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# Project Tracker Status Priority Subject Assignee Updated % Done
1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

2068 Doomsday Engine Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2019-11-30 08:25

2301 Doomsday Engine Bug New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2019-12-01 21:47

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

2308 Doomsday Engine Bug New Normal [UI] Package tags need to wrap to multiple lines skyjake 2019-12-01 22:23

2310 Doomsday Engine Bug New Low [UI] Metadata text wrapping: should force-break very long words in Package Info popup skyjake 2019-12-01 22:25

2235 Doomsday Engine Bug New Normal Afrits sometimes become invisible when frozen skyjake 2019-12-01 22:27

2337 Doomsday Engine Bug Feedback Normal No doom II can be selected from the master list in the server tab tacgnol 2019-12-01 22:33

2334 Doomsday Engine Bug New High Client should load server's data files when connecting via command line skyjake 2019-12-01 22:34

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

1585 Doomsday Engine Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2019-12-15 08:03

1539 Doomsday Engine Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2019-12-15 15:28

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

2385 Doomsday Engine Bug New Normal [Heretic] Deactivating a one-time teleport Deng Team 2020-01-01 21:52

2388 Doomsday Engine Bug New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2020-01-01 21:52

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2350 Doomsday Engine Bug New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2020-01-03 06:48

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2020-01-04 11:15

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2398 Doomsday Engine Bug New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2160 Doomsday Engine Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

2414 Doomsday Engine Bug New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18

2370 Doomsday Engine Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

2262 Doomsday Engine Bug New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2020-04-03 00:22

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2421 Doomsday Engine Bug New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:46

2422 Doomsday Engine Bug New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2437 Doomsday Engine Bug New Normal Application terminated due to exception: std::bad_alloc Deng Team 2020-12-06 17:29

2432 Doomsday Engine Bug New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-12-07 15:34

2428 Doomsday Engine Bug New Normal Hexen: inconsistent saves Deng Team 2020-12-07 15:34

2429 Doomsday Engine Bug New Normal Hexen: item is used after load game Deng Team 2020-12-07 15:34

2434 Doomsday Engine Feature New Normal CHEX3 v1.4 Deng Team 2020-12-07 19:02

2433 Doomsday Engine Feature New Normal HACX 2.0r61 Deng Team 2020-12-07 19:02

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-12-08 08:26

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-12-08 08:26

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2020-12-08 08:26

2435 Doomsday Engine Bug New Normal Plutonia: invisible bridges: wrong floor texture placement skyjake 2020-12-08 08:26

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2335 Doomsday Engine Feature New Normal [Shell] Command line option for opening connection to a server address 2020-12-08 08:27

2438 Doomsday Engine Bug New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

2442 Doomsday Engine Bug Resolved Low Plane texture misalignment with non-64x64 size skyjake 2021-01-13 22:06

2443 Doomsday Engine Bug New Normal [3.0] External textures load process ignores game id subfolders skyjake 2021-01-14 07:59

2444 Doomsday Engine Bug New Normal doom2-nerve: misaligned textures on map05 skyjake 2021-01-14 11:30

2440 Doomsday Engine Bug New Normal [2.3] Render Hack Regressions skyjake 2021-01-24 10:20

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

2436 Doomsday Engine Bug In Progress Normal Incompatibility with the new M1 skyjake 2021-02-03 13:32

2448 Doomsday Engine Bug New Urgent crashes when configuring mods an wads folder an video an audio settings. Deng Team 2021-02-16 07:57

2449 Doomsday Engine Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2451 Doomsday Engine Bug New Normal ringing sound skyjake 2021-02-18 07:25

2452 Doomsday Engine Bug New Normal Clip code error Deng Team 2021-02-19 18:33

2450 Doomsday Engine Bug New Normal weapon stretched Deng Team 2021-02-22 04:19

2453 Doomsday Engine Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17

2454 Doomsday Engine Bug New Normal Map geometry is garbled in 2.3.X on Fedora 33 Deng Team 2021-03-23 10:45

2456 Doomsday Engine Bug New Normal Stable 2.3.1 linux: audio output is not saved skyjake 2021-04-14 19:27

2457 Doomsday Engine Bug New Normal Can't change sound settings in Manjaro linux Deng Team 2021-04-27 16:26

2458 Doomsday Engine Bug New Normal 2.3.1 stable: changing audio backend while game is running hangs doomsday skyjake 2021-04-29 11:32

2431 Doomsday Engine Bug Resolved Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2021-07-31 09:51

2445 Doomsday Engine Bug New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-08-07 06:00

2462 Doomsday Engine Bug New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15

2463 Doomsday Engine Bug New Normal Game controllers skyjake 2021-09-02 23:15

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2021-10-10 22:20

2464 Doomsday Engine Bug New Normal Player's weapon problem in multiplayer Deng Team 2021-10-23 15:11

2465 Doomsday Engine Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36

2466 Doomsday Engine Bug New Normal Counters Deng Team 2021-10-23 18:38

2467 Doomsday Engine Bug New Normal Mods in Multiplayer Deng Team 2021-10-23 18:51

2455 Doomsday Engine Bug Resolved Normal rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only Deng Team 2021-11-20 00:26

2468 Doomsday Engine Bug New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-02-02 10:14

2469 Doomsday Engine Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21

2470 Doomsday Engine Bug New Urgent File WAD cannot be played back. Deng Team 2022-09-28 19:55

2471 Doomsday Engine Bug New Normal Custom fog values are reset to default values when the "reset" command is used Deng Team 2023-12-10 06:44

2472 Doomsday Engine Bug New Normal Build errors with LTO (Gentoo) Deng Team 2024-04-06 09:40

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