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# Project Tracker Status Priority Subject Assignee Updated % Done
2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2258 Doomsday Engine Bug New Normal [Doom] Falling through 3D bridges 2019-11-29 23:20

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2097 Doomsday Engine Bug New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2017-04-03 18:33

2048 Doomsday Engine Bug New High Particle effects obscure map objects 2017-04-03 13:46

2013 Doomsday Engine Bug New Normal [Doom] Pain Elemental Vanilla/Boom compatibility option 2017-04-03 18:33

2012 Doomsday Engine Bug New Normal [Doom] Boom bug in Memento Mori II 2017-04-03 13:50

1989 Doomsday Engine Bug New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2018-07-29 16:53

1988 Doomsday Engine Bug New Normal [MP] When spawning on a weapon, weapon fires at speed of pistol 2018-07-29 16:53

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

1735 Doomsday Engine Bug New Low Doom2 PWAD save games use level name from IWAD 2019-11-29 22:59

1701 Doomsday Engine Bug New Normal [Doom] Map08/ExM8 sound emulation 2017-04-03 18:33

1694 Doomsday Engine Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1593 Doomsday Engine Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1579 Doomsday Engine Feature New Low Dehacked 2.0 support 2019-11-29 12:31

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1552 Doomsday Engine Feature New Normal Tag 667 Compatibility Option skyjake 2018-10-27 15:53

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1440 Doomsday Engine Feature New Normal Vanilla Doom collision-checking mode 2017-04-03 18:39

1416 Doomsday Engine Feature New Urgent [Doom] Invisible "fuzz" effect 2017-04-03 18:43

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

919 Doomsday Engine Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

251 Doomsday Engine Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

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