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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
208
Doomsday Engine
Bug
Closed
Low
Shiny texture mapping on models with shiny reaction < 1
2013-10-22 18:07
216
Doomsday Engine
Bug
Closed
Normal
Wrong model rendered (Model Selector/DED reader)
danij
2015-03-11 23:45
263
Doomsday Engine
Bug
New
Normal
Particles rendered at wrong height
2017-04-03 15:08
505
Doomsday Engine
Bug
Rejected
Urgent
Win32 crash. Disable texture compression to fix
2012-08-27 18:14
552
Doomsday Engine
Bug
New
Normal
Ambient occlusion on middle surfaces of 2-sided lines
2019-11-30 08:05
601
Doomsday Engine
Bug
Rejected
Normal
[Doom] jDRP + Intel Graphics chipset = Instant shutdown
2012-08-28 07:00
606
Doomsday Engine
Bug
Closed
Normal
Shiny texture coordinate issues
2017-04-03 15:00
723
Doomsday Engine
Bug
Closed
Lowest
"rend-info-tris" broken
skyjake
2013-11-14 11:08
778
Doomsday Engine
Bug
Progressed
Urgent
Gamepad usability issues
2020-05-10 11:09
882
Doomsday Engine
Bug
New
Normal
Fullbright psprites and colored lighting
2017-04-03 14:59
883
Doomsday Engine
Bug
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2019-11-29 23:06
890
Doomsday Engine
Bug
Rejected
Normal
[Windows] Crash caused by SDL_mixer
2019-11-29 15:53
908
Doomsday Engine
Bug
New
High
Detail texture maximum distance ignored
2017-04-03 14:59
1008
Doomsday Engine
Bug
New
Normal
HUD weapon discrepancy (in release build?)
2017-04-03 19:00
1078
Doomsday Engine
Bug
New
High
Patch texture composition logic errors
2019-11-29 23:06
1104
Doomsday Engine
Bug
Progressed
Normal
Replacement flats VS texture animations
2017-04-03 14:43
1718
Doomsday Engine
Bug
New
Low
Inventory item display/selection issues
2017-04-03 14:35
1731
Doomsday Engine
Bug
Rejected
Normal
Click to focus window also closes top-most taskbar dialog/popup (Windows only?)
skyjake
2014-04-22 19:45
1733
Doomsday Engine
Bug
Closed
Normal
Player control binding issue (input modifier vs key state)
2017-04-03 14:34
1815
Doomsday Engine
Bug
New
Normal
Screen wipe still smoothed with Vanilla renderer profile (console transition)
2018-11-05 17:31
1880
Doomsday Engine
Bug
New
High
Key repeat rate is dependent on the user's configuration at OS level
2017-04-03 14:10
1881
Doomsday Engine
Bug
Closed
Normal
350+ exceptions thrown during initial startup (prior to loading a game)
2017-04-03 14:09
1942
Doomsday Engine
Bug
New
Low
About dialog contents clipping vs -fontsize
2017-04-03 14:03
2007
Doomsday Engine
Bug
New
Normal
[Hexen] Mana given when collecting already-owned, fourth-weapon pieces
2018-10-27 15:53
2041
Doomsday Engine
Bug
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2017-04-03 13:48
2120
Doomsday Engine
Bug
New
Normal
Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
2017-04-03 13:32
553
Doomsday Engine
Feature
Closed
High
Performance of many scrolling surface materials
2019-11-29 16:10
1275
Doomsday Engine
Feature
Closed
Normal
Lightmap decorations on surfaces (emission mapping)
2019-11-29 16:22
1276
Doomsday Engine
Feature
New
Normal
Attach dynamic lights on models
2016-08-09 10:50
1285
Doomsday Engine
Feature
Rejected
Low
Spawn particle generator from generator stage
2019-11-29 15:29
1287
Doomsday Engine
Feature
New
Normal
Particle generator flag: transform center offset along with the object
2016-08-09 10:54
1289
Doomsday Engine
Feature
New
High
Flat-triggered particle generators created/destroyed on material change
2019-11-29 16:23
1290
Doomsday Engine
Feature
New
Normal
Session-only cvars
2019-11-26 15:33
1296
Doomsday Engine
Feature
New
Normal
Light Stages for animated light sources
2019-11-29 16:24
1299
Doomsday Engine
Feature
Closed
Normal
Lights attached to (sub)models
2013-10-21 08:00
1305
Doomsday Engine
Feature
New
Lowest
Particle generator flag: instantly kill generator
2019-11-29 15:26
1313
Doomsday Engine
Feature
Rejected
Normal
Submodel rotation angles
2016-08-09 10:57
1314
Doomsday Engine
Feature
New
Normal
Particle spawn rate affected by mobj visibility
2019-11-29 16:38
1319
Doomsday Engine
Feature
Rejected
Normal
Different models for LOD
2019-11-29 16:39
1322
Doomsday Engine
Feature
Rejected
Normal
Setting submodel scale independently
2016-08-09 10:43
1323
Doomsday Engine
Feature
New
Normal
Set skin on particle model from within particle generator
2016-08-09 10:56
1327
Doomsday Engine
Feature
New
Normal
Render extra plane in XG sector
2019-11-26 11:32
1329
Doomsday Engine
Feature
Closed
Normal
Improved specularity with shiny skins
2016-08-09 10:59
1331
Doomsday Engine
Feature
New
High
[InFine] Evaluate cvars with IF condition
2019-11-29 16:41
1335
Doomsday Engine
Feature
New
Normal
Random particle types
2019-11-29 16:42
1350
Doomsday Engine
Feature
New
Normal
Stair Builder: spread build on tagged sector range
2017-04-03 18:48
1351
Doomsday Engine
Feature
Rejected
Normal
Dynamic Light polys rotated to match THING/Wall angle
2018-10-27 15:11
1357
Doomsday Engine
Feature
New
Normal
[InFine] More blending modes (add/mul/inv etc)
2019-11-29 16:43
1362
Doomsday Engine
Feature
New
Normal
Smoothing of dynlights & halos
skyjake
2019-11-29 16:44
1364
Doomsday Engine
Feature
New
Low
More options for pt_line type particles
2019-11-29 15:26
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Doomsday
Engine
2.3
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