Project

General

Profile

Issues

Filters

Apply Clear

# Project Tracker Status Priority Subject Assignee Updated % Done
1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

2028 Doomsday Engine Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2019-11-29 21:22

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

1480 Doomsday Engine Feature New Normal Include screenshot in savegames 2019-11-29 21:28

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

2123 Doomsday Engine Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

2333 Doomsday Engine Feature New Normal Extend info about server wads (filename, checksum) 2019-11-29 22:35

2336 Doomsday Engine Feature New Normal Comprehensive server info and metadata 2019-11-29 22:42

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1325 Doomsday Engine Feature Progressed High Boom line types and sectors 2019-11-29 23:06

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

1585 Doomsday Engine Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2019-12-15 08:03

1539 Doomsday Engine Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2019-12-15 15:28

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2160 Doomsday Engine Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2433 Doomsday Engine Feature New Normal HACX 2.0r61 Deng Team 2020-12-07 19:02

2434 Doomsday Engine Feature New Normal CHEX3 v1.4 Deng Team 2020-12-07 19:02

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

2335 Doomsday Engine Feature New Normal [Shell] Command line option for opening connection to a server address 2020-12-08 08:27

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

2449 Doomsday Engine Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2453 Doomsday Engine Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17

2465 Doomsday Engine Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36

2469 Doomsday Engine Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

(401-501/501) Per page: 50, 250, 400

Also available in: Atom CSV PDF