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# Project Tracker Status Priority Subject Assignee Updated % Done
2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1327 Doomsday Engine Feature New Normal Render extra plane in XG sector 2019-11-26 11:32

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1461 Doomsday Engine Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1323 Doomsday Engine Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1350 Doomsday Engine Feature New Normal Stair Builder: spread build on tagged sector range 2017-04-03 18:48

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1869 Doomsday Engine Feature New Normal Support 'shadowed' texture resources in animated textures 2017-04-03 18:40

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

1476 Doomsday Engine Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1500 Doomsday Engine Feature New Normal Support for ZDoom ZIP-as-WAD feature 2018-11-05 10:16

1544 Doomsday Engine Feature New Normal Support for ZDoom's Decorate function 2019-11-29 12:31

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1774 Doomsday Engine Feature New Normal Use "-savedir" option to the configure where saves are stored 2017-04-03 14:27

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1440 Doomsday Engine Feature New Normal Vanilla Doom collision-checking mode 2017-04-03 18:39

1491 Doomsday Engine Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1194 Doomsday Engine Feature New High Viewing other players' cameras ("spy" command) 2019-11-29 16:14

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1324 Doomsday Engine Feature New Normal XG music lines 2017-04-03 18:48

1399 Doomsday Engine Feature New Normal XG plane movers vs. normal doors 2017-04-03 18:48

1379 Doomsday Engine Feature New Normal XG refs: evaluate params at runtime 2017-04-03 18:48

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