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# Status Priority Subject Assignee Created Target version
2152 New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2016-03-27 07:49 Doomsday Engine - Multiplayer
2064 New Urgent Bugs in HeXen Multiplayer 2015-05-20 12:07 Doomsday Engine - Multiplayer
778 Progressed Urgent Gamepad usability issues 2009-09-17 16:56 Doomsday Engine - Input and game controllers
2326 New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-04-06 15:47 Doomsday Engine - Modding
2109 New High [Doom] "Doomsday of UAC" invisible stairs not climable 2015-08-08 22:46 Doomsday Engine - Vanilla / Gameplay
2104 New High [Doom] Boss Brain generators incorrect position 2015-07-29 10:07 Doomsday Engine - Rendering
2066 New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2015-05-20 16:21 Doomsday Engine - Multiplayer
2048 New High Particle effects obscure map objects 2015-05-13 03:50 Doomsday Engine - Rendering
2042 New High Mobj spawning at sector boundary height should choose highest contacted floor 2015-05-09 20:59 Doomsday Engine - Vanilla / Gameplay
2021 New High Doom64's ingame music is severely broken 2015-04-30 18:52 Doomsday Engine - Modding
1965 New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2015-02-11 10:57 Doomsday Engine - Multiplayer
1963 New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2015-02-11 10:46 Doomsday Engine - Multiplayer
1880 New High Key repeat rate is dependent on the user's configuration at OS level 2014-10-16 23:50 Doomsday Engine - Input and game controllers
1827 New High [Doom] Revenant infinite loop case 2014-06-19 00:01 Doomsday Engine - Vanilla / Gameplay
1808 Progressed High New sprites in addons do not work 2014-05-20 10:40 Doomsday Engine - Modding
1089 Progressed High [MP] Client cannot dismiss "Help/Info" finale 2012-09-18 10:48 Doomsday Engine - Multiplayer
1078 New High Patch texture composition logic errors 2012-08-25 02:28 Doomsday Engine - Vanilla / Gameplay
1064 New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2012-07-09 22:27 Doomsday Engine - Modding
1042 New High [Windows] Alt key and console activation 2012-05-15 08:16 Doomsday Engine - 3.0
1041 New High [Windows] Pressing Alt/AltGr key confuses turning 2012-05-15 07:57 Doomsday Engine - 3.0
1015 New High Player getting stuck on certain walls? 2012-03-31 07:58 Doomsday Engine - Vanilla / Gameplay
921 Progressed High Blockmap-defined Linedef crossing order 2010-06-22 23:07 Doomsday Engine - Vanilla / Gameplay
908 New High Detail texture maximum distance ignored 2010-05-11 23:31 Doomsday Engine - Rendering
883 New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2010-04-03 00:44 Doomsday Engine - Rendering
877 New High Texture offset anomaly 2010-03-21 11:42 Doomsday Engine - Vanilla / Gameplay
637 New High [Hexen] Class change in-game causes instability, issues 2009-03-02 22:04 Doomsday Engine - Modding
251 Progressed High [Doom] Nightmare monsters sometimes not fast 2005-08-23 00:27 Doomsday Engine - Vanilla / Gameplay
2332 New Normal Duplicate server entries on master-server 2019-06-24 14:39 Doomsday Engine - Multiplayer
2331 New Normal Server doesn't check wads (connecting via command line) 2019-06-24 14:37 Doomsday Engine - Multiplayer
2329 New Normal Gnome Icon 2019-05-01 19:32 Doomsday Engine - 3.0
2324 New Normal Sky texture issue upon MOD loading/unloading in game 2019-03-24 22:24 Doomsday Engine - Modding
2323 New Normal Saved games are deleted after opening game 2019-03-10 23:38
2301 New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2018-12-11 21:13 Doomsday Engine - 2.3.x
2282 New Normal Doom64 Absolution uncaught exception 2018-09-10 12:44 Doomsday Engine - Modding
2259 New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2017-07-23 16:26 Doomsday Engine - 3.0
2258 New Normal [Doom] Falling through 3D bridges 2017-07-21 03:40 Doomsday Engine - Vanilla / Gameplay
2257 New Normal FIREBLU texture replacements blink in Doom II 2017-07-17 04:19 Doomsday Engine - Rendering
2256 New Normal Sky clipping through ceiling 2017-07-06 16:05 Doomsday Engine - Rendering
2194 New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34 Doomsday Engine - Rendering
2180 New Normal Task bar shows only partially (Intel Mobility) 2016-10-10 05:51 Doomsday Engine - Rendering
2120 New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2015-10-11 22:17 Doomsday Engine - Modding
2118 New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2015-10-08 23:29 Doomsday Engine - Vanilla / Gameplay
2117 New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2015-10-08 21:24 Doomsday Engine - Vanilla / Gameplay
2107 New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2015-08-03 12:02 Doomsday Engine - Modding
2097 New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2015-07-03 01:17 Doomsday Engine - Vanilla / Gameplay
2090 New Normal Missile with no death state error 2015-06-13 22:25 Doomsday Engine - Modding
2085 Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) 2015-06-08 08:39 Doomsday Engine - Modding
2067 New Normal [Heretic Multiplayer] Inventory doesn't auto scroll if can't use item 2015-05-20 16:25 Doomsday Engine - Multiplayer
2065 New Normal [Heretic Multiplayer] Wings of Wrath bugs 2015-05-20 16:18 Doomsday Engine - Multiplayer
2056 New Normal Moving platforms sound origin incorrect 2015-05-16 10:47 Doomsday Engine - Vanilla / Gameplay
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