2020-03-14 07:59
2154
Doomsday Engine
Bug
Closed
Normal
[HeXen] Mage character color is always blue
skyjake
2020-02-01 17:05
1553
Doomsday Engine
Feature
Rejected
Low
Align crosshair with actual line of fire
2020-01-07 12:39
2107
Doomsday Engine
Bug
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2020-01-04 11:15
587
Doomsday Engine
Bug
Closed
Normal
[Render hack] Plutonia 2 map11: 3D bridge does not construct
danij
2019-12-31 11:21
2327
Doomsday Engine
Bug
Closed
Urgent
[Heretic] Linetype 98 is nonfunctional
skyjake
2019-12-17 11:18
2319
Doomsday Engine
Bug
Closed
Normal
[Infine] Screen filters don't fully fill the screen unless the window has 4:3 aspect ratio
skyjake
2019-12-17 11:18
814
Doomsday Engine
Bug
Closed
Normal
[XG] Cooperative and Deathmatch flags only check for MP
skyjake
2019-12-17 11:17
1505
Doomsday Engine
Feature
Closed
Low
[Heretic] Boss drop off physics (never instantly drop down)
skyjake
2019-12-17 11:17
1980
Doomsday Engine
Bug
New
Low
Client should refuse to use the same userdir as another already running client
2019-12-01 21:52
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
2109
Doomsday Engine
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
1929
Doomsday Engine
Bug
Progressed
Normal
Sprite priority handling
2019-11-29 23:06
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1471
Doomsday Engine
Feature
New
Normal
Standard definitions should conform to vanilla
2019-11-29 23:06
877
Doomsday Engine
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
1042
Doomsday Engine
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
1041
Doomsday Engine
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
287
Doomsday Engine
Bug
Progressed
Low
Changes to BLOOD states ignored
2019-11-29 23:04
2056
Doomsday Engine
Bug
New
Normal
Moving platforms sound origin incorrect
2019-11-29 23:01
1129
Doomsday Engine
Bug
New
Normal
Various mobj Z movement clipping bugs
2019-11-29 22:58
1661
Doomsday Engine
Bug
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2019-11-29 22:58
1076
Doomsday Engine
Bug
New
Normal
[Doom] 3d movement option broken
2019-11-29 22:58
1007
Doomsday Engine
Bug
New
Normal
[Doom] Sound emitter overlap handling
2019-11-29 22:58
1045
Doomsday Engine
Bug
New
Low
[Hexen] Moving platform sound loops while menu open
2019-11-29 22:58
2326
Doomsday Engine
Bug
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-11-29 22:30
2322
Doomsday Engine
Feature
Rejected
Normal
Material def scroll options
2019-11-29 22:22
2292
Doomsday Engine
Feature
New
Normal
Indication of an options default setting
2019-11-29 22:21
2110
Doomsday Engine
Feature
Rejected
Normal
Recolour materials at def level
2019-11-29 22:14
1992
Doomsday Engine
Bug
Closed
Normal
Load console command segfaults (needs retesting)
vermil
2019-11-29 21:57
1566
Doomsday Engine
Feature
New
Normal
[Automap] Reset line colors
2019-11-29 21:31
1468
Doomsday Engine
Feature
Closed
Normal
Sky layers seperate vertical offset
danij
2019-11-29 21:26
2001
Doomsday Engine
Feature
Rejected
Normal
Uninstall savegames, configs and other runtime files (optionally)
2019-11-29 21:16
1979
Doomsday Engine
Feature
Feedback
Normal
Additional sound formats
2019-11-29 21:15
1949
Doomsday Engine
Feature
Rejected
Normal
Support for Windows Quick Launch bar
2019-11-29 21:12
1905
Doomsday Engine
Feature
New
Low
God mode console cheat that doesn't restore health
2019-11-29 21:09
1867
Doomsday Engine
Feature
New
Normal
Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
2019-11-29 21:07
1864
Doomsday Engine
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2019-11-29 21:06
1858
Doomsday Engine
Bug
New
Low
0 tic/time handling
2019-11-29 21:05
1649
Doomsday Engine
Feature
New
Low
Option to disable HUD/menu font upscaling
2019-11-29 20:26
1726
Doomsday Engine
Feature
New
Normal
Remapping the colours on a texture via material def
2019-11-29 19:26
1727
Doomsday Engine
Feature
New
Normal
Apply colored sector lighting by sector via DED
2019-11-29 19:26
1711
Doomsday Engine
Feature
Rejected
Normal
Automatically switching external music
2019-11-29 19:25
1571
Doomsday Engine
Feature
New
Normal
On screen notification for Always Run
2019-11-29 19:18
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Doomsday
Engine
2.3
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