Project

General

Profile

Chronological bugs

Apply Clear

# Status Priority Subject Assignee Created Target version
963 New Normal "spawnmobj" baddies auto wake up in area the player has shot 2011-06-13 20:18 Doomsday Engine - Modding
2084 New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2015-06-08 03:02 Doomsday Engine - Modding
669 New Low 0 tic state issues 2009-04-14 12:43 Doomsday Engine - Modding
1858 New Low 0 tic/time handling 2014-08-22 11:08 Doomsday Engine - Modding
2458 New Normal 2.3.1 stable: changing audio backend while game is running hangs doomsday skyjake 2021-04-29 11:32 Doomsday Engine - 2.3.x
1942 New Low About dialog contents clipping vs -fontsize 2015-01-12 21:02 Doomsday Engine - Rendering
2235 New Normal Afrits sometimes become invisible when frozen skyjake 2017-04-03 20:08 Doomsday Engine - 2.3.x
1981 New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2015-02-18 11:54 Doomsday Engine - Input and game controllers
1783 New Normal Ambient occlusion crosses sectors with different heights 2014-04-25 15:39 Doomsday Engine - Rendering
552 New Normal Ambient occlusion on middle surfaces of 2-sided lines 2008-10-24 11:52 Doomsday Engine - Rendering
2437 New Normal Application terminated due to exception: std::bad_alloc Deng Team 2020-12-04 23:56
1893 New Low Automap drawing difference to original games 2014-11-04 00:17 Doomsday Engine - Vanilla / Gameplay
921 Progressed High Blockmap-defined Linedef crossing order 2010-06-22 23:07 Doomsday Engine - Vanilla / Gameplay
2064 New Urgent Bugs in HeXen Multiplayer 2015-05-20 12:07 Doomsday Engine - Multiplayer
2017 Progressed Normal Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding skyjake 2015-04-29 23:10 Doomsday Engine - Build system and tools
2468 New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-01-03 09:39
2457 New Normal Can't change sound settings in Manjaro linux Deng Team 2021-04-27 16:26
2462 New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15
287 Progressed Low Changes to BLOOD states ignored 2006-05-31 08:44 Doomsday Engine - Modding
1915 Feedback Lowest Click-to-focus also handled as UI click Deng Team 2014-11-28 11:31 Doomsday Engine - Input and game controllers
1989 New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2015-03-08 17:04 Doomsday Engine - Multiplayer
1961 New Normal Client fatal error due to invalid data received from server 2015-02-11 10:11 Doomsday Engine - Multiplayer
2334 New High Client should load server's data files when connecting via command line skyjake 2019-06-24 14:40 Doomsday Engine - 2.3.x
1980 New Low Client should refuse to use the same userdir as another already running client 2015-02-16 00:19 Doomsday Engine - 2.3.x
2452 New Normal Clip code error Deng Team 2021-02-19 18:33 Doomsday Engine - Vanilla / Gameplay
2041 New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2015-05-09 00:15 Doomsday Engine - Rendering
2354 In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-11-26 15:49 Doomsday Engine - Modding
2466 New Normal Counters Deng Team 2021-10-23 18:38
2448 New Urgent crashes when configuring mods an wads folder an video an audio settings. Deng Team 2021-02-01 20:55 Doomsday Engine - 2.3.x
2471 New Normal Custom fog values are reset to default values when the "reset" command is used Deng Team 2023-12-10 06:44
1069 New Normal Default background colour for holes in splash screens 2012-07-23 07:54 Doomsday Engine - Rendering
908 New High Detail texture maximum distance ignored 2010-05-11 23:31 Doomsday Engine - Rendering
1631 New Low Doom 2 finale: animation speeds for the Cast 2013-10-22 12:44 Doomsday Engine - Rendering
1735 New Low Doom2 PWAD save games use level name from IWAD 2014-03-13 03:08 Doomsday Engine - User interface
2444 New Normal doom2-nerve: misaligned textures on map05 skyjake 2021-01-14 11:30 Doomsday Engine - 3.0
2282 New Normal Doom64 Absolution uncaught exception 2018-09-10 12:44 Doomsday Engine - Modding
2021 New High Doom64's ingame music is severely broken 2015-04-30 18:52 Doomsday Engine - Modding
2025 Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2015-05-02 23:12 Doomsday Engine - Modding
2027 New Normal Doom64TC map is missing 'on' textures for switches 2015-05-03 00:46 Doomsday Engine - Modding
2445 New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-01-24 14:10
2431 Resolved Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2020-09-21 00:47 Doomsday Engine - Build system and tools
2414 New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18
2332 New Normal Duplicate server entries on master-server 2019-06-24 14:39 Doomsday Engine - Multiplayer
2194 New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34 Doomsday Engine - Rendering
1952 Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2015-01-27 20:57 Doomsday Engine - Modding
2120 New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2015-10-11 22:17 Doomsday Engine - Modding
2470 New Urgent File WAD cannot be played back. Deng Team 2022-09-28 19:55
2257 New Normal FIREBLU texture replacements blink in Doom II 2017-07-17 04:19 Doomsday Engine - Rendering
1816 New Normal First sound played at map start up erroneously doesn't play 2014-05-30 11:58 Doomsday Engine - Modding
1063 New Normal Flash state models offset incorrectly in 16:10 2012-07-03 12:05 Doomsday Engine - Rendering
(1-50/235) Per page: 50, 250

Also available in: Atom CSV PDF