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Created
Target version
2324
New
Normal
Sky texture issue upon MOD loading/unloading in game
2019-03-24 22:24
Doomsday Engine - Modding
2388
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2019-12-31 09:48
Doomsday Engine - Modding
2404
New
Normal
REKKR compatibility issues
skyjake
2020-01-22 06:32
Doomsday Engine - Modding
2354
In Progress
Normal
Compatibility with TNT: Revilution (MAP30)
skyjake
2019-11-26 15:49
Doomsday Engine - Modding
2025
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2015-05-02 23:12
Doomsday Engine - Modding
1104
Progressed
Normal
Replacement flats VS texture animations
2012-12-18 14:50
Doomsday Engine - Modding
1606
Progressed
Normal
M_THERMM and HUD message font replacement
2013-10-19 16:53
Doomsday Engine - Modding
1929
Progressed
Normal
Sprite priority handling
2014-12-12 20:31
Doomsday Engine - Modding
1952
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2015-01-27 20:57
Doomsday Engine - Modding
2085
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2015-06-08 08:39
Doomsday Engine - Modding
1817
Feedback
Normal
Premap infine and preplaying music oversight
vermil
2014-05-30 12:03
Doomsday Engine - Modding
1883
New
Normal
[MP] no teleporter sound when spawning/respawning
2014-10-19 19:50
Doomsday Engine - Multiplayer
1885
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2014-10-19 19:53
Doomsday Engine - Multiplayer
1961
New
Normal
Client fatal error due to invalid data received from server
2015-02-11 10:11
Doomsday Engine - Multiplayer
1967
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2015-02-11 11:07
Doomsday Engine - Multiplayer
2067
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2015-05-20 16:25
Doomsday Engine - Multiplayer
1972
New
Normal
[MP] Fast-moving planes not always reach destination on client-side
2015-02-11 18:44
Doomsday Engine - Multiplayer
1988
New
Normal
[MP] When spawning on a weapon, weapon fires at speed of pistol
2015-03-08 02:10
Doomsday Engine - Multiplayer
2331
New
Normal
Server doesn't check wads (connecting via command line)
2019-06-24 14:37
Doomsday Engine - Multiplayer
2332
New
Normal
Duplicate server entries on master-server
2019-06-24 14:39
Doomsday Engine - Multiplayer
2055
New
Normal
[MP] Multiple instances can't connect to a local server
2015-05-16 10:46
Doomsday Engine - Multiplayer
2065
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2015-05-20 16:18
Doomsday Engine - Multiplayer
10
New
Normal
[InFine] Line spacing for text
2013-10-11 12:18
Doomsday Engine - Rendering
263
New
Normal
Particles rendered at wrong height
2005-11-07 18:36
Doomsday Engine - Rendering
511
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2008-04-24 09:20
Doomsday Engine - Rendering
552
New
Normal
Ambient occlusion on middle surfaces of 2-sided lines
2008-10-24 11:52
Doomsday Engine - Rendering
910
New
Normal
Flat tiling error with custom flats
2010-05-30 14:41
Doomsday Engine - Rendering
882
New
Normal
Fullbright psprites and colored lighting
2010-03-31 15:46
Doomsday Engine - Rendering
1059
New
Normal
[Heretic] Health counter jumps up and down
2012-06-24 17:05
Doomsday Engine - Rendering
1083
New
Normal
In-game window contents resizing glitches
2012-08-28 17:53
Doomsday Engine - Rendering
1004
New
Normal
[Hexen] 3D Tree_Destructive appearance is incorrect
2012-03-05 13:48
Doomsday Engine - Rendering
1783
New
Normal
Ambient occlusion crosses sectors with different heights
2014-04-25 15:39
Doomsday Engine - Rendering
1063
New
Normal
Flash state models offset incorrectly in 16:10
2012-07-03 12:05
Doomsday Engine - Rendering
1815
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2014-05-27 19:20
Doomsday Engine - Rendering
1069
New
Normal
Default background colour for holes in splash screens
2012-07-23 07:54
Doomsday Engine - Rendering
1096
New
Normal
[Doom] Red shadows in status bar font
2012-10-19 14:19
Doomsday Engine - Rendering
1126
New
Normal
MD2 model render pop
2013-07-25 09:28
Doomsday Engine - Rendering
1958
New
Normal
Help infine clash with already playing infine
2015-01-30 23:54
Doomsday Engine - Rendering
1819
New
Normal
Mobj Particles won't start.
2014-06-02 19:02
Doomsday Engine - Rendering
1928
New
Normal
GameSession: ThingArchive::serialIdFor: Thing archive exhausted!
2014-12-11 22:52
Doomsday Engine - Rendering
2180
New
Normal
Task bar shows only partially (Intel Mobility)
2016-10-10 05:51
Doomsday Engine - Rendering
2256
New
Normal
Sky clipping through ceiling
2017-07-06 16:05
Doomsday Engine - Rendering
2041
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2015-05-09 00:15
Doomsday Engine - Rendering
2091
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2015-06-15 20:38
Doomsday Engine - Rendering
2094
New
Normal
Incorrect "Pillar-Door Statue" model direction in some cases in Heretic
skyjake
2015-06-19 16:02
Doomsday Engine - Rendering
2450
New
Normal
weapon stretched
Deng Team
2021-02-17 16:28
Doomsday Engine - Rendering
2194
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
Doomsday Engine - Rendering
2233
New
Normal
Fov 160 issues with texture filtering
skyjake
2017-04-03 11:10
Doomsday Engine - Rendering
2239
New
Normal
HUD Frost shards from XARP changing their Zoffset if instantly fire after switching
skyjake
2017-04-05 01:07
Doomsday Engine - Rendering
2257
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-17 04:19
Doomsday Engine - Rendering
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Engine
2.3
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