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# Project Tracker Status Priority Subject Assignee Updated % Done
1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1617 Doomsday Engine Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1015 Doomsday Engine Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

2048 Doomsday Engine Bug New High Particle effects obscure map objects 2017-04-03 13:46

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

1502 Doomsday Engine Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1880 Doomsday Engine Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1580 Doomsday Engine Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

2021 Doomsday Engine Bug New High Doom64's ingame music is severely broken 2019-11-29 21:57

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

2334 Doomsday Engine Bug New High Client should load server's data files when connecting via command line skyjake 2019-12-01 22:34

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1325 Doomsday Engine Feature Progressed High Boom line types and sectors 2019-11-29 23:06

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

921 Doomsday Engine Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

1388 Doomsday Engine Feature New High 3D floors (Z-overlapped sectors) 2017-04-03 18:57

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