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# Tracker Status Priority Subject Assignee Updated % Done
1031 Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1015 Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1008 Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

1007 Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

1004 Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

997 Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

995 Bug New Low [Doom] Shotgun Guy drops multiple Shotguns? 2017-04-03 14:53

975 Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

972 Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

970 Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

968 Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

967 Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

966 Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

964 Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

963 Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

959 Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

925 Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

921 Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

919 Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

918 Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

915 Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

910 Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

909 Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

908 Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

883 Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

882 Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

877 Bug New High Texture offset anomaly 2019-11-29 23:06

787 Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

778 Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

753 Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

729 Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

684 Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

671 Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

669 Bug New Low 0 tic state issues 2017-04-03 14:57

665 Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

637 Bug New High [Hexen] Class change in-game causes instability, issues 2017-04-03 14:57

613 Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

566 Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

552 Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

514 Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

511 Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

438 Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

390 Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

388 Bug New Low Missile speeds (steep vertical angles) 2017-04-03 15:07

287 Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

263 Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

251 Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

10 Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

9 Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

7 Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2018-10-27 16:10

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