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Status
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Subject
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Created
1626
Feature
New
Normal
Area-based fog
2013-10-22 08:02
1622
Feature
New
Urgent
Vanilla depth shading
2013-10-22 07:46
1618
Feature
New
Normal
Decorations/effects for game events (power up, damage, etc.)
2013-10-21 08:28
1617
Feature
New
High
Scoped definitions and variables
Deng Team
2013-10-21 07:43
1616
Feature
New
Normal
Selector for sprites
2013-10-21 07:23
1614
Feature
New
High
Improved demo recording and playback
2013-10-20 18:13
1607
Feature
New
Normal
Reset settings to defaults
2013-10-19 18:44
1604
Feature
New
High
Game rules (1p and MP)
2013-10-18 15:34
1602
Feature
New
Normal
Improvements for map title in automap
2013-10-18 13:56
1587
Feature
New
Normal
3D weapon behaviour
2013-09-29 22:40
1580
Feature
New
High
Fix the Doom 64: Absolution TC plugin
2013-05-10 10:41
1579
Feature
New
Low
Dehacked 2.0 support
2012-12-20 13:07
1576
Feature
New
Normal
[MP] Option to retain weapons+ammo after death in co-op
2012-10-22 07:23
1573
Feature
New
Normal
Setting for number of samples used for antialiasing
2012-09-04 18:53
1571
Feature
New
Normal
On screen notification for Always Run
2012-08-27 18:55
1569
Feature
New
Lowest
[Hexen] Demo version cheat codes and "Beta" message
2012-07-19 15:54
1568
Feature
New
Normal
[Automap] Option for hiding non-blocking lines
2012-07-13 20:57
1566
Feature
New
Normal
[Automap] Reset line colors
2012-07-13 20:49
1565
Feature
New
High
[MP] Option to remove MP flagged weapons in co-op
2012-06-25 21:20
1563
Feature
New
Normal
Weapon text defs affect the Controls menu
2012-06-24 08:20
1559
Feature
New
Low
State and sprite without a mobj (SMT2A0/STLAG)
2012-05-05 17:15
1554
Feature
New
Normal
[Hexen] Remove fixed MAX_TID_COUNT limit
2012-03-03 21:16
1552
Feature
New
Normal
Tag 667 Compatibility Option
skyjake
2012-02-11 21:13
1551
Feature
New
Normal
Print unknown line/sector types to the console
2012-01-07 09:34
1547
Feature
New
Low
Command for manipulating numeric controls
2011-10-02 16:57
1546
Feature
New
Low
Option for particle generator to hide sprite
2011-09-29 12:55
1544
Feature
New
Normal
Support for ZDoom's Decorate function
2011-08-03 22:47
1542
Feature
New
High
Use hit origin for Damage generator
2011-06-30 06:12
1537
Feature
New
Normal
[XG] Activation event option when changing line types
2011-05-15 16:00
1535
Feature
New
Normal
Option for fullbright textures affected by colored sectors
2011-05-05 07:22
1532
Feature
New
Low
[Doom|Heretic] Secret found message text
2011-04-06 11:53
1531
Feature
New
Normal
"take" cmd to take away pickup powers
2011-03-30 12:31
1530
Feature
New
Normal
[XG] ltf_count requirement
2011-03-30 11:46
1529
Feature
New
Normal
Sound affected by the world
2011-03-25 11:56
1526
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2011-02-07 15:39
1524
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2010-10-26 20:49
1523
Feature
New
Normal
[Infine] Skill level checks
2010-10-23 11:04
1516
Feature
New
Normal
[Heretic|Hexen] Add Doom-like option for fast monsters
2010-04-13 13:12
1514
Feature
New
Low
GZdoom-like HUD (showing more information)
2010-04-13 13:03
1513
Feature
New
Low
Examples with escaped quotes in context help for ccmd alias
skyjake
2010-03-31 13:45
1512
Feature
New
Normal
List all impulses in context help for ccmd impulse
2010-03-31 13:21
1511
Feature
New
Low
List all cheats in context help for ccmd cheat
2010-03-31 13:19
1507
Feature
New
Normal
[InFine] Option to pause playing script if the game is paused
2010-01-23 21:40
1502
Feature
New
High
Load any supported image format from WAD lump
2009-11-17 04:57
1500
Feature
New
Normal
Support for ZDoom ZIP-as-WAD feature
2009-11-14 20:31
1499
Feature
New
Normal
Flag to disable mobj respawn on specific types
2009-09-21 12:57
1493
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2009-05-19 18:02
1582
Feature
New
Normal
Player actions while game is paused
2009-05-06 21:05
1491
Feature
New
Normal
Variable damage for the pmf_crush plane move flag
2009-04-29 11:58
1489
Feature
New
Normal
Separate decor definitions for different plane types
2009-04-16 13:03
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