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# Project Tracker Status Priority Subject Assignee Updated % Done
2220 Doomsday Engine Bug Closed High Long sidebars should always keep their Close button visible skyjake 2017-04-17 11:29

2246 Doomsday Engine Bug Closed High Screen remains completely black after startup, even though console is accessible (random) skyjake 2017-04-17 11:29

2248 Doomsday Engine Bug Closed High Server crashes during startup with error messages related to threading skyjake 2017-06-24 09:20

2251 Doomsday Engine Bug Closed High Crash after an error occurs, instead of graceful exit skyjake 2017-06-24 09:21

1229 Doomsday Engine Feature Rejected High Input plugins: generate events from connected controllers 2017-09-07 16:29

1089 Doomsday Engine Bug Progressed High [MP] Client cannot dismiss "Help/Info" finale 2018-07-29 16:46

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

2245 Doomsday Engine Feature Closed High Improved UI for data folder configuration skyjake 2018-11-05 19:15

1766 Doomsday Engine Feature Closed High Server-supplied (i.e., remote) resource files skyjake 2018-12-06 12:14

2306 Doomsday Engine Bug Closed High Sky masking polygons should not be visible skyjake 2019-02-17 12:42

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1171 Doomsday Engine Feature Rejected High Center HUD weapon position when firing 2019-11-29 16:10

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1621 Doomsday Engine Feature Closed High Evaluation of runtime conditions 2019-11-29 18:36

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

2008 Doomsday Engine Feature Closed High Keyboard-only usage of the new Doomsday UI (Home, task bar, popups, etc.) skyjake 2019-11-29 21:17

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

2136 Doomsday Engine Feature Rejected High Add a map rendering abstraction layer for supporting both Classic and Modern rendering modes skyjake 2019-11-29 23:26

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

2365 Doomsday Engine Bug Closed High Halos from Light decorations not visible skyjake 2019-12-17 11:18

2366 Doomsday Engine Bug Closed High "texreset" breaks halo textures skyjake 2019-12-17 11:18

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

110 Doomsday Engine Bug Closed High [Render hack] TNT map09: Transparent window is not transparent skyjake 2020-12-08 08:27

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

12 Doomsday Engine Bug Closed Normal Client stopped by invisible walls/mobjs skyjake 2012-08-27 15:21

13 Doomsday Engine Bug Closed Normal Excessive warping on clientside skyjake 2012-08-27 15:21

14 Doomsday Engine Bug Closed Normal Plasma rifle firing animation frames stuck skyjake 2012-08-27 15:21

17 Doomsday Engine Bug Closed Normal Scripted messages not shown on clientside skyjake 2012-08-27 15:21

22 Doomsday Engine Bug Closed Normal Player clmobj stops animating skyjake 2012-08-27 15:21

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