Feature #553
Performance of many scrolling surface materials
Status:
Closed
Priority:
High
Assignee:
-
Category:
Redesign
Target version:
-
Start date:
2008-10-24
% Done:
0%
Description
Since the introduction of DMU, many scrolling surface materials on a map are currently causing significant slowdown. The scrolling is currently being handled game-side in both a 35Hz ticker a thinker in XG. Thats a minimum of 35*numSurfaces*4 DMU API calls per second.
Redesign using the Agent concept as discussed with skyjake via email/irc.
Labels: Data
Related issues
History
#1 Updated by danij over 12 years ago
Alleviated somewhat with the addition of T_SCROLL thinkers for upcoming build 574.
#2 Updated by skyjake about 11 years ago
- Tags set to MapData, API, Performance
- Tracker changed from Bug to Feature
- Subject changed from Many scrolling surface materials cause significant slowdown to Performance of many scrolling surface materials
- Category set to Redesign
- Priority changed from Normal to High
- Target version deleted (
1.9.0-beta6)
#3 Updated by skyjake about 11 years ago
See: Map update agents proposal
#4 Updated by skyjake almost 5 years ago
- Related to Feature #1745: Performance optimization added
#5 Updated by skyjake almost 5 years ago
- Status changed from New to Closed
#6 Updated by skyjake almost 5 years ago
Closing as obsolete.