Feature #1313
Submodel rotation angles
0%
Description
The XOR opperation that should be used to turn on/off
model flags on submodels doesn't appear to work
correctly on the following flags:
Spin
Alignyaw
Alignpitch
There may be more (I haven't tested them all).
This does present a problem when creating
powerups/items etc... For instance creating a model
that spins inside a sphere where you wouldn't want the
sphere to rotate.
Running latest snapshot with jDoom, ded ver 6.
Dani J
Related issues
History
#1 Updated by skyjake almost 21 years ago
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This is, unfortunately, by design. Since all objects have only one rotation
angle (well, yaw and pitch), the models have only one as well.
Consequently all submodels of a model use the same angles.
This should be changed, though. There is no valid reason for not
allowing per-submodel angles, even though it makes R_ProjectThing() a
bit more complicated.
#2 Updated by skyjake about 11 years ago
- Tags set to 3DModel, Renderer
- Subject changed from Submodel Rotation Angles to Submodel rotation angles
#3 Updated by skyjake over 8 years ago
- Status changed from New to Rejected
Obsoleted by newer model file formats.