Bug #1733
Player control binding issue (input modifier vs key state)
Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2014-03-09
% Done:
0%
Description
See: http://dengine.net/forums/viewtopic.php?f=7&t=1720#p10923
With the controls configured as described in the above post, however, set using the game menu, it is not possible to toggle run and/or strafe whilst moving without confusing the internal player control state.
History
#1 Updated by danij over 10 years ago
- Tags set to Input, Bindings
#2 Updated by danij almost 10 years ago
Needs retesting following recent binding/input system changes.