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# Project Tracker Status Priority Subject Assignee Updated % Done
2152 Doomsday Engine Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

2064 Doomsday Engine Bug New Urgent Bugs in HeXen Multiplayer 2018-07-29 16:53

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

1416 Doomsday Engine Feature New Urgent [Doom] Invisible "fuzz" effect 2017-04-03 18:43

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

2066 Doomsday Engine Bug New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2018-07-29 16:53

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

2048 Doomsday Engine Bug New High Particle effects obscure map objects 2017-04-03 13:46

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

2021 Doomsday Engine Bug New High Doom64's ingame music is severely broken 2019-11-29 21:57

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1965 Doomsday Engine Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

1963 Doomsday Engine Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

1880 Doomsday Engine Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

1827 Doomsday Engine Bug New High [Doom] Revenant infinite loop case 2019-11-27 05:51

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1580 Doomsday Engine Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1502 Doomsday Engine Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1388 Doomsday Engine Feature New High 3D floors (Z-overlapped sectors) 2017-04-03 18:57

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1325 Doomsday Engine Feature Progressed High Boom line types and sectors 2019-11-29 23:06

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1194 Doomsday Engine Feature New High Viewing other players' cameras ("spy" command) 2019-11-29 16:14

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

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