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Feature #553

Performance of many scrolling surface materials

Added by danij about 16 years ago. Updated almost 5 years ago.

Status:
Closed
Priority:
High
Assignee:
-
Category:
Redesign
Target version:
-
Start date:
2008-10-24
% Done:

0%


Description

Since the introduction of DMU, many scrolling surface materials on a map are currently causing significant slowdown. The scrolling is currently being handled game-side in both a 35Hz ticker a thinker in XG. Thats a minimum of 35*numSurfaces*4 DMU API calls per second.

Redesign using the Agent concept as discussed with skyjake via email/irc.

Labels: Data


Related issues

Related to Feature #1745: Performance optimizationProgressed2014-04-09

History

#1 Updated by danij over 12 years ago

Alleviated somewhat with the addition of T_SCROLL thinkers for upcoming build 574.

#2 Updated by skyjake about 11 years ago

  • Tags set to MapData, API, Performance
  • Tracker changed from Bug to Feature
  • Subject changed from Many scrolling surface materials cause significant slowdown to Performance of many scrolling surface materials
  • Category set to Redesign
  • Priority changed from Normal to High
  • Target version deleted (1.9.0-beta6)

#3 Updated by skyjake about 11 years ago

See: Map update agents proposal

#4 Updated by skyjake almost 5 years ago

#5 Updated by skyjake almost 5 years ago

  • Status changed from New to Closed

#6 Updated by skyjake almost 5 years ago

Closing as obsolete.

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