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# Project Tracker Status Priority Subject Assignee Updated % Done
2438 Doomsday Engine Bug New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12

2142 Doomsday Engine Feature Closed Low Color adjustment should only apply to game view skyjake 2020-12-08 08:27

1666 Doomsday Engine Feature Closed Normal [Dehacked] Support for sprite renaming skyjake 2020-12-08 08:27

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

2417 Doomsday Engine Feature Closed Normal Is it possible to separate left and right shift to separate control bindings? 2020-03-14 07:59

2154 Doomsday Engine Bug Closed Normal [HeXen] Mage character color is always blue skyjake 2020-02-01 17:05

1553 Doomsday Engine Feature Rejected Low Align crosshair with actual line of fire 2020-01-07 12:39

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2020-01-04 11:15

587 Doomsday Engine Bug Closed Normal [Render hack] Plutonia 2 map11: 3D bridge does not construct danij 2019-12-31 11:21

2327 Doomsday Engine Bug Closed Urgent [Heretic] Linetype 98 is nonfunctional skyjake 2019-12-17 11:18

2319 Doomsday Engine Bug Closed Normal [Infine] Screen filters don't fully fill the screen unless the window has 4:3 aspect ratio skyjake 2019-12-17 11:18

814 Doomsday Engine Bug Closed Normal [XG] Cooperative and Deathmatch flags only check for MP skyjake 2019-12-17 11:17

1505 Doomsday Engine Feature Closed Low [Heretic] Boss drop off physics (never instantly drop down) skyjake 2019-12-17 11:17

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

2068 Doomsday Engine Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2019-11-30 08:25

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

877 Doomsday Engine Bug New High Texture offset anomaly 2019-11-29 23:06

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

2056 Doomsday Engine Bug New Normal Moving platforms sound origin incorrect 2019-11-29 23:01

1661 Doomsday Engine Bug New Normal [Deathkings] Bad behavior of object in lift (mobj hitbox overlap) 2019-11-29 22:58

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

2322 Doomsday Engine Feature Rejected Normal Material def scroll options 2019-11-29 22:22

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2110 Doomsday Engine Feature Rejected Normal Recolour materials at def level 2019-11-29 22:14

1992 Doomsday Engine Bug Closed Normal Load console command segfaults (needs retesting) vermil 2019-11-29 21:57

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1468 Doomsday Engine Feature Closed Normal Sky layers seperate vertical offset danij 2019-11-29 21:26

2001 Doomsday Engine Feature Rejected Normal Uninstall savegames, configs and other runtime files (optionally) 2019-11-29 21:16

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

1949 Doomsday Engine Feature Rejected Normal Support for Windows Quick Launch bar 2019-11-29 21:12

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1711 Doomsday Engine Feature Rejected Normal Automatically switching external music 2019-11-29 19:25

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

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