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# Project Tracker Status Priority Subject Assignee Updated % Done
964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

1526 Doomsday Engine Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

906 Doomsday Engine Bug Closed Normal [XG] Power class if health below danij 2014-10-16 04:04

965 Doomsday Engine Bug Closed Normal [XG] Plane texture class gives new flat a tint of 0 danij 2014-10-16 07:14

1530 Doomsday Engine Feature New Normal [XG] ltf_count requirement 2017-04-03 18:48

1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1876 Doomsday Engine Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1855 Doomsday Engine Bug Closed Normal [XG] Dummything not fully initialized skyjake 2015-06-08 10:47

814 Doomsday Engine Bug Closed Normal [XG] Cooperative and Deathmatch flags only check for MP skyjake 2019-12-17 11:17

1537 Doomsday Engine Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1465 Doomsday Engine Feature New Normal [XG] "Player needs object X" message 2017-04-03 18:48

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1895 Doomsday Engine Bug Closed Normal [Windows] Pressing Alt+F4 during engine startup causes Dday to crash skyjake 2014-11-15 22:11

1690 Doomsday Engine Bug Closed Normal [Windows] OpenAL sound plugin not being found skyjake 2013-12-29 19:35

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1054 Doomsday Engine Bug Closed Normal [Win XP] Jitter with sync in windowed mode 2012-09-19 12:12

1043 Doomsday Engine Bug Closed Normal [Values] Static field broken (disable weapon lowering) skyjake 2013-07-18 08:39

1723 Doomsday Engine Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

2158 Doomsday Engine Bug Closed Urgent [UI] Doesn't load when one unloads a game skyjake 2017-02-25 12:02

1046 Doomsday Engine Bug Closed Normal [Snowberry] No HeXen beta demo gamemode 2017-04-03 14:45

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

587 Doomsday Engine Bug Closed Normal [Render hack] Plutonia 2 map11: 3D bridge does not construct danij 2019-12-31 11:21

1885 Doomsday Engine Bug New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2018-07-29 16:53

1967 Doomsday Engine Bug New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2018-07-29 16:53

1720 Doomsday Engine Bug Closed Normal [multiplayer] client seg fault when something moves danij 2014-02-04 19:36

1966 Doomsday Engine Bug Closed Urgent [MP] Powered up Phoenix Rod broken skyjake 2015-05-09 18:54

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

1883 Doomsday Engine Bug New Normal [MP] no teleporter sound when spawning/respawning 2019-11-26 14:51

2055 Doomsday Engine Bug New Normal [MP] Multiple instances can't connect to a local server 2018-07-29 16:53

1820 Doomsday Engine Bug Closed Normal [MP] Heretic Hell Staff rain colors don't match player colors skyjake 2015-05-09 11:06

1484 Doomsday Engine Feature Rejected Normal [MP] Bindings for group chat 2019-11-29 18:31

973 Doomsday Engine Bug Closed High [Map Converter] Crashes on linedefs with no front or back danij 2013-10-18 20:17

1924 Doomsday Engine Bug Closed Normal [Intermission] Entering <Map title> positioned incorrectly danij 2015-06-08 10:47

1487 Doomsday Engine Feature Closed Normal [InFine] ximage: support for 8-bit paletted PNG images vermil 2013-10-23 11:41

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

2319 Doomsday Engine Bug Closed Normal [Infine] Screen filters don't fully fill the screen unless the window has 4:3 aspect ratio skyjake 2019-12-17 11:18

1556 Doomsday Engine Feature Closed Normal [InFine] Randomized placement/selection 2019-11-29 19:13

1507 Doomsday Engine Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

1014 Doomsday Engine Bug Closed High [Infine] Combining scale+angle broken ("Imp" example) skyjake 2012-12-09 20:25

915 Doomsday Engine Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

2030 Doomsday Engine Bug Closed Normal [Hexen] Wendigo attack angle incorrect danij 2015-06-08 10:48

1062 Doomsday Engine Bug Closed Normal [Hexen] Warp cheat not quite functioning skyjake 2012-08-30 07:32

766 Doomsday Engine Bug Closed Low [Hexen] Unknown thing warnings danij 2012-08-27 15:34

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

1740 Doomsday Engine Bug Closed Urgent [HeXen] Star Bridge no longer solid skyjake 2014-04-15 20:57

874 Doomsday Engine Bug Closed Low [Hexen] Stalker gib levitates 2018-11-23 08:34

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