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Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1873
Doomsday Engine
Bug
Closed
High
[HeXen DK] multiplayer crash on Sump
vermil
2015-06-08 10:47
1870
Doomsday Engine
Bug
Closed
Urgent
Generators not appearing in certain cases
skyjake
2015-06-08 10:47
1868
Doomsday Engine
Bug
Closed
High
[Doom] Revenant missiles randomly switch from non-homing to homing
skyjake
2015-01-15 18:02
1867
Doomsday Engine
Feature
New
Normal
Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
2019-11-29 21:07
1866
Doomsday Engine
Bug
Closed
Normal
[Doom] Fortress of Mystery appears between wrong map on E2 intermission
danij
2014-11-25 05:23
1864
Doomsday Engine
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2019-11-29 21:06
1863
Doomsday Engine
Bug
New
Low
[automap] line updating
2017-04-03 14:12
1862
Doomsday Engine
Bug
Closed
Normal
[Doom] Infunctional teleporter trigger in pwad BTSXep2
danij
2014-09-26 01:29
1861
Doomsday Engine
Bug
Closed
Normal
[ATI] Line antialising vs crosshair opacity
2017-04-03 14:13
1860
Doomsday Engine
Bug
Closed
Normal
[Doom] Final Doom teleporter quirk broken
danij
2015-03-14 00:47
1858
Doomsday Engine
Bug
New
Low
0 tic/time handling
2019-11-29 21:05
1855
Doomsday Engine
Bug
Closed
Normal
[XG] Dummything not fully initialized
skyjake
2015-06-08 10:47
1853
Doomsday Engine
Bug
Closed
High
[Doom] Platform movement sound origin
skyjake
2015-06-08 10:47
1849
Doomsday Engine
Bug
Closed
Normal
[DOOM] FIREBLU in Plutonia
danij
2014-10-05 19:23
1832
Doomsday Engine
Bug
Closed
Normal
Vsync inconsistently applied in different games
skyjake
2015-02-06 12:52
1828
Doomsday Engine
Bug
New
Low
Tutorial doesn't claim mouse after clicking during launch
2017-04-03 14:15
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
1826
Doomsday Engine
Bug
Closed
High
Viewing rendering profile visual C++ runtime libary crash
skyjake
2014-07-25 08:12
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
1820
Doomsday Engine
Bug
Closed
Normal
[MP] Heretic Hell Staff rain colors don't match player colors
skyjake
2015-05-09 11:06
1817
Doomsday Engine
Bug
Feedback
Normal
Premap infine and preplaying music oversight
vermil
2017-04-03 14:17
1816
Doomsday Engine
Bug
New
Normal
First sound played at map start up erroneously doesn't play
2017-04-03 14:17
1814
Doomsday Engine
Bug
Rejected
Normal
resetbindings slightly wonky
2014-05-27 23:22
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1780
Doomsday Engine
Bug
Closed
Normal
Refocusing window creates duplicate MP dialog (mouse click handled by game menu)
skyjake
2014-04-26 11:31
1776
Doomsday Engine
Bug
Closed
Normal
[Doom] Invulnerability effect not cleared between maps (leaving a map)
skyjake
2015-03-26 19:37
1775
Doomsday Engine
Bug
Closed
Normal
Gracefully abort if OpenGL version isn't sufficient
skyjake
2014-04-23 18:50
1750
Doomsday Engine
Bug
Closed
Normal
[Deathkings] New game crash while viewing ending
skyjake
2014-04-21 18:06
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
1740
Doomsday Engine
Bug
Closed
Urgent
[HeXen] Star Bridge no longer solid
skyjake
2014-04-15 20:57
1737
Doomsday Engine
Bug
Closed
High
[Hexen] Crash starting end game finale
danij
2014-04-08 13:24
1736
Doomsday Engine
Bug
Closed
High
[HeXen] sky back layer not rendering
danij
2014-04-04 15:17
1734
Doomsday Engine
Bug
Progressed
Low
Games' Help InFine scripts have no sounds
2017-04-03 18:33
1729
Doomsday Engine
Bug
Closed
Normal
Repeat loading of DEHACKED patches specified on the command line following a game change
skyjake
2017-02-25 17:50
1727
Doomsday Engine
Feature
New
Normal
Apply colored sector lighting by sector via DED
2019-11-29 19:26
1726
Doomsday Engine
Feature
New
Normal
Remapping the colours on a texture via material def
2019-11-29 19:26
1723
Doomsday Engine
Bug
New
Normal
[Value def's] impossible to remove pistol
2017-04-03 14:34
1722
Doomsday Engine
Bug
Closed
Normal
Log filter default settings not applied immediately
skyjake
2014-01-29 19:27
1720
Doomsday Engine
Bug
Closed
Normal
[multiplayer] client seg fault when something moves
danij
2014-02-04 19:36
1714
Doomsday Engine
Bug
Closed
High
Multiplayer weapons aren't remaining in play
skyjake
2014-04-22 10:07
1711
Doomsday Engine
Feature
Rejected
Normal
Automatically switching external music
2019-11-29 19:25
1710
Doomsday Engine
Bug
Closed
Normal
game-fastmonsters 0/1 doesn't work
2014-04-08 12:32
1709
Doomsday Engine
Bug
New
Low
Infine events interfere with taskbar
2017-04-03 14:38
1706
Doomsday Engine
Bug
Closed
Normal
Default Mapinfo music glitch
2014-10-05 19:57
1705
Doomsday Engine
Bug
Closed
Normal
Flickering light decoration on moving platform
skyjake
2014-04-21 21:10
1704
Doomsday Engine
Bug
Closed
Normal
Busy mode background images
skyjake
2014-01-12 12:11
1701
Doomsday Engine
Bug
New
Normal
[Doom] Map08/ExM8 sound emulation
2017-04-03 18:33
1694
Doomsday Engine
Feature
New
Low
[Doom] Invulnerability animation: full bright sync, apply tic rate
2017-04-03 18:56
1691
Doomsday Engine
Bug
Closed
Normal
UI and full screen/window toggle
skyjake
2014-01-03 20:02
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Doomsday
Engine
2.3
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