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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2259
Doomsday Engine
Bug
New
Normal
Mouse unusable on ArchLinux with Gnome / Wayland
2018-07-29 16:44
2258
Doomsday Engine
Bug
New
Normal
[Doom] Falling through 3D bridges
2019-11-29 23:20
2257
Doomsday Engine
Bug
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-18 11:01
2256
Doomsday Engine
Bug
New
Normal
Sky clipping through ceiling
2017-07-18 11:02
2253
Doomsday Engine
Bug
New
Normal
[Doom] Arch-vile sprite disappears when resurrecting a monster
skyjake
2018-10-27 16:09
2241
Doomsday Engine
Feature
Progressed
Normal
Configure games via Home UI (advanced users, cf. autoexec.cfg)
skyjake
2019-11-29 22:19
2239
Doomsday Engine
Bug
New
Normal
HUD Frost shards from XARP changing their Zoffset if instantly fire after switching
skyjake
2017-04-10 21:01
2236
Doomsday Engine
Bug
New
Normal
Hitscan issues
skyjake
2018-10-27 16:09
2235
Doomsday Engine
Bug
New
Normal
Afrits sometimes become invisible when frozen
skyjake
2019-12-01 22:27
2233
Doomsday Engine
Bug
New
Normal
Fov 160 issues with texture filtering
skyjake
2018-10-27 16:08
2209
Doomsday Engine
Bug
New
High
Materials do not get correctly reset when loading/unloading data files while a game is loaded
skyjake
2019-10-14 10:31
2195
Doomsday Engine
Feature
New
Normal
Permanent blood (surface decal effect)
2017-01-22 08:50
2194
Doomsday Engine
Bug
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
2192
Doomsday Engine
Feature
New
Low
Procedural images generated based on a text file (.deimage)
skyjake
2017-03-04 09:25
2188
Doomsday Engine
Feature
New
Normal
Use OpenVR SDK for virtual reality
2016-11-30 07:43
2185
Doomsday Engine
Feature
In Progress
High
Package repositories
skyjake
2019-10-14 10:43
2184
Doomsday Engine
Feature
New
Normal
Keyboard navigation: bindable controls
skyjake
2016-11-20 14:48
2180
Doomsday Engine
Bug
New
Normal
Task bar shows only partially (Intel Mobility)
2017-04-03 14:19
2179
Doomsday Engine
Feature
New
Low
Map has no secrets, displayed as 0% (vs. 100%)
2017-04-03 18:45
2170
Doomsday Engine
Feature
Progressed
Normal
Improved sequence-based model animation mechanism
skyjake
2016-08-07 09:01
2160
Doomsday Engine
Feature
Progressed
Low
Custom screenshader support and profiles
Deng Team
2020-02-04 21:49
2159
Doomsday Engine
Feature
New
Normal
Enhanced control over model animation sequences
skyjake
2016-05-13 14:03
2156
Doomsday Engine
Feature
New
Normal
[HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
2017-04-03 13:30
2155
Doomsday Engine
Feature
New
Normal
BOOM support for sunlust.wad
2017-07-18 11:04
2153
Doomsday Engine
Feature
New
Normal
Modern multiplayer chat UI
skyjake
2018-07-29 16:56
2152
Doomsday Engine
Bug
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2018-07-29 16:53
2123
Doomsday Engine
Feature
New
Low
Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses...
2019-11-29 22:15
2120
Doomsday Engine
Bug
New
Normal
Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
2017-04-03 13:32
2118
Doomsday Engine
Bug
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2017-04-03 18:34
2117
Doomsday Engine
Bug
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2017-04-03 18:33
2109
Doomsday Engine
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
2107
Doomsday Engine
Bug
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2020-01-04 11:15
2104
Doomsday Engine
Bug
New
High
[Doom] Boss Brain generators incorrect position
2017-04-03 13:36
2097
Doomsday Engine
Bug
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2017-04-03 18:33
2096
Doomsday Engine
Bug
New
Low
[Heretic] [HeXen] hud number one offset
2017-04-03 13:38
2094
Doomsday Engine
Bug
New
Normal
Incorrect "Pillar-Door Statue" model direction in some cases in Heretic
skyjake
2017-04-03 13:39
2093
Doomsday Engine
Feature
New
Normal
Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode
Deng Team
2016-03-27 08:20
2091
Doomsday Engine
Bug
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2017-04-03 13:40
2090
Doomsday Engine
Bug
New
Normal
Missile with no death state error
2017-04-03 13:42
2085
Doomsday Engine
Bug
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2019-11-29 23:06
2084
Doomsday Engine
Bug
New
Low
"title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen
2017-04-03 13:43
2072
Doomsday Engine
Feature
New
High
Gracefully exit to Home on fatal error in a game (e.g., DED/resource error)
2019-11-29 22:12
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
2067
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2018-07-29 16:53
2066
Doomsday Engine
Bug
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2018-07-29 16:53
2065
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2018-07-29 16:53
2064
Doomsday Engine
Bug
New
Urgent
Bugs in HeXen Multiplayer
2018-07-29 16:53
2057
Doomsday Engine
Feature
New
Normal
Multiple client instances
skyjake
2018-07-29 16:56
2056
Doomsday Engine
Bug
New
Normal
Moving platforms sound origin incorrect
2019-11-29 23:01
2055
Doomsday Engine
Bug
New
Normal
[MP] Multiple instances can't connect to a local server
2018-07-29 16:53
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Doomsday
Engine
2.3
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