⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Jump to a project...
All Projects
Tracker
Projects
Activity
Issues
Spent time
Gantt
Calendar
News
Issues
View all issues
Custom queries
Chronological bugs
Chronological features
No target
Prioritized bugs
Tags
3DModel
(23)
ACS
(3)
API
(1)
Anaglyph
(1)
Animation
(15)
Assets
(1)
Audio
(14)
Automap
(7)
BSP
(1)
Bindings
(6)
Boom
(6)
Builder
(2)
CMake
(1)
Camera
(3)
Cheat
(3)
Chex
(1)
Cleanup
(3)
Client
(20)
Clip Code
(1)
CodeQuality
(1)
CommandLine
(1)
Configuration
(7)
Console
(11)
DeHackEd
(5)
Deathkings
(2)
Debug
(2)
Decorations
(11)
Defaults
(1)
Definitions
(37)
Demo
(2)
Dependencies
(1)
Documentation
(4)
Doom
(39)
Doom2
(4)
Doom64
(2)
Doom64TC
(5)
Editor
(5)
Errors
(2)
FileSystem
(6)
FluidSynth
(1)
Fonts
(3)
GCC
(1)
GL2
(11)
GameProfiles
(5)
Gameplay
(56)
Geometry
(6)
Graphics
(8)
HUD
(10)
Help
(6)
Heretic
(23)
Hexen
(41)
Home
(4)
InFine
(19)
Input
(15)
IntelGraphics
(1)
Intermission
(4)
LensFlare
(2)
Lights
(11)
LimitRemoval
(1)
Mac
(4)
MapData
(31)
MasterServer
(2)
Materials
(6)
Menu
(18)
Mod
(32)
Multiplayer
(45)
Music
(9)
OpenGL
(8)
Packages
(3)
Particles
(28)
Performance
(3)
Physics
(6)
PlaySim
(32)
Plugin
(1)
PostFX
(1)
Protocol
(1)
Renderer
(64)
Resources
(33)
SDK
(1)
SFX
(14)
SaveGame
(13)
Scripting
(34)
Server
(17)
Settings
(2)
Shell
(3)
Shooting problem
(1)
Singleplayer
(2)
Sky
(3)
Sprites
(9)
Stereovision
(2)
TaskBar
(2)
Testing
(1)
Textures
(10)
Tools
(2)
UI
(55)
Unix
(1)
Updater
(1)
VR
(2)
VideoCardDriver
(1)
Weapons
(7)
Widgets
(3)
WindowManager
(5)
Windows
(5)
World
(1)
XG
(30)
ZDoom
(10)
libcommon
(2)
linux
(2)
sound problems
(1)
Issues
Filters
Add filter
Status
Project
Tracker
Priority
Author
Assignee
Target version
Subject
Description
% Done
File
Updated by
Last updated by
Issue
Tags
Assignee's group
Assignee's role
Target version's Due date
Target version's Status
Created
Updated
Closed
Start date
Related to
Is duplicate of
Has duplicate
Blocks
Blocked by
Precedes
Follows
Copied to
Copied from
Parent task
Subtasks
Options
Columns
Available Columns
Parent task
Author
Category
Target version
Start date
Spent time
Total spent time
Created
Closed
Last updated by
Related issues
Files
Legacy ID
Tags
Selected Columns
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
Group results by
Project
Tracker
Status
Priority
Author
Assignee
Category
Target version
% Done
Show
Description
Last notes
Totals
Spent time
Apply
Clear
#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
1526
Doomsday Engine
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2017-04-03 18:48
1524
Doomsday Engine
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2017-04-03 18:48
1523
Doomsday Engine
Feature
New
Normal
[Infine] Skill level checks
2019-11-29 18:57
1516
Doomsday Engine
Feature
New
Normal
[Heretic|Hexen] Add Doom-like option for fast monsters
2018-10-27 15:56
1514
Doomsday Engine
Feature
New
Low
GZdoom-like HUD (showing more information)
2019-11-29 18:52
1513
Doomsday Engine
Feature
New
Low
Examples with escaped quotes in context help for ccmd alias
skyjake
2019-11-29 22:50
1512
Doomsday Engine
Feature
New
Normal
List all impulses in context help for ccmd impulse
2019-11-29 20:27
1511
Doomsday Engine
Feature
New
Low
List all cheats in context help for ccmd cheat
2019-11-29 22:50
1507
Doomsday Engine
Feature
New
Normal
[InFine] Option to pause playing script if the game is paused
2017-04-03 18:48
1502
Doomsday Engine
Feature
New
High
Load any supported image format from WAD lump
2016-03-27 08:06
1500
Doomsday Engine
Feature
New
Normal
Support for ZDoom ZIP-as-WAD feature
2018-11-05 10:16
1499
Doomsday Engine
Feature
New
Normal
Flag to disable mobj respawn on specific types
2017-04-03 18:48
1493
Doomsday Engine
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2017-04-03 18:48
1491
Doomsday Engine
Feature
New
Normal
Variable damage for the pmf_crush plane move flag
2017-04-03 18:48
1489
Doomsday Engine
Feature
New
Normal
Separate decor definitions for different plane types
2019-11-29 18:50
1488
Doomsday Engine
Feature
New
Normal
Extended Hexen fullscreen HUD
2019-11-29 18:49
1480
Doomsday Engine
Feature
New
Normal
Include screenshot in savegames
2019-11-29 21:28
1476
Doomsday Engine
Feature
New
Normal
Support for the features of the Playpal and Colormap lumps
2017-04-03 18:42
1475
Doomsday Engine
Feature
New
Normal
Spawnmobj "deaf" things
2019-11-29 18:46
1471
Doomsday Engine
Feature
New
Normal
Standard definitions should conform to vanilla
2019-11-29 23:06
1467
Doomsday Engine
Feature
New
High
[XG] Incorporate vanilla line/sector types
2017-04-03 18:48
1465
Doomsday Engine
Feature
New
Normal
[XG] "Player needs object X" message
2017-04-03 18:48
1461
Doomsday Engine
Feature
New
Normal
Separate chain/event derived/driven behaviour for XG
2017-04-03 18:48
1460
Doomsday Engine
Feature
New
Normal
Remember the playing music in save game
2017-04-03 18:49
1459
Doomsday Engine
Feature
New
Normal
Replacement of MT_POD unique behavior with flag
2019-11-29 18:49
1457
Doomsday Engine
Feature
New
Normal
[MP] Option to choose items/weapons/ammo on spawn
2019-11-29 18:30
1451
Doomsday Engine
Feature
New
Normal
[InFine] stopsound
2019-11-29 18:45
1449
Doomsday Engine
Feature
Progressed
Urgent
Setup bindings/controls via taskbar UI
Deng Team
2016-07-05 23:54
1447
Doomsday Engine
Feature
New
Normal
Co-op player actions (giving, healing)
2019-11-29 19:19
1441
Doomsday Engine
Feature
New
Low
[MP] Option: weaponstay deathmatch
2019-11-29 15:31
1440
Doomsday Engine
Feature
New
Normal
Vanilla Doom collision-checking mode
2017-04-03 18:39
1439
Doomsday Engine
Feature
New
Normal
XG: Spawn objects at player location
2017-04-03 18:48
1430
Doomsday Engine
Feature
New
Normal
Particle generator decorations (e.g., particles from a wall)
2019-11-29 18:40
1416
Doomsday Engine
Feature
New
Urgent
[Doom] Invisible "fuzz" effect
2017-04-03 18:43
1415
Doomsday Engine
Feature
New
Low
[Master Server] Allow specifying server IP manually
2019-11-29 12:50
1414
Doomsday Engine
Feature
New
Normal
Generate particles when touching a plane
2019-11-29 19:19
1412
Doomsday Engine
Feature
New
Low
Camera effect: screen shaking
2019-11-29 19:21
1407
Doomsday Engine
Feature
Progressed
Normal
Customizable console keys
2019-11-29 16:36
1406
Doomsday Engine
Feature
New
Normal
Record particles and other effects in demos
2019-11-29 20:24
1401
Doomsday Engine
Feature
New
Normal
[MP] Options for retaining or acquiring items/keys/weapons at (re)spawn; allow cheats with more granularity
2018-07-29 16:46
1399
Doomsday Engine
Feature
New
Normal
XG plane movers vs. normal doors
2017-04-03 18:48
1394
Doomsday Engine
Feature
New
High
Consistent map scoping in definitions
2019-11-29 21:25
1389
Doomsday Engine
Feature
New
Normal
[InFine] Check if resource originates from an IWAD
2019-11-29 18:38
1388
Doomsday Engine
Feature
New
High
3D floors (Z-overlapped sectors)
2017-04-03 18:57
1386
Doomsday Engine
Feature
New
Normal
Stopping monster infighting
2019-11-29 18:37
1379
Doomsday Engine
Feature
New
Normal
XG refs: evaluate params at runtime
2017-04-03 18:48
1376
Doomsday Engine
Feature
New
Normal
Externally spawned mobjs
2019-11-29 18:36
1374
Doomsday Engine
Feature
New
Normal
XG refs: logical NOT
2017-04-03 18:48
1373
Doomsday Engine
Feature
New
Normal
Improved ambient sounds
2019-11-29 16:45
1368
Doomsday Engine
Feature
New
Low
More Alt Start positions in Generators
2019-11-29 15:27
« Previous
1
…
7
8
9
10
Next »
(401-450/499)
Per page:
50
,
250
,
400
Also available in:
Atom
CSV
PDF
CSV export options
Selected Columns
All Columns
Description
Last notes
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog