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Tracker
Status
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Subject
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Created
2179
Feature
New
Low
Map has no secrets, displayed as 0% (vs. 100%)
2016-09-13 05:15
2035
Feature
New
Normal
Map lighting editor (volume, surface, and point sources)
2015-05-05 10:22
2393
Feature
New
Normal
Map selection UI for Master Levels for Doom II (Episode with additional packages)
skyjake
2020-01-03 06:44
1265
Feature
New
Low
Map-specific definitions in a WAD lump
2003-08-12 13:24
2153
Feature
New
Normal
Modern multiplayer chat UI
skyjake
2016-03-27 08:29
1368
Feature
New
Low
More Alt Start positions in Generators
2004-12-11 13:41
1364
Feature
New
Low
More options for pt_line type particles
2004-09-23 20:42
1139
Feature
New
Normal
More variations within repeated texture patterns with alternative textures (for detail textures)
2003-03-10 16:10
1548
Feature
Progressed
Normal
Multi-monitor support
2011-10-09 17:58
1765
Feature
New
High
Multiplayer savegames (co-op)
skyjake
2014-04-18 08:26
2057
Feature
New
Normal
Multiple client instances
skyjake
2015-05-16 15:24
1767
Feature
New
High
Network delta profiler
2014-04-18 08:35
2023
Feature
New
Low
New Doom 64 plugin (accurate gameplay, original ROM)
2015-05-02 15:46
7
Feature
Progressed
Urgent
Next-gen renderer (codename "Gloom")
skyjake
2013-10-11 09:46
1891
Feature
Progressed
Low
Notification area animations
skyjake
2014-10-28 11:43
2469
Feature
New
Normal
NVIDIA RTX Ray Tracing Support
Deng Team
2022-08-30 04:21
2304
Feature
New
Normal
OGG/FLAC custom loop tags
skyjake
2018-12-13 10:08
1571
Feature
New
Normal
On screen notification for Always Run
2012-08-27 18:55
1493
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2009-05-19 18:02
1535
Feature
New
Normal
Option for fullbright textures affected by colored sectors
2011-05-05 07:22
1546
Feature
New
Low
Option for particle generator to hide sprite
2011-09-29 12:55
2123
Feature
New
Low
Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses...
2015-11-04 03:25
1649
Feature
New
Low
Option to disable HUD/menu font upscaling
2013-11-02 21:26
1601
Feature
In Progress
Urgent
Package management
skyjake
2013-10-18 13:41
2185
Feature
In Progress
High
Package repositories
skyjake
2016-11-20 19:04
1430
Feature
New
Normal
Particle generator decorations (e.g., particles from a wall)
2006-10-07 11:24
1305
Feature
New
Lowest
Particle generator flag: instantly kill generator
2003-10-06 18:27
1287
Feature
New
Normal
Particle generator flag: transform center offset along with the object
2003-09-16 11:47
1699
Feature
New
High
Particle renderer 2.0
2014-01-03 12:40
1314
Feature
New
Normal
Particle spawn rate affected by mobj visibility
2003-12-28 00:42
1625
Feature
Progressed
Urgent
Per-pixel surface shading (bump/specular/reflection etc. mapping)
Deng Team
2013-10-22 07:59
1745
Feature
Progressed
Normal
Performance optimization
2014-04-09 20:21
2195
Feature
New
Normal
Permanent blood (surface decal effect)
2017-01-20 19:00
1582
Feature
New
Normal
Player actions while game is paused
2009-05-06 21:05
1242
Feature
New
High
Player weapon particle muzzle flashes (for external viewers only)
2003-07-18 17:09
1938
Feature
New
Low
Polyobjs represented by 3D models
2015-01-11 20:49
1551
Feature
New
Normal
Print unknown line/sector types to the console
2012-01-07 09:34
2192
Feature
New
Low
Procedural images generated based on a text file (.deimage)
skyjake
2017-01-10 12:54
2093
Feature
New
Normal
Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode
Deng Team
2015-06-19 15:11
1231
Feature
New
Normal
Ragdoll physics
2003-07-09 23:37
1335
Feature
New
Normal
Random particle types
2004-03-15 16:27
1336
Feature
New
Normal
Random textured particle direction
2004-03-24 11:52
2320
Feature
New
Normal
Re-enable XG dummy line
2019-01-24 20:06
1168
Feature
New
Normal
Real decals: bulletholes, blastmarks, etc.
2003-05-31 00:19
1406
Feature
New
Normal
Record particles and other effects in demos
2006-07-28 23:35
1301
Feature
Progressed
High
Redesigned DED Reader
skyjake
2003-10-05 10:15
1726
Feature
New
Normal
Remapping the colours on a texture via material def
2014-02-09 19:33
1864
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2014-09-12 13:50
1460
Feature
New
Normal
Remember the playing music in save game
2008-02-19 00:49
2015
Feature
Progressed
Normal
Remove server-side audio system
2015-04-22 05:37
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2.3
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