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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1903
Doomsday Engine
Feature
Closed
Normal
"Clear Log" should actually remove entries from memory
skyjake
2014-11-23 13:51
1531
Doomsday Engine
Feature
New
Normal
"take" cmd to take away pickup powers
2019-11-29 19:01
1587
Doomsday Engine
Feature
New
Normal
3D weapon behaviour
2017-04-03 15:02
1528
Doomsday Engine
Feature
Closed
Normal
A distance field for sound defs
2013-10-22 11:04
2340
Doomsday Engine
Feature
New
Normal
A new MP game mode: no respawn
2019-08-03 19:59
1492
Doomsday Engine
Feature
Closed
Normal
Ability for end level xg class to skip the intermission
2012-08-27 15:39
438
Doomsday Engine
Feature
New
Low
Accurately hit testing fast projectiles (compatibility option)
2019-11-29 15:24
1555
Doomsday Engine
Feature
Rejected
Normal
Add dynamic lights without having to alter the mob def
2019-11-29 19:12
1979
Doomsday Engine
Feature
Feedback
Normal
Additional sound formats
2019-11-29 21:15
1553
Doomsday Engine
Feature
Rejected
Low
Align crosshair with actual line of fire
2020-01-07 12:39
1525
Doomsday Engine
Feature
Closed
Normal
Allow gaps in Sprite animation frame sets
danij
2015-03-07 07:43
1727
Doomsday Engine
Feature
New
Normal
Apply colored sector lighting by sector via DED
2019-11-29 19:26
2122
Doomsday Engine
Feature
Closed
Normal
Autodetect games installed from GOG.com
skyjake
2016-11-22 19:59
1711
Doomsday Engine
Feature
Rejected
Normal
Automatically switching external music
2019-11-29 19:25
1490
Doomsday Engine
Feature
Closed
Normal
Can the "secret found" sounds be given their own defs?
danij
2013-04-03 16:01
2142
Doomsday Engine
Feature
Closed
Low
Color adjustment should only apply to game view
skyjake
2020-12-08 08:27
1547
Doomsday Engine
Feature
New
Low
Command for manipulating numeric controls
2019-11-29 19:09
1550
Doomsday Engine
Feature
Rejected
Normal
Command to 'kill all'
2019-11-29 19:10
1474
Doomsday Engine
Feature
Rejected
Low
Customization options for object shadows
2019-11-29 15:34
1579
Doomsday Engine
Feature
New
Low
Dehacked 2.0 support
2019-11-29 12:31
1998
Doomsday Engine
Feature
New
Normal
Emulate original game menus (other settings moved to taskbar UI)
2017-04-03 18:43
2290
Doomsday Engine
Feature
Rejected
Low
Extend ambient light Map Info and Cvar to reduce light levels
skyjake
2019-11-05 08:38
1488
Doomsday Engine
Feature
New
Normal
Extended Hexen fullscreen HUD
2019-11-29 18:49
1867
Doomsday Engine
Feature
New
Normal
Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
2019-11-29 21:07
1499
Doomsday Engine
Feature
New
Normal
Flag to disable mobj respawn on specific types
2017-04-03 18:48
1485
Doomsday Engine
Feature
Closed
Normal
Font graphic compatibility
danij
2012-08-28 06:44
1470
Doomsday Engine
Feature
Closed
Normal
Functionality of original Doom sector/line types vs XG
2012-08-27 15:39
1905
Doomsday Engine
Feature
New
Low
God mode console cheat that doesn't restore health
2019-11-29 21:09
1536
Doomsday Engine
Feature
Closed
Normal
In map Infine pauses when the menu is open?
2013-10-22 11:19
2292
Doomsday Engine
Feature
New
Normal
Indication of an options default setting
2019-11-29 22:21
1494
Doomsday Engine
Feature
Rejected
Normal
InFine script for "MapTitle" display
2019-11-29 18:51
1669
Doomsday Engine
Feature
Rejected
Low
Invisibility affects player automap arrow (option)
2019-11-29 15:50
2417
Doomsday Engine
Feature
Closed
Normal
Is it possible to separate left and right shift to separate control bindings?
2020-03-14 07:59
1557
Doomsday Engine
Feature
Closed
Normal
Jpeg support for model skins
skyjake
2013-04-03 16:01
1453
Doomsday Engine
Feature
Closed
Normal
Lack of plain Give Health command line option
danij
2012-08-28 06:44
1462
Doomsday Engine
Feature
Rejected
Normal
Light Amp Goggles and Torches affect dynamic lights
2013-10-23 08:31
2322
Doomsday Engine
Feature
Rejected
Normal
Material def scroll options
2019-11-29 22:22
1549
Doomsday Engine
Feature
Rejected
Low
Material property that allows disabling ambient occlusion
2019-11-29 15:46
1581
Doomsday Engine
Feature
Rejected
Low
Melee attacks affected by looking up/down
2019-11-29 15:48
1466
Doomsday Engine
Feature
Rejected
Normal
Multiplayer map select limitation
2013-10-18 15:41
1571
Doomsday Engine
Feature
New
Normal
On screen notification for Always Run
2019-11-29 19:18
1493
Doomsday Engine
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2017-04-03 18:48
1535
Doomsday Engine
Feature
New
Normal
Option for fullbright textures affected by colored sectors
2019-11-29 19:02
1546
Doomsday Engine
Feature
New
Low
Option for particle generator to hide sprite
2019-11-29 15:45
1649
Doomsday Engine
Feature
New
Low
Option to disable HUD/menu font upscaling
2019-11-29 20:26
1509
Doomsday Engine
Feature
Closed
Normal
Option to stop active/sight sounds if emitter killed
2014-01-03 16:44
1477
Doomsday Engine
Feature
Closed
Normal
Outside level infine game mode controllable
2012-08-27 15:39
1582
Doomsday Engine
Feature
New
Normal
Player actions while game is paused
2017-04-03 18:39
1551
Doomsday Engine
Feature
New
Normal
Print unknown line/sector types to the console
2019-11-26 15:33
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
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Doomsday
Engine
2.3
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