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#
Status
Priority
Subject
Assignee
Created
Target version
665
New
Low
[Heretic] Some missiles should not splash
2009-04-13 19:07
Doomsday Engine - Modding
637
New
High
[Hexen] Class change in-game causes instability, issues
2009-03-02 22:04
Doomsday Engine - Modding
388
New
Low
Missile speeds (steep vertical angles)
2006-12-18 00:22
Doomsday Engine - Modding
2354
In Progress
Normal
Compatibility with TNT: Revilution (MAP30)
skyjake
2019-11-26 15:49
Doomsday Engine - Modding
1876
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2014-10-11 11:08
Doomsday Engine - Modding
2085
Progressed
Normal
[Dehacked] Sprite name table patches not supported (Crashes)
2015-06-08 08:39
Doomsday Engine - Modding
2025
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2015-05-02 23:12
Doomsday Engine - Modding
1952
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2015-01-27 20:57
Doomsday Engine - Modding
1929
Progressed
Normal
Sprite priority handling
2014-12-12 20:31
Doomsday Engine - Modding
1808
Progressed
High
New sprites in addons do not work
2014-05-20 10:40
Doomsday Engine - Modding
1606
Progressed
Normal
M_THERMM and HUD message font replacement
2013-10-19 16:53
Doomsday Engine - Modding
1591
Progressed
Low
[BSP] Fully overlapped map geometry is not always split
2013-10-18 10:55
Doomsday Engine - Modding
1104
Progressed
Normal
Replacement flats VS texture animations
2012-12-18 14:50
Doomsday Engine - Modding
566
Progressed
Low
[Resampler] Low quality sound samples play distorted
2008-11-06 21:14
Doomsday Engine - Modding
287
Progressed
Low
Changes to BLOOD states ignored
2006-05-31 08:44
Doomsday Engine - Modding
1993
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2015-03-12 12:51
Doomsday Engine - Modding
1817
Feedback
Normal
Premap infine and preplaying music oversight
vermil
2014-05-30 12:03
Doomsday Engine - Modding
2332
New
Normal
Duplicate server entries on master-server
2019-06-24 14:39
Doomsday Engine - Multiplayer
2331
New
Normal
Server doesn't check wads (connecting via command line)
2019-06-24 14:37
Doomsday Engine - Multiplayer
2152
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2016-03-27 07:49
Doomsday Engine - Multiplayer
2067
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2015-05-20 16:25
Doomsday Engine - Multiplayer
2066
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2015-05-20 16:21
Doomsday Engine - Multiplayer
2065
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2015-05-20 16:18
Doomsday Engine - Multiplayer
2064
New
Urgent
Bugs in HeXen Multiplayer
2015-05-20 12:07
Doomsday Engine - Multiplayer
2055
New
Normal
[MP] Multiple instances can't connect to a local server
2015-05-16 10:46
Doomsday Engine - Multiplayer
2054
New
Low
[MP] No weapon pickup notification in Hexen
2015-05-16 10:44
Doomsday Engine - Multiplayer
1989
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2015-03-08 17:04
Doomsday Engine - Multiplayer
1988
New
Normal
[MP] When spawning on a weapon, weapon fires at speed of pistol
2015-03-08 02:10
Doomsday Engine - Multiplayer
1972
New
Normal
[MP] Fast-moving planes not always reach destination on client-side
2015-02-11 18:44
Doomsday Engine - Multiplayer
1967
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2015-02-11 11:07
Doomsday Engine - Multiplayer
1965
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2015-02-11 10:57
Doomsday Engine - Multiplayer
1963
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2015-02-11 10:46
Doomsday Engine - Multiplayer
1961
New
Normal
Client fatal error due to invalid data received from server
2015-02-11 10:11
Doomsday Engine - Multiplayer
1885
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2014-10-19 19:53
Doomsday Engine - Multiplayer
1883
New
Normal
[MP] no teleporter sound when spawning/respawning
2014-10-19 19:50
Doomsday Engine - Multiplayer
1089
Progressed
High
[MP] Client cannot dismiss "Help/Info" finale
2012-09-18 10:48
Doomsday Engine - Multiplayer
2450
New
Normal
weapon stretched
Deng Team
2021-02-17 16:28
Doomsday Engine - Rendering
2257
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-17 04:19
Doomsday Engine - Rendering
2256
New
Normal
Sky clipping through ceiling
2017-07-06 16:05
Doomsday Engine - Rendering
2239
New
Normal
HUD Frost shards from XARP changing their Zoffset if instantly fire after switching
skyjake
2017-04-05 01:07
Doomsday Engine - Rendering
2233
New
Normal
Fov 160 issues with texture filtering
skyjake
2017-04-03 11:10
Doomsday Engine - Rendering
2194
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
Doomsday Engine - Rendering
2180
New
Normal
Task bar shows only partially (Intel Mobility)
2016-10-10 05:51
Doomsday Engine - Rendering
2104
New
High
[Doom] Boss Brain generators incorrect position
2015-07-29 10:07
Doomsday Engine - Rendering
2096
New
Low
[Heretic] [HeXen] hud number one offset
2015-06-20 22:07
Doomsday Engine - Rendering
2094
New
Normal
Incorrect "Pillar-Door Statue" model direction in some cases in Heretic
skyjake
2015-06-19 16:02
Doomsday Engine - Rendering
2091
New
Normal
State Particles won't start for Afrit in some cases (Hexen)
Deng Team
2015-06-15 20:38
Doomsday Engine - Rendering
2048
New
High
Particle effects obscure map objects
2015-05-13 03:50
Doomsday Engine - Rendering
2041
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2015-05-09 00:15
Doomsday Engine - Rendering
1968
New
Low
[Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly)
2015-02-11 11:10
Doomsday Engine - Rendering
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2.3
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