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#
Status
Priority
Subject
Assignee
Created
Target version
287
Progressed
Low
Changes to BLOOD states ignored
2006-05-31 08:44
Doomsday Engine - Modding
566
Progressed
Low
[Resampler] Low quality sound samples play distorted
2008-11-06 21:14
Doomsday Engine - Modding
1104
Progressed
Normal
Replacement flats VS texture animations
2012-12-18 14:50
Doomsday Engine - Modding
1606
Progressed
Normal
M_THERMM and HUD message font replacement
2013-10-19 16:53
Doomsday Engine - Modding
1808
Progressed
High
New sprites in addons do not work
2014-05-20 10:40
Doomsday Engine - Modding
1929
Progressed
Normal
Sprite priority handling
2014-12-12 20:31
Doomsday Engine - Modding
1952
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2015-01-27 20:57
Doomsday Engine - Modding
2085
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2015-06-08 08:39
Doomsday Engine - Modding
1883
New
Normal
[MP] no teleporter sound when spawning/respawning
2014-10-19 19:50
Doomsday Engine - Multiplayer
1885
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2014-10-19 19:53
Doomsday Engine - Multiplayer
1961
New
Normal
Client fatal error due to invalid data received from server
2015-02-11 10:11
Doomsday Engine - Multiplayer
1965
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2015-02-11 10:57
Doomsday Engine - Multiplayer
1967
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2015-02-11 11:07
Doomsday Engine - Multiplayer
2054
New
Low
[MP] No weapon pickup notification in Hexen
2015-05-16 10:44
Doomsday Engine - Multiplayer
2066
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2015-05-20 16:21
Doomsday Engine - Multiplayer
2067
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2015-05-20 16:25
Doomsday Engine - Multiplayer
1963
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2015-02-11 10:46
Doomsday Engine - Multiplayer
1972
New
Normal
[MP] Fast-moving planes not always reach destination on client-side
2015-02-11 18:44
Doomsday Engine - Multiplayer
1988
New
Normal
[MP] When spawning on a weapon, weapon fires at speed of pistol
2015-03-08 02:10
Doomsday Engine - Multiplayer
2331
New
Normal
Server doesn't check wads (connecting via command line)
2019-06-24 14:37
Doomsday Engine - Multiplayer
2332
New
Normal
Duplicate server entries on master-server
2019-06-24 14:39
Doomsday Engine - Multiplayer
2055
New
Normal
[MP] Multiple instances can't connect to a local server
2015-05-16 10:46
Doomsday Engine - Multiplayer
2064
New
Urgent
Bugs in HeXen Multiplayer
2015-05-20 12:07
Doomsday Engine - Multiplayer
2065
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2015-05-20 16:18
Doomsday Engine - Multiplayer
2152
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2016-03-27 07:49
Doomsday Engine - Multiplayer
1089
Progressed
High
[MP] Client cannot dismiss "Help/Info" finale
2012-09-18 10:48
Doomsday Engine - Multiplayer
10
New
Normal
[InFine] Line spacing for text
2013-10-11 12:18
Doomsday Engine - Rendering
263
New
Normal
Particles rendered at wrong height
2005-11-07 18:36
Doomsday Engine - Rendering
511
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2008-04-24 09:20
Doomsday Engine - Rendering
514
New
Low
Light decoration placement on planes if origin is incident with a sector boundary
2008-05-29 10:23
Doomsday Engine - Rendering
552
New
Normal
Ambient occlusion on middle surfaces of 2-sided lines
2008-10-24 11:52
Doomsday Engine - Rendering
883
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2010-04-03 00:44
Doomsday Engine - Rendering
613
New
Low
[InFine] Inadvertent background animation
2009-02-25 22:42
Doomsday Engine - Rendering
910
New
Normal
Flat tiling error with custom flats
2010-05-30 14:41
Doomsday Engine - Rendering
729
New
Low
Models cut off in 16:10 view ratio
2009-07-13 22:03
Doomsday Engine - Rendering
882
New
Normal
Fullbright psprites and colored lighting
2010-03-31 15:46
Doomsday Engine - Rendering
908
New
High
Detail texture maximum distance ignored
2010-05-11 23:31
Doomsday Engine - Rendering
1059
New
Normal
[Heretic] Health counter jumps up and down
2012-06-24 17:05
Doomsday Engine - Rendering
1083
New
Normal
In-game window contents resizing glitches
2012-08-28 17:53
Doomsday Engine - Rendering
918
New
Low
Particles and looking up/down sharply
2010-06-09 13:09
Doomsday Engine - Rendering
1592
New
Low
[HUD] Weapon lower animation briefly restarts
2013-10-18 10:57
Doomsday Engine - Rendering
967
New
Low
Sprite angling incorrect at sharp angles
2011-09-12 12:14
Doomsday Engine - Rendering
1597
New
Low
[HUD] Psprite positioning too low
2013-10-18 11:06
Doomsday Engine - Rendering
1004
New
Normal
[Hexen] 3D Tree_Destructive appearance is incorrect
2012-03-05 13:48
Doomsday Engine - Rendering
1783
New
Normal
Ambient occlusion crosses sectors with different heights
2014-04-25 15:39
Doomsday Engine - Rendering
1063
New
Normal
Flash state models offset incorrectly in 16:10
2012-07-03 12:05
Doomsday Engine - Rendering
1815
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2014-05-27 19:20
Doomsday Engine - Rendering
1067
New
Low
White player arrow missing on automap
2012-07-21 02:36
Doomsday Engine - Rendering
1069
New
Normal
Default background colour for holes in splash screens
2012-07-23 07:54
Doomsday Engine - Rendering
1942
New
Low
About dialog contents clipping vs -fontsize
2015-01-12 21:02
Doomsday Engine - Rendering
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2.3
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