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Created
Target version
963
New
Normal
"spawnmobj" baddies auto wake up in area the player has shot
2011-06-13 20:18
Doomsday Engine - Modding
2084
New
Low
"title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen
2015-06-08 03:02
Doomsday Engine - Modding
669
New
Low
0 tic state issues
2009-04-14 12:43
Doomsday Engine - Modding
1858
New
Low
0 tic/time handling
2014-08-22 11:08
Doomsday Engine - Modding
2458
New
Normal
2.3.1 stable: changing audio backend while game is running hangs doomsday
skyjake
2021-04-29 11:32
Doomsday Engine - 2.3.x
1942
New
Low
About dialog contents clipping vs -fontsize
2015-01-12 21:02
Doomsday Engine - Rendering
2235
New
Normal
Afrits sometimes become invisible when frozen
skyjake
2017-04-03 20:08
Doomsday Engine - 2.3.x
1981
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2015-02-18 11:54
Doomsday Engine - Input and game controllers
1783
New
Normal
Ambient occlusion crosses sectors with different heights
2014-04-25 15:39
Doomsday Engine - Rendering
552
New
Normal
Ambient occlusion on middle surfaces of 2-sided lines
2008-10-24 11:52
Doomsday Engine - Rendering
2437
New
Normal
Application terminated due to exception: std::bad_alloc
Deng Team
2020-12-04 23:56
1893
New
Low
Automap drawing difference to original games
2014-11-04 00:17
Doomsday Engine - Vanilla / Gameplay
921
Progressed
High
Blockmap-defined Linedef crossing order
2010-06-22 23:07
Doomsday Engine - Vanilla / Gameplay
2064
New
Urgent
Bugs in HeXen Multiplayer
2015-05-20 12:07
Doomsday Engine - Multiplayer
2017
Progressed
Normal
Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding
skyjake
2015-04-29 23:10
Doomsday Engine - Build system and tools
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
287
Progressed
Low
Changes to BLOOD states ignored
2006-05-31 08:44
Doomsday Engine - Modding
1915
Feedback
Lowest
Click-to-focus also handled as UI click
Deng Team
2014-11-28 11:31
Doomsday Engine - Input and game controllers
1989
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2015-03-08 17:04
Doomsday Engine - Multiplayer
1961
New
Normal
Client fatal error due to invalid data received from server
2015-02-11 10:11
Doomsday Engine - Multiplayer
2334
New
High
Client should load server's data files when connecting via command line
skyjake
2019-06-24 14:40
Doomsday Engine - 2.3.x
1980
New
Low
Client should refuse to use the same userdir as another already running client
2015-02-16 00:19
Doomsday Engine - 2.3.x
2452
New
Normal
Clip code error
Deng Team
2021-02-19 18:33
Doomsday Engine - Vanilla / Gameplay
2041
New
Normal
Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248}
2015-05-09 00:15
Doomsday Engine - Rendering
2354
In Progress
Normal
Compatibility with TNT: Revilution (MAP30)
skyjake
2019-11-26 15:49
Doomsday Engine - Modding
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2448
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-01 20:55
Doomsday Engine - 2.3.x
1069
New
Normal
Default background colour for holes in splash screens
2012-07-23 07:54
Doomsday Engine - Rendering
908
New
High
Detail texture maximum distance ignored
2010-05-11 23:31
Doomsday Engine - Rendering
1631
New
Low
Doom 2 finale: animation speeds for the Cast
2013-10-22 12:44
Doomsday Engine - Rendering
1735
New
Low
Doom2 PWAD save games use level name from IWAD
2014-03-13 03:08
Doomsday Engine - User interface
2444
New
Normal
doom2-nerve: misaligned textures on map05
skyjake
2021-01-14 11:30
Doomsday Engine - 3.0
2282
New
Normal
Doom64 Absolution uncaught exception
2018-09-10 12:44
Doomsday Engine - Modding
2021
New
High
Doom64's ingame music is severely broken
2015-04-30 18:52
Doomsday Engine - Modding
2025
Progressed
Normal
Doom64TC does not have a fully functional HUD
rhargrave
2015-05-02 23:12
Doomsday Engine - Modding
2027
New
Normal
Doom64TC map is missing 'on' textures for switches
2015-05-03 00:46
Doomsday Engine - Modding
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
2431
Resolved
Normal
Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only
skyjake
2020-09-21 00:47
Doomsday Engine - Build system and tools
2414
New
Normal
Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
Deng Team
2020-02-08 14:18
2332
New
Normal
Duplicate server entries on master-server
2019-06-24 14:39
Doomsday Engine - Multiplayer
2194
New
Normal
Enhanced player weapon 3D model animations (VR compatible)
2017-01-19 10:34
Doomsday Engine - Rendering
1952
Progressed
Normal
Eternal Doom MAP26 malformed map hack causing memory release error
2015-01-27 20:57
Doomsday Engine - Modding
2120
New
Normal
Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional)
2015-10-11 22:17
Doomsday Engine - Modding
2470
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
2257
New
Normal
FIREBLU texture replacements blink in Doom II
2017-07-17 04:19
Doomsday Engine - Rendering
1816
New
Normal
First sound played at map start up erroneously doesn't play
2014-05-30 11:58
Doomsday Engine - Modding
1063
New
Normal
Flash state models offset incorrectly in 16:10
2012-07-03 12:05
Doomsday Engine - Rendering
910
New
Normal
Flat tiling error with custom flats
2010-05-30 14:41
Doomsday Engine - Rendering
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2.3
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