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Assignee
Created
Target version
2470
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
2448
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-01 20:55
Doomsday Engine - 2.3.x
778
Progressed
Urgent
Gamepad usability issues
2009-09-17 16:56
Doomsday Engine - Input and game controllers
2152
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2016-03-27 07:49
Doomsday Engine - Multiplayer
2064
New
Urgent
Bugs in HeXen Multiplayer
2015-05-20 12:07
Doomsday Engine - Multiplayer
1989
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2015-03-08 17:04
Doomsday Engine - Multiplayer
2068
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2015-05-21 10:46
Doomsday Engine - Vanilla / Gameplay
2446
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 15:00
Doomsday Engine - 2.3.1
2382
New
High
Recognizing IWAD/PWAD files with more accuracy (using CRC-32)
skyjake
2019-12-27 12:52
Doomsday Engine - 2.3.x
2334
New
High
Client should load server's data files when connecting via command line
skyjake
2019-06-24 14:40
Doomsday Engine - 2.3.x
2209
New
High
Materials do not get correctly reset when loading/unloading data files while a game is loaded
skyjake
2017-03-05 12:12
Doomsday Engine - 2.3.x
1042
New
High
[Windows] Alt key and console activation
2012-05-15 08:16
Doomsday Engine - 3.0
1041
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2012-05-15 07:57
Doomsday Engine - 3.0
1880
New
High
Key repeat rate is dependent on the user's configuration at OS level
2014-10-16 23:50
Doomsday Engine - Input and game controllers
2326
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-04-06 15:47
Doomsday Engine - Modding
2021
New
High
Doom64's ingame music is severely broken
2015-04-30 18:52
Doomsday Engine - Modding
1993
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2015-03-12 12:51
Doomsday Engine - Modding
1876
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2014-10-11 11:08
Doomsday Engine - Modding
1808
Progressed
High
New sprites in addons do not work
2014-05-20 10:40
Doomsday Engine - Modding
1064
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2012-07-09 22:27
Doomsday Engine - Modding
637
New
High
[Hexen] Class change in-game causes instability, issues
2009-03-02 22:04
Doomsday Engine - Modding
2066
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2015-05-20 16:21
Doomsday Engine - Multiplayer
1965
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2015-02-11 10:57
Doomsday Engine - Multiplayer
1963
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2015-02-11 10:46
Doomsday Engine - Multiplayer
1089
Progressed
High
[MP] Client cannot dismiss "Help/Info" finale
2012-09-18 10:48
Doomsday Engine - Multiplayer
2104
New
High
[Doom] Boss Brain generators incorrect position
2015-07-29 10:07
Doomsday Engine - Rendering
2048
New
High
Particle effects obscure map objects
2015-05-13 03:50
Doomsday Engine - Rendering
908
New
High
Detail texture maximum distance ignored
2010-05-11 23:31
Doomsday Engine - Rendering
883
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2010-04-03 00:44
Doomsday Engine - Rendering
2109
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2015-08-08 22:46
Doomsday Engine - Vanilla / Gameplay
2042
New
High
Mobj spawning at sector boundary height should choose highest contacted floor
2015-05-09 20:59
Doomsday Engine - Vanilla / Gameplay
1827
New
High
[Doom] Revenant infinite loop case
2014-06-19 00:01
Doomsday Engine - Vanilla / Gameplay
1821
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2014-06-14 12:22
Doomsday Engine - Vanilla / Gameplay
1078
New
High
Patch texture composition logic errors
2012-08-25 02:28
Doomsday Engine - Vanilla / Gameplay
1015
New
High
Player getting stuck on certain walls?
2012-03-31 07:58
Doomsday Engine - Vanilla / Gameplay
921
Progressed
High
Blockmap-defined Linedef crossing order
2010-06-22 23:07
Doomsday Engine - Vanilla / Gameplay
877
New
High
Texture offset anomaly
2010-03-21 11:42
Doomsday Engine - Vanilla / Gameplay
251
Progressed
High
[Doom] Nightmare monsters sometimes not fast
2005-08-23 00:27
Doomsday Engine - Vanilla / Gameplay
2447
Resolved
Normal
[Hexen] Sky texture is not tall enough
skyjake
2021-02-01 09:27
Doomsday Engine - 2.3.1
2436
In Progress
Normal
Incompatibility with the new M1
skyjake
2020-11-24 12:51
Doomsday Engine - 2.3.1
2473
New
Normal
ubuntu 24.04 - Segmentation fault - QSocketNotifier: Can only be used with threads started with QThread
Deng Team
2024-07-16 23:19
2471
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2467
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2464
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2451
New
Normal
ringing sound
skyjake
2021-02-17 23:00
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
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2.3
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