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Created
Target version
2332
New
Normal
Duplicate server entries on master-server
2019-06-24 14:39
Doomsday Engine - Multiplayer
2331
New
Normal
Server doesn't check wads (connecting via command line)
2019-06-24 14:37
Doomsday Engine - Multiplayer
2329
New
Normal
Gnome Icon
2019-05-01 19:32
Doomsday Engine - 3.0
2326
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-04-06 15:47
Doomsday Engine - Modding
2324
New
Normal
Sky texture issue upon MOD loading/unloading in game
2019-03-24 22:24
Doomsday Engine - Modding
2323
New
Normal
Saved games are deleted after opening game
2019-03-10 23:38
2301
New
Normal
Restart playing MIDI music using new soundfont after changing soundfont in Settings
2018-12-11 21:13
Doomsday Engine - 2.3.x
2282
New
Normal
Doom64 Absolution uncaught exception
2018-09-10 12:44
Doomsday Engine - Modding
2259
New
Normal
Mouse unusable on ArchLinux with Gnome / Wayland
2017-07-23 16:26
Doomsday Engine - 3.0
2258
New
Normal
[Doom] Falling through 3D bridges
2017-07-21 03:40
Doomsday Engine - Vanilla / Gameplay
2257
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-17 04:19
Doomsday Engine - Rendering
2256
New
Normal
Sky clipping through ceiling
2017-07-06 16:05
Doomsday Engine - Rendering
2194
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
Doomsday Engine - Rendering
2180
New
Normal
Task bar shows only partially (Intel Mobility)
2016-10-10 05:51
Doomsday Engine - Rendering
2152
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2016-03-27 07:49
Doomsday Engine - Multiplayer
2120
New
Normal
Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
2015-10-11 22:17
Doomsday Engine - Modding
2118
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2015-10-08 23:29
Doomsday Engine - Vanilla / Gameplay
2117
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2015-10-08 21:24
Doomsday Engine - Vanilla / Gameplay
2109
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2015-08-08 22:46
Doomsday Engine - Vanilla / Gameplay
2107
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2015-08-03 12:02
Doomsday Engine - Modding
2104
New
High
[Doom] Boss Brain generators incorrect position
2015-07-29 10:07
Doomsday Engine - Rendering
2097
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2015-07-03 01:17
Doomsday Engine - Vanilla / Gameplay
2096
New
Low
[Heretic] [HeXen] hud number one offset
2015-06-20 22:07
Doomsday Engine - Rendering
2090
New
Normal
Missile with no death state error
2015-06-13 22:25
Doomsday Engine - Modding
2085
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2015-06-08 08:39
Doomsday Engine - Modding
2084
New
Low
"title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen
2015-06-08 03:02
Doomsday Engine - Modding
2067
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2015-05-20 16:25
Doomsday Engine - Multiplayer
2066
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2015-05-20 16:21
Doomsday Engine - Multiplayer
2065
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2015-05-20 16:18
Doomsday Engine - Multiplayer
2064
New
Urgent
Bugs in HeXen Multiplayer
2015-05-20 12:07
Doomsday Engine - Multiplayer
2056
New
Normal
Moving platforms sound origin incorrect
2015-05-16 10:47
Doomsday Engine - Vanilla / Gameplay
2055
New
Normal
[MP] Multiple instances can't connect to a local server
2015-05-16 10:46
Doomsday Engine - Multiplayer
2054
New
Low
[MP] No weapon pickup notification in Hexen
2015-05-16 10:44
Doomsday Engine - Multiplayer
2048
New
High
Particle effects obscure map objects
2015-05-13 03:50
Doomsday Engine - Rendering
2042
New
High
Mobj spawning at sector boundary height should choose highest contacted floor
2015-05-09 20:59
Doomsday Engine - Vanilla / Gameplay
2041
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2015-05-09 00:15
Doomsday Engine - Rendering
2027
New
Normal
Doom64TC map is missing 'on' textures for switches
2015-05-03 00:46
Doomsday Engine - Modding
2021
New
High
Doom64's ingame music is severely broken
2015-04-30 18:52
Doomsday Engine - Modding
2013
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2015-04-08 17:05
Doomsday Engine - Vanilla / Gameplay
2012
New
Normal
[Doom] Boom bug in Memento Mori II
2015-04-08 17:01
Doomsday Engine - Modding
2007
New
Normal
[Hexen] Mana given when collecting already-owned, fourth-weapon pieces
2015-03-30 18:26
Doomsday Engine - Vanilla / Gameplay
2000
New
Normal
[Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes)
2015-03-20 09:18
Doomsday Engine - Vanilla / Gameplay
1999
New
Normal
Window focus/close events ignored during busy mode (should defer)
2015-03-18 15:25
Doomsday Engine - Input and game controllers
1988
New
Normal
[MP] When spawning on a weapon, weapon fires at speed of pistol
2015-03-08 02:10
Doomsday Engine - Multiplayer
1981
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2015-02-18 11:54
Doomsday Engine - Input and game controllers
1980
New
Low
Client should refuse to use the same userdir as another already running client
2015-02-16 00:19
Doomsday Engine - 2.3.x
1972
New
Normal
[MP] Fast-moving planes not always reach destination on client-side
2015-02-11 18:44
Doomsday Engine - Multiplayer
1968
New
Low
[Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly)
2015-02-11 11:10
Doomsday Engine - Rendering
1967
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2015-02-11 11:07
Doomsday Engine - Multiplayer
1965
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2015-02-11 10:57
Doomsday Engine - Multiplayer
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2.3
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