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Bug #1733

Player control binding issue (input modifier vs key state)

Added by danij about 10 years ago. Updated about 7 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2014-03-09
% Done:

0%

Tags:

Description

See: http://dengine.net/forums/viewtopic.php?f=7&t=1720#p10923

With the controls configured as described in the above post, however, set using the game menu, it is not possible to toggle run and/or strafe whilst moving without confusing the internal player control state.

History

#1 Updated by danij about 10 years ago

  • Tags set to Input, Bindings

#2 Updated by danij over 9 years ago

Needs retesting following recent binding/input system changes.

#3 Updated by skyjake about 7 years ago

  • Status changed from New to Closed

Closing as obsolete.

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