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# Status Priority Subject Assignee Created Target version
2308 New Normal [UI] Package tags need to wrap to multiple lines skyjake 2018-12-16 16:13 Doomsday Engine - 2.3.x
2301 New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2018-12-11 21:13 Doomsday Engine - 2.3.x
2282 New Normal Doom64 Absolution uncaught exception 2018-09-10 12:44 Doomsday Engine - Modding
2265 New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2017-10-30 07:29 Doomsday Engine - Input and game controllers
2262 New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2017-08-08 06:50 Doomsday Engine - Vanilla / Gameplay
2259 New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2017-07-23 16:26 Doomsday Engine - 3.0
2258 New Normal [Doom] Falling through 3D bridges 2017-07-21 03:40 Doomsday Engine - Vanilla / Gameplay
2257 New Normal FIREBLU texture replacements blink in Doom II 2017-07-17 04:19 Doomsday Engine - Rendering
2256 New Normal Sky clipping through ceiling 2017-07-06 16:05 Doomsday Engine - Rendering
2253 New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2017-07-01 02:09 Doomsday Engine - Vanilla / Gameplay
2239 New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-05 01:07 Doomsday Engine - Rendering
2236 New Normal Hitscan issues skyjake 2017-04-04 03:16 Doomsday Engine - Vanilla / Gameplay
2235 New Normal Afrits sometimes become invisible when frozen skyjake 2017-04-03 20:08 Doomsday Engine - 2.3.x
2233 New Normal Fov 160 issues with texture filtering skyjake 2017-04-03 11:10 Doomsday Engine - Rendering
2194 New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34 Doomsday Engine - Rendering
2180 New Normal Task bar shows only partially (Intel Mobility) 2016-10-10 05:51 Doomsday Engine - Rendering
2120 New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2015-10-11 22:17 Doomsday Engine - Modding
2118 New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2015-10-08 23:29 Doomsday Engine - Vanilla / Gameplay
2117 New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2015-10-08 21:24 Doomsday Engine - Vanilla / Gameplay
2107 New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2015-08-03 12:02 Doomsday Engine - Modding
2097 New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2015-07-03 01:17 Doomsday Engine - Vanilla / Gameplay
2094 New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2015-06-19 16:02 Doomsday Engine - Rendering
2091 New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2015-06-15 20:38 Doomsday Engine - Rendering
2090 New Normal Missile with no death state error 2015-06-13 22:25 Doomsday Engine - Modding
2067 New Normal [Heretic Multiplayer] Inventory doesn't auto scroll if can't use item 2015-05-20 16:25 Doomsday Engine - Multiplayer
2065 New Normal [Heretic Multiplayer] Wings of Wrath bugs 2015-05-20 16:18 Doomsday Engine - Multiplayer
2056 New Normal Moving platforms sound origin incorrect 2015-05-16 10:47 Doomsday Engine - Vanilla / Gameplay
2055 New Normal [MP] Multiple instances can't connect to a local server 2015-05-16 10:46 Doomsday Engine - Multiplayer
2041 New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2015-05-09 00:15 Doomsday Engine - Rendering
2027 New Normal Doom64TC map is missing 'on' textures for switches 2015-05-03 00:46 Doomsday Engine - Modding
2013 New Normal [Doom] Pain Elemental Vanilla/Boom compatibility option 2015-04-08 17:05 Doomsday Engine - Vanilla / Gameplay
2012 New Normal [Doom] Boom bug in Memento Mori II 2015-04-08 17:01 Doomsday Engine - Modding
2007 New Normal [Hexen] Mana given when collecting already-owned, fourth-weapon pieces 2015-03-30 18:26 Doomsday Engine - Vanilla / Gameplay
2000 New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2015-03-20 09:18 Doomsday Engine - Vanilla / Gameplay
1999 New Normal Window focus/close events ignored during busy mode (should defer) 2015-03-18 15:25 Doomsday Engine - Input and game controllers
1988 New Normal [MP] When spawning on a weapon, weapon fires at speed of pistol 2015-03-08 02:10 Doomsday Engine - Multiplayer
1981 New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2015-02-18 11:54 Doomsday Engine - Input and game controllers
1972 New Normal [MP] Fast-moving planes not always reach destination on client-side 2015-02-11 18:44 Doomsday Engine - Multiplayer
1967 New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2015-02-11 11:07 Doomsday Engine - Multiplayer
1961 New Normal Client fatal error due to invalid data received from server 2015-02-11 10:11 Doomsday Engine - Multiplayer
1958 New Normal Help infine clash with already playing infine 2015-01-30 23:54 Doomsday Engine - Rendering
1928 New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2014-12-11 22:52 Doomsday Engine - Rendering
1925 New Normal [Doom] Values def can't change nightmare skill level option 2014-12-04 22:34 Doomsday Engine - Modding
1923 New Normal PNG textures render as solid black (embedded in WAD) 2014-12-04 13:55 Doomsday Engine - Modding
1921 New Normal [Doom] No screen wipe from map to post map InFine 2014-12-04 00:37 Doomsday Engine - Vanilla / Gameplay
1894 New Normal [Heretic] Map that relies on original footclipping 2014-11-04 00:29 Doomsday Engine - Vanilla / Gameplay
1885 New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2014-10-19 19:53 Doomsday Engine - Multiplayer
1883 New Normal [MP] no teleporter sound when spawning/respawning 2014-10-19 19:50 Doomsday Engine - Multiplayer
1819 New Normal Mobj Particles won't start. 2014-06-02 19:02 Doomsday Engine - Rendering
1816 New Normal First sound played at map start up erroneously doesn't play 2014-05-30 11:58 Doomsday Engine - Modding
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