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# Status Priority Subject Assignee Created Target version
967 New Low Sprite angling incorrect at sharp angles 2011-09-12 12:14 Doomsday Engine - Rendering
918 New Low Particles and looking up/down sharply 2010-06-09 13:09 Doomsday Engine - Rendering
915 New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2010-06-03 20:15 Doomsday Engine - Vanilla / Gameplay
729 New Low Models cut off in 16:10 view ratio 2009-07-13 22:03 Doomsday Engine - Rendering
669 New Low 0 tic state issues 2009-04-14 12:43 Doomsday Engine - Modding
665 New Low [Heretic] Some missiles should not splash 2009-04-13 19:07 Doomsday Engine - Modding
613 New Low [InFine] Inadvertent background animation 2009-02-25 22:42 Doomsday Engine - Rendering
566 Progressed Low [Resampler] Low quality sound samples play distorted 2008-11-06 21:14 Doomsday Engine - Modding
514 New Low Light decoration placement on planes if origin is incident with a sector boundary 2008-05-29 10:23 Doomsday Engine - Rendering
388 New Low Missile speeds (steep vertical angles) 2006-12-18 00:22 Doomsday Engine - Modding
287 Progressed Low Changes to BLOOD states ignored 2006-05-31 08:44 Doomsday Engine - Modding
1644 New Lowest [HeXen beta demo] Should have Heretic crush behaviour 2013-10-28 20:45 Doomsday Engine - Vanilla / Gameplay
753 New Lowest [Hexen] Invincible Afrits 2009-08-31 19:34 Doomsday Engine - Modding
2470 New Urgent File WAD cannot be played back. Deng Team 2022-09-28 19:55
2448 New Urgent crashes when configuring mods an wads folder an video an audio settings. Deng Team 2021-02-01 20:55 Doomsday Engine - 2.3.x
2472 New Normal Build errors with LTO (Gentoo) Deng Team 2024-04-06 09:39 Doomsday Engine - Build system and tools
2471 New Normal Custom fog values are reset to default values when the "reset" command is used Deng Team 2023-12-10 06:44
2468 New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-01-03 09:39
2467 New Normal Mods in Multiplayer Deng Team 2021-10-23 18:51
2466 New Normal Counters Deng Team 2021-10-23 18:38
2464 New Normal Player's weapon problem in multiplayer Deng Team 2021-10-23 15:11
2462 New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15
2457 New Normal Can't change sound settings in Manjaro linux Deng Team 2021-04-27 16:26
2455 Resolved Normal rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only Deng Team 2021-03-20 14:23 Doomsday Engine - Build system and tools
2454 New Normal Map geometry is garbled in 2.3.X on Fedora 33 Deng Team 2021-03-20 14:05 Doomsday Engine - 2.3.x
2452 New Normal Clip code error Deng Team 2021-02-19 18:33 Doomsday Engine - Vanilla / Gameplay
2450 New Normal weapon stretched Deng Team 2021-02-17 16:28 Doomsday Engine - Rendering
2445 New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-01-24 14:10
2438 New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12
2437 New Normal Application terminated due to exception: std::bad_alloc Deng Team 2020-12-04 23:56
2429 New Normal Hexen: item is used after load game Deng Team 2020-09-07 15:37 Doomsday Engine - 2.3.x
2428 New Normal Hexen: inconsistent saves Deng Team 2020-09-07 15:34 Doomsday Engine - 2.3.x
2422 New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09
2414 New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18
2398 New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57
2388 New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2019-12-31 09:48 Doomsday Engine - Modding
2385 New Normal [Heretic] Deactivating a one-time teleport Deng Team 2019-12-31 08:54 Doomsday Engine - Modding
2091 New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2015-06-15 20:38 Doomsday Engine - Rendering
2421 New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:39
1915 Feedback Lowest Click-to-focus also handled as UI click Deng Team 2014-11-28 11:31 Doomsday Engine - Input and game controllers
2025 Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2015-05-02 23:12 Doomsday Engine - Modding
2068 New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2015-05-21 10:46 Doomsday Engine - Vanilla / Gameplay
1989 New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2015-03-08 17:04 Doomsday Engine - Multiplayer
2446 Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 15:00 Doomsday Engine - 2.3.1
2382 New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2019-12-27 12:52 Doomsday Engine - 2.3.x
2334 New High Client should load server's data files when connecting via command line skyjake 2019-06-24 14:40 Doomsday Engine - 2.3.x
2209 New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2017-03-05 12:12 Doomsday Engine - 2.3.x
1876 In Progress High [XG] Floor chains appear infunctional skyjake 2014-10-11 11:08 Doomsday Engine - Modding
1821 Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2014-06-14 12:22 Doomsday Engine - Vanilla / Gameplay
2463 New Normal Game controllers skyjake 2021-09-02 23:15 Doomsday Engine - Input and game controllers
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