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#
Status
Priority
Subject
Assignee
Created
Target version
967
New
Low
Sprite angling incorrect at sharp angles
2011-09-12 12:14
Doomsday Engine - Rendering
918
New
Low
Particles and looking up/down sharply
2010-06-09 13:09
Doomsday Engine - Rendering
915
New
Low
[Hexen] Wraithverge Ghosts incorrectly full bright
2010-06-03 20:15
Doomsday Engine - Vanilla / Gameplay
729
New
Low
Models cut off in 16:10 view ratio
2009-07-13 22:03
Doomsday Engine - Rendering
669
New
Low
0 tic state issues
2009-04-14 12:43
Doomsday Engine - Modding
665
New
Low
[Heretic] Some missiles should not splash
2009-04-13 19:07
Doomsday Engine - Modding
613
New
Low
[InFine] Inadvertent background animation
2009-02-25 22:42
Doomsday Engine - Rendering
566
Progressed
Low
[Resampler] Low quality sound samples play distorted
2008-11-06 21:14
Doomsday Engine - Modding
514
New
Low
Light decoration placement on planes if origin is incident with a sector boundary
2008-05-29 10:23
Doomsday Engine - Rendering
388
New
Low
Missile speeds (steep vertical angles)
2006-12-18 00:22
Doomsday Engine - Modding
287
Progressed
Low
Changes to BLOOD states ignored
2006-05-31 08:44
Doomsday Engine - Modding
1644
New
Lowest
[HeXen beta demo] Should have Heretic crush behaviour
2013-10-28 20:45
Doomsday Engine - Vanilla / Gameplay
753
New
Lowest
[Hexen] Invincible Afrits
2009-08-31 19:34
Doomsday Engine - Modding
2470
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
2448
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-01 20:55
Doomsday Engine - 2.3.x
2472
New
Normal
Build errors with LTO (Gentoo)
Deng Team
2024-04-06 09:39
Doomsday Engine - Build system and tools
2471
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2467
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2464
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2455
Resolved
Normal
rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only
Deng Team
2021-03-20 14:23
Doomsday Engine - Build system and tools
2454
New
Normal
Map geometry is garbled in 2.3.X on Fedora 33
Deng Team
2021-03-20 14:05
Doomsday Engine - 2.3.x
2452
New
Normal
Clip code error
Deng Team
2021-02-19 18:33
Doomsday Engine - Vanilla / Gameplay
2450
New
Normal
weapon stretched
Deng Team
2021-02-17 16:28
Doomsday Engine - Rendering
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
2438
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2437
New
Normal
Application terminated due to exception: std::bad_alloc
Deng Team
2020-12-04 23:56
2429
New
Normal
Hexen: item is used after load game
Deng Team
2020-09-07 15:37
Doomsday Engine - 2.3.x
2428
New
Normal
Hexen: inconsistent saves
Deng Team
2020-09-07 15:34
Doomsday Engine - 2.3.x
2422
New
Normal
Sprite clipping as in Software mode (it already done before in Strife Veteran Edition)
Deng Team
2020-04-24 11:09
2414
New
Normal
Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
Deng Team
2020-02-08 14:18
2398
New
Normal
Incorrect texture mapping
Deng Team
2020-01-07 15:57
2388
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2019-12-31 09:48
Doomsday Engine - Modding
2385
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2019-12-31 08:54
Doomsday Engine - Modding
2091
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2015-06-15 20:38
Doomsday Engine - Rendering
2421
New
Lowest
Multiplayer "zombie player" voodoo spawnspot
Deng Team
2020-04-19 15:39
1915
Feedback
Lowest
Click-to-focus also handled as UI click
Deng Team
2014-11-28 11:31
Doomsday Engine - Input and game controllers
2025
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2015-05-02 23:12
Doomsday Engine - Modding
2068
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2015-05-21 10:46
Doomsday Engine - Vanilla / Gameplay
1989
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2015-03-08 17:04
Doomsday Engine - Multiplayer
2446
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 15:00
Doomsday Engine - 2.3.1
2382
New
High
Recognizing IWAD/PWAD files with more accuracy (using CRC-32)
skyjake
2019-12-27 12:52
Doomsday Engine - 2.3.x
2334
New
High
Client should load server's data files when connecting via command line
skyjake
2019-06-24 14:40
Doomsday Engine - 2.3.x
2209
New
High
Materials do not get correctly reset when loading/unloading data files while a game is loaded
skyjake
2017-03-05 12:12
Doomsday Engine - 2.3.x
1876
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2014-10-11 11:08
Doomsday Engine - Modding
1821
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2014-06-14 12:22
Doomsday Engine - Vanilla / Gameplay
2463
New
Normal
Game controllers
skyjake
2021-09-02 23:15
Doomsday Engine - Input and game controllers
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2.3
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